{6} All Tickets By Milestone (Including closed) (2086 matches)

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3.1.1 beta (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#764 Magic Mapping Description wrong closed fixed (in master) bug 01/22/09
#792 Make arriving on new levels safe closed fixed (in master) bug magnate 05/14/09
#806 Make it clear what brands on rings do closed fixed (in master) bug magnate 05/14/09
#848 Make the monster list more useful closed fixed (in master) change magnate 01/23/10
#529 Make the object recall term window far more useful closed fixed (in master) dev bug 07/26/09
#451 Message window doesn't update when buying in store closed fixed (in master) bug 01/29/09
#840 Minor typo in weapon descriptions closed fixed (in master) bug magnate 05/14/09
#412 Monster list is hallucination-proof closed fixed (in master) bug 01/24/09
#874 Monster list window not updating when monsters woken by combat closed fixed (in master) bug magnate 06/13/09
#740 Monster recall should colour stat drain attacks in red closed fixed (in master) bug 01/16/09
#556 Need a 'reset squelch' option at creation closed fixed (in master) change 01/23/10
#699 New pseudo and squelch do not fit well together closed fixed (in master) bug 04/11/09
#761 No need to include {uncursed} if curses are largely separate from items closed fixed (in master) bug 04/09/09
#616 No way to compile on OpenBSD closed fixed (in master) bug 01/18/09
#870 No yeeks in monster knowledge browser closed fixed (in master) bug 05/29/09
#734 Nonsensical slot displayed while shopping closed fixed (in master) bug 01/21/09
#706 Number of Blows not Correct (again!) closed fixed (in master) bug magnate 05/20/09
#846 Numbers in item description neglect item's own pval closed duplicate bug magnate 05/16/09
#686 Object info display needs to make clear when bows have slay dragon closed fixed (in master) bug 02/07/09
#687 Object info needs to apply ring brands on weapon info screen. closed fixed (in master) bug 02/07/09
#830 Object knowledge menu crashes closed fixed (in master) bug 05/12/09
#893 Pickup fails when hitpoints low closed fixed (in master) bug d_m 07/18/09
#890 Prevent generation of 'damaged' items in stores closed fixed (in master) bug magnate 07/04/09
#853 Pricing anomalies closed fixed (in master) bug magnate 07/05/09
#627 Priest Spell "Slow Poison" must be relearned after restarting save file. closed fixed (in master) dev bug 01/09/09
#655 Priests are now horribly unfair. {Psuedo-ID} closed wontfix bug 04/11/09
#130 Project admin Project admin closed fixed (in master) task normal takkaria 02/11/09
#367 Prompt for which ring to replace when wearing two closed fixed (in master) change takkaria 07/25/09
#448 Propagate the CLW/CSW/CCW changes to the spellbooks closed fixed (in master) bug magnate 05/15/09
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} closed wontfix bug 04/12/09
#705 Randart activations make reference to the artifacts they are derived from closed fixed (in master) bug magnate 03/03/09
#752 Re-examine ID from first principles closed fixed (in master) bug takkaria 07/25/09
#667 Re-examine fear changes closed fixed (in master) task 05/22/09
#766 Reading a Scroll of Trap Creation in the town causes Angband to hang closed fixed (in master) bug 01/28/09
#369 Reconsider healing potion arrangement closed fixed (in master) bug 02/11/09
#111 Record a new set of sound effects, under a permissive BSD-style licence Main game closed fixed (in master) task normal 01/23/10
#750 Remove ACTIVATE flag closed fixed (in master) bug 01/23/10
#845 Remove Self Knowledge potions closed fixed (in master) bug 05/23/09
#682 Remove autoroller closed fixed (in master) bug 04/19/09
#781 Remove the cap on potions of experience closed fixed (in master) bug 02/11/09
#561 Repeat command ('n') interactions with confusion and @f1 closed fixed (in master) 3.0.9b bug Mangojuice 01/22/09
#882 Repeat command on zap ignores uncharged rods closed fixed (in master) bug 07/24/10
#908 Repeat last command when firing and previous target died fires at oneself (no prompt) closed fixed (in master) bug ajps 07/25/09
#654 Resting not giving Pseudo-id is pointless closed fixed (in master) bug 01/24/09
#345 Review item recall closed fixed (in master) task 04/09/09
#818 Revise definition and operation of cache in slay_power() closed fixed (in master) task magnate 04/20/09
#772 Rings of searching do not display closed fixed (in master) bug 02/11/09
#711 Rod of Detection description is wrong closed fixed (in master) bug 01/21/09
#700 Running should not run into immobile monsters closed fixed (in master) bug takkaria 05/23/09
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt closed fixed (in master) bug 07/25/09
#685 Scrolls of Create Trap should ID on use closed fixed (in master) bug 01/24/09
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. closed fixed (in master) bug 01/12/09
#819 Secret Frosty Westernesse closed fixed (in master) bug magnate 04/06/09
#710 Should ESP radius be rectangular, like the detection area? closed wontfix bug 07/25/09
#639 Social status is not reset properly after death closed fixed (in master) bug 02/11/09
#797 Some activation descriptions now clumsy closed fixed (in master) bug 02/17/09
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences closed fixed (in master) bug 01/21/09
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters closed fixed (in master) bug 01/17/09
#784 Squelch settings should not be saved with other settings closed fixed (in master) bug 04/09/09
#842 Squelching average stuff is squelching more-than-average stuff closed fixed (in master) bug 07/25/09
#717 Stat potions are too rare closed fixed (in master) bug 02/11/09
#29 Store gold that monsters steal in their inventory Main game closed fixed (in master) change normal d_m 07/18/09
#637 Summoning sometimes "banishes" (deletes) the summoner closed fixed (in master) bug 07/18/09
#727 Targetting should warn when something is out of range closed fixed (in master) bug 05/13/09
#741 Teleport / WoR put you on staircases more often than they should closed fixed (in master) bug 01/15/09
#729 Teleportation doesn't interrupt running. closed fixed (in master) bug 01/21/09
#738 There should be a message on wield for obviously {excellent}/{special} items closed fixed (in master) bug 01/16/09
#839 Tone down XP for old FORCE_MAXHP monsters that aren't uniques closed fixed (in master) bug magnate 05/14/09
#852 Torches of Brightness description wrong closed fixed (in master) bug takkaria 07/25/09
#834 Truncate pricing.log (to zero length) at startup closed fixed (in master) bug magnate 04/21/09
#680 Two high-score entries for dead characters closed fixed (in master) bug 02/11/09
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile closed fixed (in master) bug 07/25/09
#868 Update rings of escaping description/display info closed fixed (in master) bug magnate 05/23/09
#809 Use arrays instead of separate variables for object flags closed fixed (in master) bug 04/11/09
#785 Various mushrooms have 0 value and squelch by default closed duplicate bug 04/09/09
#364 Weapons need to be priced in line with their damage-dealing ability closed fixed (in master) bug 01/23/10
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed closed worksforme bug 04/06/09
#822 Whip of Valain activation string closed fixed (in master) bug 04/05/09
#889 Wielding firestar causes it to prompt for a direction. closed fixed (in master) bug 07/24/10
#702 Wormtongue dropped a staff of darkness closed worksforme bug 01/26/09
#30 Write/import new savefile code Main game closed fixed (in master) change normal takkaria 02/11/09
#878 auto squelch worthless items breaks on restarted character closed wontfix bug 07/25/09
#557 autosquelch squelches 'good' cursed items closed fixed (in master) bug 04/09/09
#763 command.txt grammar error closed fixed (in master) change 01/22/09
#912 creeping coins dropping invisible gold closed fixed (in master) bug d_m 07/20/09
#737 dwarf priest got killed by light closed invalid bug 01/15/09
#770 item pickup energy inconsistency closed fixed (in master) bug 07/25/09
#736 k! to squelch does not work immediately closed wontfix bug 02/11/09
#666 main-gcu exhibits out-of-bounds array access in z-term at game init closed fixed (in master) bug 01/21/09
#723 main-gcu.c compile errors closed fixed (in master) bug 01/25/09
#825 make clean no longer recurses closed fixed (in master) bug 04/09/09
#745 monster group movement bug(s) closed fixed (in master) bug 04/09/09
#902 new-id: =RCold sold, un-ID'd, for 25000AU closed fixed (in master) bug 07/25/09
#899 new-id: =Teleportation's flavour is identified but teleport flag not known closed fixed (in master) bug 07/25/09
#901 new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection display closed fixed (in master) bug 07/25/09
#903 new-id: Buying stuff from stores doesn't always make it fully known closed fixed (in master) bug 07/25/09
#898 new-id: come up with a good savefile compat story closed fixed (in master) change 07/25/09
#904 new-id: known_flags need updating globally on ID closed fixed (in master) bug 07/25/09
#900 new-id: messages on ID should be consistent and coherent closed fixed (in master) change 07/25/09
#894 new-id: object/identify.c needs a thorough commenting closed fixed (in master) change 07/25/09
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