{6} All Tickets By Milestone (Including closed) (2147 matches)

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Results (401 - 500 of 2147)

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3.1.0 (17 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#413 game-event.c segfaults closed fixed (in master) bug ajps 03/25/08
#305 hide_squelchable acts odd for items in your inventory closed fixed (in master) bug 09/29/07
#394 keymap/option files no longer append. closed fixed (in master) bug 05/17/08
#583 lib/xtra/graf/mr_att.png is not installed with "make install" closed worksforme dev bug shanoah 05/05/08
#628 minor tweak needed in torch info (3.0.9b) closed fixed (in master) 3.0.9b bug 11/14/08
#344 p_ptr->command_wrk not reset in get_item() closed fixed (in master) bug 02/26/08
#319 problem with autopickup closed fixed (in master) bug 09/29/07
#658 r1069: Rods have variable weight closed fixed (in master) bug 01/07/09
#657 r1069: messages out of sync for oppose poison closed fixed (in master) bug 01/07/09
#656 r1069: r908 missed monster list closed fixed (in master) dev bug 01/07/09
#662 r1071: Ancient gold dragons drop gold closed fixed (in master) bug 01/07/09
#603 r907: birth items incorrect closed fixed (in master) bug 05/18/08
#602 r907: broken graphics closed fixed (in master) bug 06/28/08
#605 r907: weapons should pick up brands from rings closed fixed (in master) bug 01/07/09
#104 show_file() needs fixing Main game closed fixed (in master) bug normal takkaria 05/17/08
#402 svn missing file wizard.h closed fixed (in master) bug 10/03/07
#456 {tried} inscription in store items closed fixed (in master) bug 05/04/08

3.1.1 beta (83 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#683 !BerserkStrength won't sell in town closed fixed (in master) bug 01/16/09
#813 !Heal is too good closed fixed (in master) bug 04/03/09
#613 "Harmless" actions prevented by {!*} inscription closed fixed (in master) dev bug 01/17/09
#661 "You have x number of y" message in store sometimes incorrect closed fixed (in master) bug 02/11/09
#730 '/' (recall monsters) should mention the ^u &c shortcuts closed fixed (in master) bug 01/16/09
#747 'Start Over' command during character creation doesn't redraw screen properly closed fixed (in master) bug 01/17/09
#760 'n' interacts oddly with inscribed ammo closed fixed (in master) bug 01/23/10
#833 (r1362) Random Artifact Names on Standard Artifacts closed fixed (in master) bug magnate 05/07/09
#725 *Remove Curse* doesn't work on heavily-cursed items closed fixed (in master) bug 01/16/09
#328 *_lore functions should also write to subwindows when appropriate closed fixed (in master) bug d_m 07/18/09
#910 /lib/help has the wrong Makefile closed invalid bug 07/25/09
#829 809-branch: Remove waste in init1.c closed fixed (in master) bug magnate 05/22/09
#872 = Command, Current Hitpoint warning closed fixed (in master) bug 08/01/09
#693 Add "rest to full hp or or mana" closed fixed (in master) bug 01/16/09
#698 Add 'rest untill full mana OR hp' command to 'R' prompt closed fixed (in master) bug 01/15/09
#789 Add learn-resists-by-use code closed fixed (in master) bug 04/12/09
#827 Add power term for multiple resists closed fixed (in master) task magnate 04/10/09
#826 Add power term for object activations closed fixed (in master) task magnate 04/10/09
#63 Add support for automatically numbering characters ("Rocky IV") Main game closed fixed (in master) change low magnate 01/23/10
#885 Add verbose argument to object_value_real() closed fixed (in master) task magnate 07/04/09
#762 Alchemist's Gloves should be wearable by mages closed fixed (in master) bug magnate 05/14/09
#787 Allow arrows slays to be learnt on shoot closed fixed (in master) bug 04/12/09
#513 Allow platform ports to provide a native save-box for character dumps. closed fixed (in master) bug 01/09/09
#98 Allow squelch of unknown flavors. Main game closed fixed (in master) Dev change normal pmac 01/23/10
#841 Angband crashes on 'File->New' closed fixed (in master) bug 05/22/09
#635 Angband on Windows startup speed is bad after many restarts closed fixed (in master) bug 01/08/09
#883 Angband spends too much time updating the item list. closed fixed (in master) bug magnate 07/13/09
#719 Armour shouldn't be able to be corroded down to negative AC closed worksforme bug 01/21/09
#794 Artifact spoiler does not list slays/brands on weapons closed fixed (in master) bug 02/07/09
#681 Autoroller display issue closed wontfix bug 01/16/09
#343 Autosave feature closed fixed (in master) change 04/20/09
#496 Awareness of wand/staff kind should give info about # of charges closed fixed (in master) bug 01/28/09
#799 Bad recharge time on Elessar closed fixed (in master) bug 02/11/09
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump closed fixed (in master) bug 01/25/09
#597 CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current closed fixed (in master) dev bug 01/08/09
#854 Can't sell unidentified scroll of darkness closed fixed (in master) bug 05/23/09
#651 Cannot reload randart saves in developmental versions closed fixed (in master) dev bug 02/03/09
#224 Change game option checks to use OPT() syntax closed fixed (in master) task 02/11/09
#352 Change probing behaviour closed fixed (in master) change 01/21/09
#703 Changing birth options screws up quickstart (?) closed fixed (in master) bug 02/07/09
#907 Changing starting gold/eq birth option messes up w/ previous character closed fixed (in master) bug 07/25/09
#696 Character name omitted from character dump closed fixed (in master) bug 01/21/09
#909 Character screen doesn't update correctly while you are in shop or home closed fixed (in master) bug 07/25/09
#131 Code documentation solution Documentation closed fixed (in master) task normal 02/11/09
#804 Crash after 'k' command with books closed fixed (in master) bug 04/05/09
#724 Critical hit messages out of order in 3.1.0. closed fixed (in master) bug 01/23/09
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them closed fixed (in master) bug 01/21/09
#673 Description of Identification Spell Wrong closed fixed (in master) bug 01/24/09
#542 Disturb on reaching full mana/HP closed fixed (in master) dev bug 02/11/09
#821 Easy Know Missing closed fixed (in master) bug 04/09/09
#562 Ego items shouldn't be 'average' or 'cursed' for squelching closed fixed (in master) bug 01/28/09
#774 Ego-items with random powers should not get duplicate powers closed fixed (in master) bug 05/12/09
#754 Egos with extra powers need to be priced better closed fixed (in master) bug magnate 04/08/09
#835 Ensure that autoconf makefiles are strict about C89 closed fixed (in master) task 07/25/09
#516 Feature Request: Make 'repeat last command' only repeat in-game commands closed fixed (in master) change 01/23/10
#742 Feedback on tunneling success closed fixed (in master) change 01/25/09
#49 Fix object pricing Main game closed fixed (in master) change normal 01/23/10
#48 Fix randarts Main game closed fixed (in master) change normal magnate 02/07/09
#33 Flasks of oil and torches should have firebrand Main game closed fixed (in master) change normal takkaria 01/23/10
#755 Fully identified item gets feeling appended to name, no longer stacks with others closed fixed (in master) bug 01/22/09
#62 Game should be fully dual-licenced Main game closed fixed (in master) change normal 01/25/09
#773 General Store really needs to restock more closed fixed (in master) bug 01/30/09
#519 Get the debian bits to the point where they can be autobuilt closed fixed (in master) bug magnate 04/08/09
#701 Give the new mushrooms some positive value closed fixed (in master) bug 04/09/09
#812 Help handler missing from ui-birth.c closed fixed (in master) bug 04/06/09
#676 Help on Character Creation Screen Broken closed fixed (in master) bug 01/23/09
#767 Hitpoint warning accepts nonsensical numbers closed fixed (in master) bug 02/11/09
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} closed fixed (in master) bug 01/17/09
#849 If you destroy one item of a pile and then squelch it, the rest are not dropped closed fixed (in master) bug 05/23/09
#694 If you drop a recharigng rod, it suddenly recharges closed fixed (in master) bug 01/15/09
#709 In graphics mode, the detection radius is displayed wrong closed fixed (in master) bug 07/25/09
#823 Include brands on rings in various places closed fixed (in master) task magnate 04/10/09
#645 Incorrect handling of amnesia when computing spell fail rate closed fixed (in master) bug 07/25/09
#801 Inscriptions are no longer shown in the home closed fixed (in master) bug 05/14/09
#864 Items retrieved from home have inscriptions replaced with autoinscriptions closed fixed (in master) bug 05/23/09
#791 Learn AC bonuses after n monster hits/attempted-hits closed fixed (in master) bug 07/25/09
#788 Learn activations by use closed fixed (in master) bug 07/25/09
#790 Learn item flags by use closed fixed (in master) change 04/12/09
#824 Learn weapon dice and bonuses after attacking closed fixed (in master) bug 04/06/09
#634 Light breathers should light up the room closed invalid change 04/11/09
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage closed invalid bug 07/02/09
#814 Lose turn when unable to attack closed fixed (in master) bug 07/25/09
#688 Mages no longer get "You can't learn any spells from that book" message closed fixed (in master) bug 01/22/09
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