{6} All Tickets By Milestone (Including closed) (2129 matches)

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3.2.0 (20 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#998 Windows compiler warnings closed fixed (in master) bug MarbleDice 11/22/10
#1166 [patch] Add option to disable <enter> command menu closed wontfix change 03/12/12
#1185 [r2040] Unarmed attacks that hit get no message. closed fixed (in master) bug magnate 11/17/10
#1139 actions menu doesn't work with repeating actions closed fixed (in master) bug 08/04/10
#873 auto-inscription prevents stacking of arrows closed fixed (in master) bug 12/18/10
#1214 digging and picking locks fails with game asking "what direction" closed fixed (in master) bug 11/24/10
#1137 graphic glitch while running closed worksforme bug 12/05/10
#1151 max object level generation not always enforced closed fixed (in master) bug fizzix 12/19/10
#1186 object_is_jewelry() defined twice in defines.h closed fixed (in master) bug magnate 11/17/10
#1260 p command does not recognise @pX inscriptions closed fixed (in master) bug 12/24/10
#1196 problems parsing after HTML dump closed fixed (in master) bug 12/18/10
#1125 r1950 .. just moving around, got this error closed fixed (in master) bug MarbleDice 03/03/10
#1241 regression: Feature symbols no longer displayed in knowledge menu closed fixed (in master) bug 12/05/10
#1258 segfault under GTK on Gentoo closed fixed (in master) bug d_m 12/18/10
#1190 squelch_bad accesses knowledge the player does not have closed fixed (in master) bug magnate 11/17/10
#1093 un-ID'd average items stack if there are previously ID'd average items closed wontfix bug 11/02/10
#1170 v3.1.2r1981 Small bug with Player History and drained levels. closed fixed (in master) bug 07/23/10
#1211 wizmode: artifact creation by name no longer works closed fixed (in master) bug 12/03/10
#1189 wrong damage info closed fixed (in master) bug magnate 11/17/10
#421 z-tests.h missing closed fixed (in master) bug 11/21/10

3.3.0 (80 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. closed fixed (in master) bug 12/31/10
#1430 'n' crashes when previous action used an item that no longer exists closed fixed (in master) bug 06/16/11
#1313 'n' keeps target when confused closed fixed (in master) bug noz 06/15/11
#1307 'n' throws oil at feet closed fixed (in master) bug noz 05/20/11
#1305 3.2.0 crash closed fixed (in master) bug 01/02/11
#1342 <player> appears on monster list closed fixed (in master) bug myshkin 03/07/11
#1364 A couple object.txt typos closed fixed (in master) bug 03/07/11
#749 A uniform way to access player knowledge of player state closed fixed (in master) task 05/16/11
#1423 Accents do not always display properly closed duplicate bug 05/23/11
#820 Adam Bolt Element Tiles Wrong closed fixed (in master) bug takkaria 01/09/11
#777 Add 'unsquelch' command closed fixed (in master) change 05/21/11
#21 Add NPP "path to target" feature Main game closed fixed (in master) change normal 05/06/11
#1061 Add command to hide/unhide squelchables closed fixed (in master) change 12/26/10
#77 Add new room and level types Main game closed fixed (in master) change normal d_m 06/13/11
#1478 Add pStun to the C display closed fixed (in master) bug 06/20/11
#1095 Add scrolls of restore artifact closed fixed (in master) change 12/25/10
#1399 Additional ORIGIN_ values closed fixed (in master) task magnate 05/05/11
#1145 Afraid monsters should fail to cast spells closed fixed (in master) change 05/22/11
#1394 Allow ego_min_pval to be zero closed fixed (in master) change magnate 06/17/11
#1398 Artifacts revert to base weapon's damage dice closed fixed (in master) bug 04/12/11
#1311 Being confused and walking into a wall does not cost a turn closed fixed (in master) bug 02/09/11
#1406 Broken Pit closed fixed (in master) bug 04/23/11
#1384 Bugged vault: Curlicues One closed fixed (in master) bug 05/05/11
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. closed fixed (in master) bug myshkin 05/22/11
#1409 Certain types of summons produce no monsters. closed fixed (in master) bug myshkin 04/21/11
#1194 Changes to doors and spikes closed fixed (in master) change artes 09/22/11
#1116 Changing squelch options should trigger item drops closed fixed (in master) bug takkaria 12/25/10
#1338 Characters sometimes start out with bad equipment closed fixed (in master) bug 02/08/11
#1387 Charged items thrown from a stack have too many charges closed fixed (in master) bug noz 04/18/11
#1404 Check for existing pval flags during ego item creation closed fixed (in master) bug magnate 05/05/11
#1101 Clean up and document savefiles closed fixed (in master) task MarbleDice 12/26/10
#617 Clicking on "Angband ... dev" button brings an empty red window. closed fixed (in master) bug 06/12/11
#786 Collect better statistics on items closed fixed (in master) task myshkin 06/12/11
#139 Command handling code is hard to grok Main game closed fixed (in master) bug normal takkaria 06/15/11
#318 Consolidate monster entries closed fixed (in master) change 01/30/11
#1340 Copy/paste error in parse_frequencies()? closed fixed (in master) bug 04/10/11
#1486 Crash happening upon monster death closed fixed (in master) bug 07/03/11
#1337 Crash in nightlies on firing while confused closed fixed (in master) bug 02/21/11
#1463 Crash on loading 3.2.0 savefile closed fixed (in master) bug 06/11/11
#1330 Crash using @Z1 inscription closed fixed (in master) bug myshkin 03/03/11
#1425 Crash when down arrow is pressed. Build 712c297ec6 closed worksforme bug 05/24/11
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term closed fixed (in master) bug myshkin 01/22/11
#1419 Create drops at monster creation closed fixed (in master) task 05/05/11
#803 Create elem_table (slay_table for elements) closed fixed (in master) task magnate 04/09/11
#1379 Ctrl-x should have the same behaviour as the Quit button closed fixed (in master) bug noz 06/17/11
#1336 Cursed rings don't always present option to squelch closed fixed (in master) bug noz 05/20/11
#1335 Definite article gives away unIDd artifacts on walkover closed fixed (in master) bug 02/21/11
#1036 Deleting a Macro can break things closed fixed (in master) bug takkaria 06/15/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1096 Drain charged (RBE_UN_POWER) should only drain as many changes as a recharge gives closed fixed (in master) change 01/29/11
#1468 Duplicate Dreads in monster memory closed fixed (in master) bug 06/15/11
#1471 Ego heavy armours no longer retain to-hit penalty closed fixed (in master) bug 06/17/11
#1481 Extra -more- prompts appearing in shops closed fixed (in master) bug 06/21/11
#1385 F5 & F6 keys both return F5 closed fixed (in master) bug 04/09/11
#50 Fix level feelings Gameplay closed fixed (in master) change normal magnate 05/24/11
#1454 Fix spell ordering closed fixed (in master) bug noz 06/12/11
#1339 Flawed logic in flag_next() closed fixed (in master) bug 04/10/11
#1355 Game crashes when wielding an unid'd bow of extra might closed fixed (in master) bug 04/10/11
#1475 Gold remaining not updated in stores closed fixed (in master) bug noz 06/19/11
#1352 Hang with compacting monsters on char start closed fixed (in master) bug 03/07/11
#1447 Help on birth options not available during gameplay closed fixed (in master) bug artes 06/25/11
#1310 Hide non-standard base AC on armour items closed fixed (in master) bug magnate 05/14/11
#1360 High scores list title improperly formatted closed fixed (in master) bug myshkin 03/07/11
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn closed fixed (in master) bug magnate 05/14/11
#1431 Implement m_ptr->known_player_flags closed fixed (in master) change magnate 05/15/11
#101 Improve messages a la NPP Interface closed fixed (in master) change normal 05/21/11
#1362 Incorrect field of view update for HAS_LITE monsters closed fixed (in master) bug 03/09/11
#1465 Inventory display bug closed fixed (in master) bug 06/13/11
#1321 Inventory term window has a gray "(nothing)" string in the Burden line closed fixed (in master) bug 02/09/11
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap closed fixed (in master) bug takkaria 06/15/11
#1389 Keymap editor doesn't save '\' properly closed fixed (in master) bug myshkin 06/07/11
#1396 Keymaps interaction menu has wrong title closed fixed (in master) bug myshkin 04/12/11
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen closed fixed (in master) bug 12/26/10
#1357 Labyrinth levels can have double doors closed fixed (in master) bug 04/10/11
#1374 Loading window preferences doesn't work closed duplicate bug 06/18/11
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters closed fixed (in master) bug 05/05/11
#136 Make Windows use libpng Main game closed fixed (in master) task normal d_m 06/18/11
#718 Make enchantment scrolls rare in the shops closed fixed (in master) change 12/25/10
#1181 Make general store buying habits consistent closed fixed (in master) bug 07/13/11
#1347 Make monster haste/slow temporary status effects closed fixed (in master) change takkaria 02/21/11
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