{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (2101 - 2134 of 2134)

v4 (34 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#837 Give a meaning to object colors new change magnate 10/21/11
#963 Pathfinding new change 10/21/11
#1002 Re-do curses in randart.c new change magnate 10/23/11
#1003 obj-power.c: calculate values for resists based on monster power new change magnate 10/21/11
#1024 Rebalance classes new change 12/01/11
#1161 Split the object list into LOS and aware new change 10/21/11
#1172 Suggestion for change to monster memory display format new change 07/22/10
#1191 More info when inspecting items new change 09/10/10
#1408 Monster-specific ESP new change 10/21/11
#1421 Add more caster items new change 10/21/11
#1436 Distinguish combat bonuses between weapons, launchers and other sources new change 10/21/11
#1437 Distinguish side effects from damage for monster melee attacks new change magnate 10/21/11
#1450 Store knowledge of what in-LOS monsters have picked up or stolen new change 10/21/11
#1497 Create an interactive monster.txt editor new task 07/26/11
#1560 Racial equipment bonuses/penalties new task magnate 10/23/11
#1562 Get cleverer about affix compatibility new change magnate 06/05/12
#1567 Allow affixes and themes to grant activations new change magnate 10/24/11
#1568 Policy on alloc_prob == 0 new change 11/02/11
#1569 Store o_ptr->num_affixes new task magnate 10/28/11
#1579 ID-by-use shows ? for obvious-on-wield effects new bug 11/08/11
#1585 Add bool no_arts to artifact_type new change magnate 11/18/11
#1588 Separate monster casting power from monster level new change 11/25/11
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items new bug 12/11/11
#1598 Replace pseudoID new change 12/16/11
#1600 Create master table for legal affixes new task magnate 06/05/12
#1605 Learning an attribute sometimes does not learn its rune new bug 12/24/11
#1607 Summary flag screens for inventory and home new change 12/26/11
#1622 Fix describe_damage new bug magnate 03/01/12
#1656 Convert archery to the new combat system new change magnate 06/05/12
#1659 Handle flags which trigger at random new bug 06/07/12
#1673 Add the Club of Bullroarer new change 08/31/12
#1812 Keymap bug under Linux, unknown port new bug 12/30/14
#1830 Update SDL frontend to SDL 2.x new task noz 11/07/14
#156 Review and incorporate Leon's dungeon patch reopened change normal 12/24/10
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