{6} All Tickets By Milestone (Including closed) (2090 matches)

A more complex example to show how to make advanced reports.

Results (1201 - 1300 of 2090)

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3.4.1 (5 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1680 Error in pickup message when squelch items are present closed fixed (in master) bug 10/06/12
#1686 Shopkeeper advice still references 99 items in a quiver. closed fixed (in master) bug 10/06/12
#1687 incorrect grouping of fuzzy-detected and known items in item list closed fixed (in master) bug 10/06/12
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. closed fixed (in master) bug myshkin 09/18/12
#1663 Game crashes when launched in OSX closed wontfix bug myshkin 10/15/12

3.5.0 (95 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1762 Graphics gone all squiffy closed duplicate bug 12/07/13
#1730 Crash in SDL port upon exit closed duplicate bug 11/28/13
#1724 SDL port crash on exit with stack trashing closed duplicate bug 11/28/13
#1769 Potion mimics shatter twice when destroyed closed duplicate bug 08/30/13
#1782 Store UI is broken for no selling closed fixed (in master) bug fizzix 12/24/13
#1756 shift-run does not work in gcu closed fixed (in master) bug d_m 12/24/13
#1783 Graphics need updating for new food types closed fixed (in master) bug 12/22/13
#1767 Dodgy Shockbolt tiles closed fixed (in master) bug 12/22/13
#1654 Game crashes when "reset layout" is selected on XP and Vista closed fixed (in master) bug 12/21/13
#1792 Targeting unseen grid with monster on it fails closed fixed (in master) bug 12/21/13
#1759 Autopickup doesn't work closed fixed (in master) bug 12/21/13
#1803 Random crash when going up (monster list subwindow) closed fixed (in master) bug molybdenum 12/21/13
#1740 Documentation: Explain how protection interacts with resists closed fixed (in master) bug fizzix 12/20/13
#1744 Monster pathfinding is weird and wrong closed fixed (in master) bug fizzix 12/15/13
#1755 Pushing or trampling should reveal mimics closed fixed (in master) bug fizzix 12/01/13
#1293 Inconsistent behaviour about dropping squelched items closed fixed (in master) bug 12/01/13
#1646 Make special art rings/amulets fixed flavors closed fixed (in master) bug molybdenum 12/01/13
#1789 OF_LIGHT on jewelry should not trigger visible pval closed fixed (in master) bug 12/01/13
#1785 Cursor goes to a weird place when on the item ignore menus closed fixed (in master) bug 11/28/13
#1665 Incorrect pickup behaviour in the dark closed fixed (in master) bug molybdenum 11/28/13
#1239 Nomad tiles + SDL = problems closed fixed (in master) bug 11/25/13
#1798 MSG_BOLD missing in messages.prf closed fixed (in master) bug molybdenum 11/25/13
#1770 mouse_buttons option broken closed fixed (in master) bug molybdenum 11/24/13
#1799 Some monster messages don't take into account uniqueness of monster closed fixed (in master) bug 11/24/13
#1800 Mouse menu support bug closed fixed (in master) bug 11/24/13
#1790 Monsters 'cackling evilly about traps' can delete runes of protection closed fixed (in master) bug molybdenum 11/24/13
#1037 inventory should be sorted before items remaining is displayed closed fixed (in master) bug molybdenum 10/28/13
#1733 Stacking: game should always try to create full stacks closed fixed (in master) bug 10/28/13
#1771 Stop ability to rest for just 1 turn closed fixed (in master) bug fizzix 10/28/13
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch closed fixed (in master) bug molybdenum 10/22/13
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 closed fixed (in master) bug 10/22/13
#1775 Roguelike keyset inscriptions malfunctioning closed fixed (in master) bug 10/22/13
#1737 Ignoring an item in your equipment should take them off and drop it closed fixed (in master) bug 10/22/13
#1794 !x style inscriptions don't work on object context menu closed fixed (in master) bug 10/22/13
#1750 Update help on birth options closed fixed (in master) bug fizzix 10/22/13
#1718 Move hellhounds deeper closed fixed (in master) bug fizzix 10/22/13
#1791 Monster recall inaccurate for nether breathers/resistors closed fixed (in master) bug 10/16/13
#1754 Wrong message displayed when damaging a "mimicked" object closed fixed (in master) bug 10/16/13
#589 Identify spell should check that there are items to identify before checking mana closed fixed (in master) bug magnate 10/16/13
#1786 New solid_walls option doesn't show up veins well closed fixed (in master) bug molybdenum 10/05/13
#142 Windows font handling bug Main game closed fixed (in master) bug normal 10/01/13
#671 Loading the same gamefile should load preferences, even with a different character name closed fixed (in master) bug magnate 10/01/13
#1780 Monster recall drop information faulty closed fixed (in master) bug molybdenum 09/30/13
#1776 Object context menu items say 'grey' instead of being greyed out closed fixed (in master) bug molybdenum 09/30/13
#1628 New spell display covers too much screen closed fixed (in master) bug molybdenum 09/30/13
#1787 " <x0>" shown in message recall with new character closed fixed (in master) bug 09/27/13
#1779 Can't disarm a chest you're standing on if trap next door closed fixed (in master) bug 09/27/13
#1788 OS X default term windows are a mess closed fixed (in master) bug 09/25/13
#1772 Lore fixes closed fixed (in master) bug 09/08/13
#1752 Randart artifact lights get radius 2 light closed fixed (in master) bug 09/08/13
#1668 Correct C macros closed fixed (in master) bug 09/08/13
#1684 using 'r' on look command should bring up item recall for items. closed fixed (in master) bug 09/04/13
#1615 Note-taking buffer should match history dump buffer exactly closed fixed (in master) bug d_m 08/30/13
#1727 drop all doesn't work like expected closed fixed (in master) bug 08/30/13
#437 Inscriptions shouldn't ignore roguelike keyset option closed fixed (in master) bug takkaria 08/30/13
#1710 Monster recall descriptions don't print special characters closed fixed (in master) bug myshkin 08/30/13
#1764 File dump never asks for confirmation closed fixed (in master) bug 08/29/13
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. closed fixed (in master) bug 08/29/13
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset closed fixed (in master) bug 08/29/13
#1736 Universal use command defaults to equipment closed fixed (in master) bug 08/29/13
#1735 Inventory term window should only show weights after a certain width closed fixed (in master) bug 08/29/13
#1127 Options not sticking across generations closed fixed (in master) bug magnate 08/29/13
#332 Target no longer clears when targeted monster dies closed fixed (in master) bug 08/29/13
#888 CCW and CMW (almost) replicated closed fixed (in master) bug 08/29/13
#1630 No sound on monster death closed fixed (in master) bug 08/29/13
#1761 Quiver slots not shown in inventory closed fixed (in master) bug 08/29/13
#1554 Message errors from Meteor Swarm closed fixed (in master) bug 08/29/13
#1495 Visual artifacts in overhead map. closed fixed (in master) bug 08/29/13
#427 When screen is above a certain length, text is limited to 15 characters closed fixed (in master) bug 08/01/13
#1681 describe_light() is overly complicated closed fixed (in master) bug 08/01/13
#1325 Chardump inventory spacing is inconsistent closed fixed (in master) bug 08/01/13
#1667 Mimics reveal themselves when running closed fixed (in master) bug 07/31/13
#1666 chests don't disappear after opening (screen refresh issue) closed fixed (in master) bug fizzix 07/31/13
#1635 Change from "when drunk" to "when consumed" closed fixed (in master) bug 07/31/13
#1725 menu overwrites description closed fixed (in master) bug 07/31/13
#1734 Universal use command shows fail rates for food, scrolls closed fixed (in master) bug 07/31/13
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation closed fixed (in master) bug 07/31/13
#1591 Fix saving of options and keymaps closed fixed (in master) bug 07/31/13
#905 Some Monster Tiles Mapped to Wrong Graphic closed fixed (in master) bug takkaria 07/31/13
#847 After killing Morgoth, staircase can appear in wall closed fixed (in master) bug d_m 07/31/13
#121 Inventory listings should respond to the term size they are in Main game closed fixed (in master) bug normal 07/31/13
#1738 Grammar: "the Cutpurse picks up X" closed fixed (in master) bug 07/31/13
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase closed fixed (in master) bug 07/31/13
#1731 Grammar problem: "Your Bolts of Lightning crackles!" closed fixed (in master) bug 07/31/13
#1692 Death mold has both fire vulnerability and fire resistance closed fixed (in master) bug 07/31/13
#1601 monster.txt and poison resistance closed fixed (in master) bug GabeCunningham 07/31/13
#1701 OS X release cleanup closed fixed (in master) bug myshkin 07/31/13
#1664 Cocoa port subwindows unclosable closed fixed (in master) change myshkin 07/31/13
#880 Dead keys do not work in OS X port closed fixed (in master) bug 07/31/13
#506 MacOS: Keep SVN Angband from interfering with other versions closed fixed (in master) change myshkin 07/31/13
#1743 Cocoa port doesn't support window resizing closed fixed (in master) bug myshkin 07/26/13
#1757 Patch received via email; fixes mon-init closed fixed (in master) bug 07/26/13
#1492 Add more ESCORT / FRIEND improvements closed fixed (in master) change fizzix 05/19/13
#887 Windows "open" and "new" hotkeys closed fixed (in master) bug takkaria 05/18/13
#296 Shutdown bug on Windows closed fixed (in master) bug 05/18/13
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