{6} All Tickets By Milestone (Including closed) (2128 matches)

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Results (701 - 800 of 2128)

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3.1.2 beta (60 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1019 Make quiver play nice with equipment subwindow closed fixed (in master) bug d_m 11/29/09
#1007 Decouple curse-breaking from enchanting for enchant X scrolls closed fixed (in master) change d_m 11/28/09
#980 Having nothing to ID, or cancelling use of ID, should not take a turn closed fixed (in master) bug MarbleDice 11/26/09
#884 Turn used when using wand/staff with no charges. closed fixed (in master) bug MarbleDice 11/24/09
#995 Update references to copyrights and licences closed fixed (in master) change magnate 11/23/09
#937 Quality squelching levels overflow from box on quality squelch screen closed fixed (in master) bug MarbleDice 11/22/09
#999 Artifacts that ID-by-use do not show up in character history closed fixed (in master) bug 11/22/09
#927 Change look/target command output closed fixed (in master) change 11/21/09
#924 Accessibility: add location informatoin when 'l'ooking closed fixed (in master) change 11/21/09
#933 auto-identify doesn't update AC closed fixed (in master) bug 11/20/09
#991 attacks/round confused if wielding different weapon closed fixed (in master) bug magnate 11/19/09
#994 Imprecise messages closed fixed (in master) bug 11/18/09
#46 Create missing directories on startup Main game closed fixed (in master) change normal d_m 11/18/09
#961 Remove raw file support closed fixed (in master) change 11/18/09
#989 Player can be denied a drop if make_special_artifact fails closed fixed (in master) bug 11/17/09
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details closed fixed (in master) bug MarbleDice 11/15/09
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects closed fixed (in master) bug MarbleDice 11/15/09
#922 Add "with +str/+dex you will get an extra blow" to object description screens closed fixed (in master) change magnate 11/14/09
#988 Artifact spoilers do not include curses closed fixed (in master) bug 11/13/09
#526 Purge some artifacts closed fixed (in master) dev change magnate 11/13/09
#986 Everburning lantern claims to refill other lanterns closed fixed (in master) bug 11/11/09
#948 Corrupted messages when droping in the home closed fixed (in master) bug 11/10/09
#771 Make object_desc() make better use of bitflags closed fixed (in master) task 11/08/09
#976 Artifact recall via knowledge menu should use known_flags closed fixed (in master) bug magnate 11/08/09
#983 Get rid of .raw files and the data/ dir closed fixed (in master) task magnate 11/07/09
#743 Add damage estimates for monster spells and spell-like abilities closed fixed (in master) change magnate 11/07/09
#532 Monster recall should make better use of colour closed fixed (in master) dev bug 11/07/09
#929 "I"nspect leaks info the player hasn't learned yet closed fixed (in master) bug magnate 11/06/09
#816 Random teleport and stores closed fixed (in master) bug 11/06/09
#978 Squelched unknown flavours show up in object knowledge menu closed fixed (in master) bug 11/05/09
#975 Potion of Dragon Breath can destroy itself and cause double-delete closed fixed (in master) bug 10/28/09
#225 Dungeon levels too big closed fixed (in master) bug 10/06/09
#969 Bug in get_new_attr: always returns first element of array closed fixed (in master) bug 09/23/09
#943 Wand of teleport other has wrong symbol. closed fixed (in master) bug 09/06/09
#906 Fix main-gtk compiler warnings closed fixed (in master) bug 09/05/09
#43 Move random name lists into an external file Main game closed fixed (in master) task normal magnate 09/05/09
#932 Possible infinite loop bug closed fixed (in master) bug 09/03/09
#955 Smeagol should have HURT_LITE closed fixed (in master) change 09/01/09
#926 Mention artifact activations in character dumps closed fixed (in master) bug magnate 08/23/09
#831 Rewrite or remove self_knowledge() closed fixed (in master) bug magnate 08/23/09
#915 "The x pushes past y" messages should only happen when those monsters are in LOS closed fixed (in master) bug 08/19/09
#796 NumPad does not work properly when using PuTTY (main-gcu) closed fixed (in master) bug 08/19/09
#940 Investigate reports of macros/keymaps not restoring properly closed fixed (in master) bug 08/19/09
#941 merge priest dStairs & dTraps spells closed fixed (in master) change 08/06/09
#935 Character screen flag display crash closed fixed (in master) bug 08/05/09
#930 Shops pay full price for unIDd items closed fixed (in master) bug 08/02/09
#918 Warn the player when their attack does no damage closed fixed (in master) change 07/28/09
#920 Make permarock a different colour to granite closed fixed (in master) change 07/28/09
#923 Add option to notify player on recharge of any items w/o inscribing !! closed fixed (in master) change 07/28/09
#921 Torches only restocked in general store as quantity 1 closed fixed (in master) bug magnate 07/28/09
#1083 New auto-repeating searching doesn't disturb properly closed invalid bug 01/14/10
#1054 Sensing reveals some ego items closed invalid bug 01/07/10
#1021 ID-by-use doesn't work properly for Defenders closed invalid bug 12/13/09
#981 Problems with randart light source activations closed invalid bug magnate 11/07/09
#871 / misidentifies ' as Angel closed invalid bug 09/23/09
#928 I can't attack while afraid, but mobs won't attack either. closed invalid bug 07/29/09
#965 Importing savefile from previous version screws up objects in home closed wontfix bug 01/23/10
#957 Display effect durations in player turns closed wontfix change magnate 11/08/09
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off closed wontfix bug magnate 11/07/09
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES closed wontfix bug magnate 11/07/09

3.1.2v2 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#284 TMJ tracking bug closed fixed (in master) bug 07/24/10
#1107 Wrong colours reported in gcu port closed fixed (in master) bug 02/13/10
#1105 Saving doesn't work on OS X w/ fresh Angband install closed fixed (in master) bug 02/13/10
#1103 Unarmed attacks do not teach attack plusses closed fixed (in master) bug MarbleDice 02/13/10
#1099 Berserk strength glitch closed fixed (in master) bug MarbleDice 02/13/10
#1029 Make "fire at nearest" command work for rogue key bindings also closed fixed (in master) bug d_m 02/13/10
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo closed fixed (in master) bug d_m 02/13/10
#931 Turn off pricing.log closed fixed (in master) change magnate 02/13/10

3.2.0 (32 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1164 Improve the item list closed duplicate change 12/24/10
#1271 Fix or remove variance in gold drops closed duplicate task d_m 12/23/10
#1108 Add no_selling option closed duplicate change 11/21/10
#523 Import FA's get_item() and get_spell() menu-ified functions closed duplicate dev bug 11/21/10
#919 Create angband-audio package for Debian closed fixed (in master) task magnate 02/06/16
#1076 Gentoo Ebuild for Angband closed fixed (in master) task Widget 06/18/11
#1193 Move info about object types (tvals) into an external file closed fixed (in master) task 06/04/11
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball closed fixed (in master) bug 01/02/11
#891 Display player-turns in dumps closed fixed (in master) change magnate 12/26/10
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" closed fixed (in master) bug 12/25/10
#1274 ? key no longer works in store knowledge screens closed fixed (in master) bug 12/24/10
#1277 Add a "hints and tips" doc to the in-game help closed fixed (in master) change magnate 12/24/10
#1260 p command does not recognise @pX inscriptions closed fixed (in master) bug 12/24/10
#1278 Bigtile: Redraw artifacts on firing/spell effects closed fixed (in master) bug 12/23/10
#1136 Feature Req: Quick option to resize the graphics to match the tileset. closed fixed (in master) change 12/23/10
#1109 Investigate whether money drops are lower now than before closed fixed (in master) task 12/23/10
#779 Modularise the data file parsers closed fixed (in master) change 12/23/10
#232 Solid block characters are invisible under Windows Vista closed fixed (in master) bug 12/22/10
#1275 Inv/equip subwindows do not update after wielding in store closed fixed (in master) bug 12/22/10
#1270 Display damager per round rather than per blow closed fixed (in master) change magnate 12/22/10
#1262 New bigtile modes break macros closed fixed (in master) bug 12/22/10
#1207 Show to-hit chance in monster recall closed fixed (in master) change magnate 12/22/10
#1264 Stat loss effect inconsistent closed fixed (in master) bug 12/19/10
#1151 max object level generation not always enforced closed fixed (in master) bug fizzix 12/19/10
#1088 Chests inside chests closed fixed (in master) bug 12/19/10
#1258 segfault under GTK on Gentoo closed fixed (in master) bug d_m 12/18/10
#555 Break up visually what happens each "turn" closed fixed (in master) dev change 12/18/10
#1254 Game crashes when examining an artifact closed fixed (in master) bug d_m 12/18/10
#558 Vaults don't have good objects closed fixed (in master) bug 12/18/10
#563 Add functions to get information on what the player knows from an item closed fixed (in master) change 12/18/10
#1196 problems parsing after HTML dump closed fixed (in master) bug 12/18/10
#1257 Options submenus have text artifacts after using context-sensitive help closed fixed (in master) bug 12/18/10
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