{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (1601 - 1700 of 2134)

4.2 (21 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#2137 Improve throwing new change 11/17/19
#2138 Possible incorrect behaviour or message for monster vulnerability new bug 10/12/19
#2140 Fail to pick up when running new bug 10/12/19
#2142 Monster memory not updating fully new bug 10/12/19
#2144 Sound not working in new game new bug 10/12/19
#2145 Detected traps show as floor until you see them new bug 10/13/19
#2146 Negative duration display new bug 10/12/19
#2147 No Shockbolt tiles for new dwarves new bug 10/12/19
#2148 Noxious Cloud listed damage inaccurate new bug 10/12/19
#2150 Stair placement new bug 10/12/19
#2154 Datafile comments misleading new bug 10/12/19
#2155 Improvement to town layout new change 10/13/19
#2156 Unnecessary lines in object_property.txt new bug 10/12/19
#2157 Game hang on targeting new bug 10/12/19
#2158 Problem with positioning in Windows new bug 10/12/19
#2159 Monsters breathe at squares they can't hit new bug 10/13/19
#2161 Alchemist's Gloves, what are they good for? new bug 10/13/19
#2162 Recall, repeat, crash new bug 10/13/19
#2163 Query when running into lava with fire immunity new bug 10/13/19
#2170 Crash when commanded monster gets trampled new bug 10/27/19
#2123 Check what should wake monsters reopened bug 10/13/19

Future (79 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#53 Allow keyset-agnostic keymaps Main game assigned change normal takkaria 04/27/13
#97 Outstanding menus to fix Main game assigned Dev task normal takkaria 07/26/13
#105 Better keymap UI Main game assigned change normal takkaria 04/27/13
#377 Too many hacks? assigned task elly 04/07/13
#574 Enable the good bits of adult_ai_smart without the brokenness assigned change takkaria 07/26/13
#744 Making the object list more useful assigned change MarbleDice 04/05/13
#769 Assertions assigned task elly 02/07/15
#776 Collect statistics on dungeon generation assigned task d_m 07/26/13
#879 Search the home assigned change magnate 07/10/12
#966 Repeat and Scrolls assigned bug takkaria 12/24/13
#1098 make 'distclean' cleans too much, 'clean' too little assigned bug noz 09/19/12
#1176 Monster recall fails in subwindow with flickering monsters assigned bug d_m 10/21/13
#1273 Squelch menu and knowledge menu show different objects at start of game assigned change myshkin 04/27/13
#1280 Allow --with-varpath to override PRIVATE_USER_DIR assigned bug noz 09/19/12
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build assigned change myshkin 04/27/13
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters assigned change magnate 05/09/11
#1453 Document pref file syntax & fix in-game interfaces assigned bug takkaria 11/01/12
#1476 Improve stats collection for items assigned change myshkin 04/27/13
#1490 Stat coloring / message bugs assigned bug myshkin 04/23/12
#1504 Tidy up lighting code assigned change takkaria 04/27/13
#1525 create_needed_dirs() should not try to create anything under /usr or /etc assigned bug magnate 05/24/15
#1549 OSX support for double-height tiles assigned change myshkin 12/29/11
#1550 Socket system assigned change magnate 10/13/11
#1590 Recalibrate level feelings assigned bug magnate 05/04/12
#1840 Ensure Visual Studio compatibility assigned bug nckmccnnll 06/07/15
#1949 OSX crash on moving monster list window assigned bug molybdenum 03/16/16
#843 Redesign character sheet closed fixed (in master) change 06/11/19
#1939 gcu interface gives a blank screen on OpenBSD. closed invalid bug 04/07/19
#1768 Sync across 3.5's borg changes with APW's 3.4.1 closed wontfix change takkaria 05/13/17
#1951 Visual glitches when running closed fixed (in master) bug 04/10/16
#1804 Make one line textblocks wrap properly. closed fixed (in master) bug molybdenum 03/18/16
#1964 Hotkeys for OS X terms closed fixed (in master) change 03/15/16
#1926 Better use of fists closed fixed (in master) bug 07/20/15
#1424 Various issues with plural handling closed fixed (in master) change myshkin 07/11/15
#1314 Mushrooms should be their own tval closed fixed (in master) change 07/11/15
#1049 Pref files should use names of monsters/items closed fixed (in master) change 07/11/15
#1324 Add help files for editing monster.txt etc. closed fixed (in master) change GabeCunningham 07/10/15
#106 Make graphics, sound options in-game options Main game closed fixed (in master) change normal 02/07/15
#950 Save monster + everseen info to a player-specific knowledge file closed fixed (in master) task magnate 02/07/15
#808 Savefile: save monster memory records sparsely closed fixed (in master) task magnate 02/07/15
#1068 Get rid of item_tester_unknown in spells2.c closed fixed (in master) task MarbleDice 02/07/15
#234 Unify useable/eatable/spell code closed fixed (in master) task takkaria 02/07/15
#1237 Remove hard-coded limits closed fixed (in master) task elly 02/07/15
#348 Improve UI abstractions closed fixed (in master) task ajps 02/07/15
#35 Allow selection of character hair/eye colour and character background Main game closed fixed (in master) change normal 02/07/15
#997 Monster list should use columns and display direction closed fixed (in master) change MarbleDice 01/09/14
#1244 Bigtile/Double/Triple tiles don't work in GTK closed wontfix bug 04/14/13
#1235 New visual characters are not preserved over entry/exit to shops in GTK closed wontfix bug 04/14/13
#1192 Excessive CPU use with -mgtk closed wontfix bug 04/14/13
#1285 Better make system closed wontfix change 04/05/13
#859 Batch Reading of Scrolls closed wontfix change 04/05/13
#795 Port to Symbian S60 using SDL closed wontfix task 04/05/13
#398 Enhance the Gtk2 port closed wontfix change shanoah 04/05/13
#80 Add main-gba.c Main game closed worksforme task normal 04/05/13
#79 Add main-net.c Main game closed wontfix task normal 04/05/13
#57 Do spells with edit files (like UnAngband) Main game closed wontfix change normal 04/05/13
#31 Add a "start kit" option (a la Ey) Main game confirmed change normal magnate 12/19/10
#71 A "give me a random, reasonably playable character" button Main game confirmed change low magnate 12/18/10
#138 Game should be re-entrant Main game confirmed task normal 06/01/11
#301 Make disturbance options better confirmed change 12/18/10
#309 Why are there separate 'p' and 'm' commands? confirmed change 12/18/10
#340 Add tests and documentation for z-msg confirmed task takkaria 04/14/11
#370 Rangers should have reduced chance of arrow breakage confirmed change 12/24/10
#371 Make Banishment and Mass Banishment sound less alike confirmed change 07/26/09
#372 New panel change behaviour confirmed change 04/27/13
#373 Help prevent offscreen deaths confirmed change 12/18/10
#485 Add new curses: pval-flipping curse confirmed change 05/20/17
#524 Avoid using atexit() confirmed dev task 11/21/10
#586 Allow restriction of auto pickup to consumables confirmed change 04/27/13
#600 Improve monster drop functionality confirmed change 06/18/11
#620 Angband doesn't see difference between numpadarrows/diagonals from others. confirmed dev bug 10/01/13
#636 .ini file reading/writing on Windows is extremely inefficient confirmed bug 05/04/12
#674 Use binary search instead of iteration in alloc tables confirmed task 04/05/13
#713 Allow spoilers to be generated with a command-line switch confirmed change 07/26/09
#753 Work out some better display for the disarming skill on 'C' screen confirmed change 06/18/11
#780 Experiment with mana allocation & regen confirmed change 04/05/13
#807 Savefile: remove excess null-bytes confirmed task 12/18/10
#850 Look at making use-by-ID of consumables even more viable confirmed change 04/27/13
#858 Insribing objects Max=# confirmed change 04/05/13
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