{6} All Tickets By Milestone (Including closed) (2147 matches)

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Results (1301 - 1400 of 2147)

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3.5.0 (54 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch closed fixed (in master) bug molybdenum 10/22/13
#1761 Quiver slots not shown in inventory closed fixed (in master) bug 08/29/13
#1752 Randart artifact lights get radius 2 light closed fixed (in master) bug 09/08/13
#1803 Random crash when going up (monster list subwindow) closed fixed (in master) bug molybdenum 12/21/13
#434 Rearrange stores closed fixed (in master) change 04/07/13
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation closed fixed (in master) bug 07/31/13
#1707 Refactor get_obj_num_by_kind closed fixed (in master) change takkaria 04/05/13
#1706 Refactor messy monster energy calculation closed fixed (in master) change 04/05/13
#1742 Remove Charisma from the game closed fixed (in master) change 05/12/13
#1297 Remove maximize mode closed fixed (in master) change 04/27/13
#1539 Remove warnings from all compiler platforms closed fixed (in master) task 04/12/13
#1775 Roguelike keyset inscriptions malfunctioning closed fixed (in master) bug 10/22/13
#362 Running over long corridors triggers redraw bug closed worksforme bug 08/30/13
#1724 SDL port crash on exit with stack trashing closed duplicate bug 11/28/13
#1312 Savefile creates reproduceable crash closed wontfix bug 07/31/13
#1412 Screenshots cause map flooding closed worksforme bug 07/31/13
#296 Shutdown bug on Windows closed fixed (in master) bug 05/18/13
#1708 Simple typo in p_race.txt comments closed fixed (in master) bug myshkin 11/21/12
#860 Simplify Commands T, t, and X (macro) closed fixed (in master) change 04/23/13
#905 Some Monster Tiles Mapped to Wrong Graphic closed fixed (in master) bug takkaria 07/31/13
#1799 Some monster messages don't take into account uniqueness of monster closed fixed (in master) bug 11/24/13
#1501 Sort out toggling of options closed fixed (in master) bug 04/05/13
#1733 Stacking: game should always try to create full stacks closed fixed (in master) bug 10/28/13
#1771 Stop ability to rest for just 1 turn closed fixed (in master) bug fizzix 10/28/13
#1782 Store UI is broken for no selling closed fixed (in master) bug fizzix 12/24/13
#332 Target no longer clears when targeted monster dies closed fixed (in master) bug 08/29/13
#1792 Targeting unseen grid with monster on it fails closed fixed (in master) bug 12/21/13
#1690 Typo in "freeze and shatter" closed fixed (in master) bug myshkin 11/21/12
#1736 Universal use command defaults to equipment closed fixed (in master) bug 08/29/13
#1734 Universal use command shows fail rates for food, scrolls closed fixed (in master) bug 07/31/13
#1750 Update help on birth options closed fixed (in master) bug fizzix 10/22/13
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset closed fixed (in master) bug 08/29/13
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. closed fixed (in master) bug 08/29/13
#1694 Veins don't light up properly under some circumstances in text mode. closed worksforme bug molybdenum 11/29/13
#1495 Visual artifacts in overhead map. closed fixed (in master) bug 08/29/13
#615 What is the point of Priest melee-branding spells? closed fixed (in v4) change 04/12/13
#427 When screen is above a certain length, text is limited to 15 characters closed fixed (in master) bug 08/01/13
#887 Windows "open" and "new" hotkeys closed fixed (in master) bug takkaria 05/18/13
#142 Windows font handling bug Main game closed fixed (in master) bug normal 10/01/13
#1754 Wrong message displayed when damaging a "mimicked" object closed fixed (in master) bug 10/16/13
#1699 autosave disabled because of allow_borg closed fixed (in master) bug 04/05/13
#1688 build broken on Debian closed worksforme bug 11/25/13
#1666 chests don't disappear after opening (screen refresh issue) closed fixed (in master) bug fizzix 07/31/13
#1681 describe_light() is overly complicated closed fixed (in master) bug 08/01/13
#1727 drop all doesn't work like expected closed fixed (in master) bug 08/30/13
#1037 inventory should be sorted before items remaining is displayed closed fixed (in master) bug molybdenum 10/28/13
#1711 melee2.c - capitalization closed fixed (in master) bug 04/05/13
#1725 menu overwrites description closed fixed (in master) bug 07/31/13
#1601 monster.txt and poison resistance closed fixed (in master) bug GabeCunningham 07/31/13
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. closed fixed (in master) bug 04/07/13
#1770 mouse_buttons option broken closed fixed (in master) bug molybdenum 11/24/13
#1729 save-file compatibility is broken. closed wontfix bug 07/31/13
#1756 shift-run does not work in gcu closed fixed (in master) bug d_m 12/24/13
#1684 using 'r' on look command should bring up item recall for items. closed fixed (in master) bug 09/04/13

3.5.1 (15 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic closed fixed (in master) bug 11/03/14
#1810 ./configure should check for rst2html closed fixed (in master) bug 11/03/14
#1774 ./configure should refuse to build game with no frontends closed fixed (in master) bug 10/26/14
#1815 Character history display has the same turn count every turn closed fixed (in master) bug 10/29/14
#1819 Double object feeling closed fixed (in master) bug 11/01/14
#1802 Downstairs on dl99 w/o killing Sauron closed fixed (in master) bug 12/28/14
#1811 Dropping artifacts causes crashes. closed fixed (in master) bug takkaria 11/01/14
#1818 Examining fails after a lack of item to identify closed fixed (in master) bug 10/29/14
#1826 GCU port wall display is behaving strangely. closed duplicate bug 10/26/14
#1824 Incorrect message when looking at character equipment with empty inventory closed fixed (in master) bug 11/17/14
#1753 Inscribing items in the quiver causes a crash closed worksforme bug 12/31/14
#1820 Quiver items misdisplayed as floor items in ID messages closed fixed (in master) bug 11/01/14
#1825 Turn count bug (player history) closed duplicate bug 10/22/14
#1813 Walls lighting is broken under gcu closed fixed (in master) bug 12/28/14
#1831 autoconf needs to check for rst2latex as well closed fixed (in master) bug noz 11/03/14

3.5.2 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1834 Inventory items damaged by acid can have negative net AC closed wontfix bug 10/26/15

4.0 (30 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1904 "Repeat last command" as first action has disasterous consequences closed fixed (in master) bug 04/12/15
#1891 *Enchant* prompts twice closed fixed (in master) bug 04/20/15
#1922 AC display wrong closed duplicate bug 06/06/15
#1827 Acquirement can fail to generate egos closed fixed (in master) bug 03/09/15
#1925 Activation macro problem closed invalid bug 06/13/15
#1929 Add boosted damage values for applicable items closed fixed (in master) task 06/06/15
#1961 Al fresco shopping closed fixed (in master) bug 01/23/16
#1868 Amulets of Inertia with no speed penalty closed fixed (in master) bug 04/01/15
#1936 Artifacts finds not showing up in history closed fixed (in master) bug 08/07/15
#1955 Artifacts not appearing closed fixed (in master) bug 09/26/15
#1928 Artifacts not marked LOST closed fixed (in master) bug 05/07/15
#1942 Attacks learnt by probing not saved closed fixed (in master) bug 08/07/15
#1950 Auto-ignore interferes with detection closed fixed (in master) bug 10/17/15
#1857 Autoinscribed items not merging closed worksforme bug 05/16/15
#1895 Average objects may need ID closed fixed (in master) bug 05/03/15
#1908 Bad message on monster breaking a glyph closed fixed (in master) bug 05/04/15
#1915 Bad message order closed fixed (in master) bug 01/22/16
#1888 Bad randart properties closed fixed (in master) bug 04/19/15
#1875 Black Market too cheap closed fixed (in master) bug 04/22/15
#1873 Blank entry in quality ignore closed fixed (in master) bug 04/04/15
#1876 Bonus weirdness on wield and take off closed fixed (in master) bug 06/26/15
#1854 Buying unseen potions closed fixed (in master) bug 04/26/15
#1877 Can't pick up to part-empty quiver closed fixed (in master) bug 04/04/15
#1946 Can't target a grid with a monster on it closed fixed (in master) bug 08/16/15
#1556 Change purple non-unique monsters to some other color closed fixed (in master) change 03/09/15
#1863 Character screen immunity problem closed fixed (in master) bug 04/06/15
#1941 Cheat death doesn't closed fixed (in master) bug 07/20/15
#1918 Crash on consuming from the floor closed fixed (in master) bug 05/09/15
#1959 Crash on targeting lava at town edge closed fixed (in master) bug 01/22/16
#1858 Creeping coins slow to change closed fixed (in master) bug 05/15/15
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