{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (1801 - 1900 of 2134)

Future (18 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1805 More intelligent starting kit for birth_no_recall characters new change 10/17/15
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. new bug 10/17/15
#1814 Get rid of z-virt new change 01/06/14
#1816 Windows port font changing is dodgy new bug 10/26/14
#1836 Restoring "highlight player with cursor" would improve accessibility new change 10/17/15
#1940 Error in configure script. new bug 04/07/19
#1954 Assertion fail in square_istrap() new bug 10/18/15
#1975 New item property grid new task 07/11/16
#1976 Incorrect ncursesw detection on OpenBSD new bug 04/07/19
#1977 Playing sounds freezes game new bug 04/07/19
#1992 Strange door placement new bug 06/03/17
#2104 Flicker on shapechange new change 06/28/19
#2117 Corridor connection issues new bug 08/08/19
#1283 Move to C99 types pending change elly 04/07/13
#1118 Use a more accurate distance function reopened change d_m 07/24/10
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X reopened bug takkaria 07/31/13
#1611 itemlist subwindow interferes with list item command reopened bug molybdenum 03/18/16
#1881 Object list delay reopened bug 06/25/15

Ongoing (19 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#65 Split up source files more, make names meaningful Main game closed fixed (in master) task normal 01/19/16
#1958 Windows not accepting savefile on the command line closed fixed (in master) bug 11/01/15
#1842 Fixes due to PowerWyrm closed fixed (in master) task 10/17/15
#135 Don't use C reserved identifiers Main game confirmed bug normal 04/27/13
#659 Get valgrind reporting that all memory is properly freed at game exit confirmed task 05/13/17
#1914 Messages running together confirmed task 05/23/15
#1927 Missing messages confirmed bug 01/22/16
#2045 PowerWyrm's pathfinding improvements confirmed change 10/28/17
#2049 Interaction between selling prices and curses confirmed bug 10/28/17
#2054 macOS fullscreen issues confirmed bug 10/28/17
#2094 Careful check of monster movement AI vs 4GAI confirmed task 08/09/19
#45 Minimise usage of standard string functions Main game new task normal 04/27/13
#1682 Build without ncursesw5-config new change 10/17/15
#2020 Disconnected dungeon new bug 06/07/17
#2038 Amulet of & Amulet~ new bug 10/08/17
#2041 Randarts reported of wrong type in history new bug 10/27/17
#2102 Standardise order of lines in data files new task 08/09/19
#2127 SDL2 possible memory problems new bug 06/29/19
#2129 Lore has some black spells new bug 08/16/19

Triage (63 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#2113 Lighting weirdness with persistent levels closed worksforme bug 08/08/19
#2087 Max mana problem closed fixed (in master) bug 08/01/19
#2128 Weapons display damage for temporary brands etc? closed fixed (in master) bug 07/28/19
#2077 map view problems closed fixed (in master) bug 07/13/19
#2118 Looking at items under monsters difficult closed fixed (in master) bug 07/12/19
#2126 Pack overflow on stealing an ignored item closed fixed (in master) bug 06/30/19
#2119 Ignoring torches now ignores artifacts closed fixed (in master) bug 06/30/19
#2080 Stores not accepting unID'd armour closed fixed (in master) bug 06/30/19
#2065 Bad town chunk closed worksforme bug 06/29/19
#2081 Add windows console compiling instructions closed fixed (in master) change 06/29/19
#2125 SDL2 port crashes if you open an 8th window closed fixed (in master) bug 06/29/19
#2086 Monsters don't attack decoy closed worksforme bug 06/29/19
#1901 Monsters acting immediately on summoning closed fixed (in master) bug 06/22/19
#2079 Object spoiler improvements closed worksforme change 06/15/19
#2083 Object power log info appearing in messaegs closed wontfix bug 06/14/19
#2097 Command repeating without input closed worksforme bug 06/11/19
#2124 Resistance spell missing RPois closed wontfix bug 06/11/19
#2107 Dimension door bug closed fixed (in master) bug 06/11/19
#2089 Lighting errors for necromancers closed fixed (in master) bug 06/10/19
#2092 Unreachable area in generate_starburst_room() closed wontfix bug 06/09/19
#2082 Spell browsing tips don't clear properly closed fixed (in master) bug 06/09/19
#2090 Minor shop UI bug closed worksforme bug 06/09/19
#2084 Memory bug in character history closed fixed (in master) bug 06/09/19
#2120 Monster/object list behaviour closed fixed (in master) bug 06/07/19
#2096 LASH damage looks weird in lore closed fixed (in master) bug 06/02/19
#2088 Shield bashes are free closed fixed (in master) bug 06/01/19
#2063 Object can sometimes fail to be created in mon_create_drop() closed wontfix bug 06/01/19
#2100 Monsters stupidly entering lava closed fixed (in master) bug 05/31/19
#2099 Yellow light option not working? closed fixed (in master) bug 05/26/19
#2122 Known object number is incorrect, causing crashes closed fixed (in master) bug 05/25/19
#2116 Stop existence of randart.txt ruining games closed fixed (in master) bug 04/18/19
#2085 Decoy destroyed by TIMED_INC closed fixed (in master) bug 03/26/19
#2110 Tap Unlife doesn't seem to be using mana closed invalid bug 03/01/19
#2098 Shovel weirdness closed fixed (in master) bug 01/27/19
#2064 set_pit_type sometimes (often) fails to produce a valid pit closed fixed (in master) bug 07/13/18
#2059 Flavoured item messages closed fixed (in master) bug 07/04/18
#2062 Disconnected moria level closed fixed (in master) bug 07/02/18
#2056 Various trap bugs closed fixed (in master) bug 11/11/17
#2057 Too many vaults closed fixed (in master) change 11/10/17
#2055 Character with rBlind being apparently blind closed fixed (in master) bug 11/10/17
#2035 Minor status issues closed fixed (in master) bug 11/04/17
#2029 TMI when blind closed fixed (in master) bug 11/03/17
#2046 Randart changes needed closed fixed (in master) bug 10/28/17
#2047 Curse display in shops closed fixed (in master) bug 10/27/17
#2058 Spells in passable rubble closed fixed (in master) bug 10/27/17
#2036 Can't read on enclosed lava squares closed fixed (in master) bug 10/08/17
#2031 Make lava glow closed fixed (in master) change 10/08/17
#2039 Remove cheat_know closed fixed (in master) change 10/08/17
#2028 No sound on Windows closed fixed (in master) bug 10/07/17
#2052 Linux fullscreen issue closed fixed (in master) bug 10/06/17
#2032 Monster AI assues and fixes, mostly from PowerWyrm closed fixed (in master) bug 10/06/17
#2034 Sameness of OPEN_DOOR and BASH_DOOR closed fixed (in master) bug 10/05/17
#2051 Debug "play with object" not working closed fixed (in master) bug 10/03/17
#2048 Remove Curse not identifying closed worksforme bug 10/02/17
#2043 LoS not updated on terrain creation closed fixed (in master) bug 10/02/17
#2044 Reporting of light bonus closed fixed (in master) bug 10/02/17
#2053 Buffer overflow in keymap UI closed fixed (in master) bug 09/29/17
#2033 Learn RFire rune without stepping in lava closed fixed (in master) bug 09/24/17
#2030 Quiver labels closed fixed (in master) bug 09/24/17
#2040 Incorrect spell damage in lore closed fixed (in master) bug 09/24/17
#2037 Wand of Stone to Mud failing to ID closed fixed (in master) bug 09/11/17
#2027 Treacherous weapon curse doesn't ID closed fixed (in master) bug 09/09/17
#2042 Bad level generation, failure to phase closed fixed (in master) bug 08/30/17
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