{6} All Tickets By Milestone (Including closed) (2147 matches)

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Results (601 - 700 of 2147)

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3.1.1 beta (21 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#762 Alchemist's Gloves should be wearable by mages closed fixed (in master) bug magnate 05/14/09
#885 Add verbose argument to object_value_real() closed fixed (in master) task magnate 07/04/09
#63 Add support for automatically numbering characters ("Rocky IV") Main game closed fixed (in master) change low magnate 01/23/10
#826 Add power term for object activations closed fixed (in master) task magnate 04/10/09
#827 Add power term for multiple resists closed fixed (in master) task magnate 04/10/09
#789 Add learn-resists-by-use code closed fixed (in master) bug 04/12/09
#698 Add 'rest untill full mana OR hp' command to 'R' prompt closed fixed (in master) bug 01/15/09
#693 Add "rest to full hp or or mana" closed fixed (in master) bug 01/16/09
#872 = Command, Current Hitpoint warning closed fixed (in master) bug 08/01/09
#829 809-branch: Remove waste in init1.c closed fixed (in master) bug magnate 05/22/09
#910 /lib/help has the wrong Makefile closed invalid bug 07/25/09
#328 *_lore functions should also write to subwindows when appropriate closed fixed (in master) bug d_m 07/18/09
#725 *Remove Curse* doesn't work on heavily-cursed items closed fixed (in master) bug 01/16/09
#833 (r1362) Random Artifact Names on Standard Artifacts closed fixed (in master) bug magnate 05/07/09
#760 'n' interacts oddly with inscribed ammo closed fixed (in master) bug 01/23/10
#747 'Start Over' command during character creation doesn't redraw screen properly closed fixed (in master) bug 01/17/09
#730 '/' (recall monsters) should mention the ^u &c shortcuts closed fixed (in master) bug 01/16/09
#661 "You have x number of y" message in store sometimes incorrect closed fixed (in master) bug 02/11/09
#613 "Harmless" actions prevented by {!*} inscription closed fixed (in master) dev bug 01/17/09
#813 !Heal is too good closed fixed (in master) bug 04/03/09
#683 !BerserkStrength won't sell in town closed fixed (in master) bug 01/16/09

3.1.2 beta (79 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1022 sdl version sometimes crashes when lighting rooms closed fixed (in master) bug 07/24/10
#956 printf formatting issues in dumps closed fixed (in master) bug d_m 07/24/10
#1038 object.txt should accept random values closed fixed (in master) bug MarbleDice 12/17/09
#941 merge priest dStairs & dTraps spells closed fixed (in master) change 08/06/09
#368 main-gcu should support dynamic resizing closed fixed (in master) bug 01/23/10
#990 inventory weights could be closer to the items closed fixed (in master) bug MarbleDice 12/17/09
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off closed wontfix bug magnate 11/07/09
#1020 equip/takeoff ammo reduces burden closed fixed (in master) bug d_m 07/24/10
#972 description of itens in store closed fixed (in master) bug 01/23/10
#1078 configure should honour --bindir= setting closed fixed (in master) bug magnate 01/22/10
#933 auto-identify doesn't update AC closed fixed (in master) bug 11/20/09
#991 attacks/round confused if wielding different weapon closed fixed (in master) bug magnate 11/19/09
#970 Wrong check when tracking a dead monster in monster_health_attr() closed fixed (in master) bug 07/24/10
#918 Warn the player when their attack does no damage closed fixed (in master) change 07/28/09
#419 Wands and rods should scale damage in proportion with user's magic device skill closed fixed (in master) change magnate 12/13/09
#943 Wand of teleport other has wrong symbol. closed fixed (in master) bug 09/06/09
#715 Use a better algorithm for magic devices fail rate closed fixed (in master) bug magnate 12/05/09
#995 Update references to copyrights and licences closed fixed (in master) change magnate 11/23/09
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details closed fixed (in master) bug MarbleDice 11/15/09
#884 Turn used when using wand/staff with no charges. closed fixed (in master) bug MarbleDice 11/24/09
#1066 Truncated window names in Mac OS X build closed fixed (in master) bug 01/15/10
#1034 Town should not interrupt level feelings closed fixed (in master) bug MarbleDice 12/10/09
#921 Torches only restocked in general store as quantity 1 closed fixed (in master) bug magnate 07/28/09
#697 There should be an autotarget nearest monster command closed fixed (in master) change d_m 12/04/09
#1056 Strange display errors closed fixed (in master) bug MarbleDice 12/30/09
#1043 Stacked rods recharge faster on the ground closed fixed (in master) bug MarbleDice 12/13/09
#978 Squelched unknown flavours show up in object knowledge menu closed fixed (in master) bug 11/05/09
#1016 Some jewelry doesn't ID on the first wield closed fixed (in master) bug MarbleDice 12/13/09
#967 Some artifacts not placed into history when found/ID'd closed duplicate bug 11/22/09
#955 Smeagol should have HURT_LITE closed fixed (in master) change 09/01/09
#939 Should color*255 be color*257? closed fixed (in master) bug 01/17/10
#930 Shops pay full price for unIDd items closed fixed (in master) bug 08/02/09
#1090 Shields and gloves have the wrong colors closed fixed (in master) bug MarbleDice 01/20/10
#1054 Sensing reveals some ego items closed invalid bug 01/07/10
#861 Sell list prices in shops. closed fixed (in master) change MarbleDice 12/17/09
#945 Scrolls of Darkness don't ID rDark. closed fixed (in master) bug 12/05/09
#1082 Roll beneath your feet message with squelched items closed fixed (in master) bug MarbleDice 01/14/10
#1055 Ring of Escaping and (+4 to speed) display closed fixed (in master) bug MarbleDice 12/28/09
#954 Ring of Damage display. closed fixed (in master) change MarbleDice 12/17/09
#831 Rewrite or remove self_knowledge() closed fixed (in master) bug magnate 08/23/09
#961 Remove raw file support closed fixed (in master) change 11/18/09
#816 Random teleport and stores closed fixed (in master) bug 11/06/09
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#1033 Randart activations should be proportional to overall power closed fixed (in master) change magnate 12/09/09
#937 Quality squelching levels overflow from box on quality squelch screen closed fixed (in master) bug MarbleDice 11/22/09
#526 Purge some artifacts closed fixed (in master) dev change magnate 11/13/09
#981 Problems with randart light source activations closed invalid bug magnate 11/07/09
#975 Potion of Dragon Breath can destroy itself and cause double-delete closed fixed (in master) bug 10/28/09
#932 Possible infinite loop bug closed fixed (in master) bug 09/03/09
#989 Player can be denied a drop if make_special_artifact fails closed fixed (in master) bug 11/17/09
#1052 Picking up an artifact should mark it as {special} closed fixed (in master) change takkaria 01/22/10
#1040 Object orgin won't display for item from chest. closed fixed (in master) bug 01/23/10
#796 NumPad does not work properly when using PuTTY (main-gcu) closed fixed (in master) bug 08/19/09
#1083 New auto-repeating searching doesn't disturb properly closed invalid bug 01/14/10
#1013 Multiple brands/slays should print only one message closed fixed (in master) bug magnate 11/29/09
#43 Move random name lists into an external file Main game closed fixed (in master) task normal magnate 09/05/09
#641 Morgoth arts messed up closed fixed (in master) bug takkaria 01/15/10
#532 Monster recall should make better use of colour closed fixed (in master) dev bug 11/07/09
#541 Monster recall needs better vulnerablity display closed fixed (in master) dev bug MarbleDice 12/17/09
#1067 Monster list term doesn't update for some actions. closed fixed (in master) bug 01/05/10
#911 Monster list needs a go-through closed duplicate change 07/26/09
#1079 Monster list in gtk client causes errors in terminal window closed fixed (in master) bug 01/17/10
#926 Mention artifact activations in character dumps closed fixed (in master) bug magnate 08/23/09
#1019 Make quiver play nice with equipment subwindow closed fixed (in master) bug d_m 11/29/09
#920 Make permarock a different colour to granite closed fixed (in master) change 07/28/09
#783 Make paralyse somewhat less deadly closed fixed (in master) bug 01/23/10
#771 Make object_desc() make better use of bitflags closed fixed (in master) task 11/08/09
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects closed fixed (in master) bug MarbleDice 11/15/09
#984 Make artifacts (and egos?) use the alloc_prob system like base objects closed fixed (in master) change magnate 12/01/09
#1089 Magic missile visual effect is messed up closed fixed (in master) bug MarbleDice 01/20/10
#782 Launchers of power should always give a chunky damage bonus closed fixed (in master) bug MarbleDice 12/17/09
#1085 Large memory leak in gtk client closed fixed (in master) bug 01/21/10
#1027 Items in quiver do not pseudo-ID closed fixed (in master) bug d_m 07/24/10
#1086 Items in home identified on game load closed fixed (in master) bug MarbleDice 01/18/10
#1051 Item list doesn't display squelched items when hide_squelchable is off closed fixed (in master) bug MarbleDice 12/19/09
#940 Investigate reports of macros/keymaps not restoring properly closed fixed (in master) bug 08/19/09
#994 Imprecise messages closed fixed (in master) bug 11/18/09
#965 Importing savefile from previous version screws up objects in home closed wontfix bug 01/23/10
#1021 ID-by-use doesn't work properly for Defenders closed invalid bug 12/13/09
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