{6} All Tickets By Milestone (Including closed) (2086 matches)

A more complex example to show how to make advanced reports.

Results (701 - 800 of 2086)

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3.1.2 beta (60 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1067 Monster list term doesn't update for some actions. closed fixed (in master) bug 01/05/10
#541 Monster recall needs better vulnerablity display closed fixed (in master) dev bug MarbleDice 12/17/09
#532 Monster recall should make better use of colour closed fixed (in master) dev bug 11/07/09
#641 Morgoth arts messed up closed fixed (in master) bug takkaria 01/15/10
#43 Move random name lists into an external file Main game closed fixed (in master) task normal magnate 09/05/09
#1013 Multiple brands/slays should print only one message closed fixed (in master) bug magnate 11/29/09
#1083 New auto-repeating searching doesn't disturb properly closed invalid bug 01/14/10
#796 NumPad does not work properly when using PuTTY (main-gcu) closed fixed (in master) bug 08/19/09
#1040 Object orgin won't display for item from chest. closed fixed (in master) bug 01/23/10
#1052 Picking up an artifact should mark it as {special} closed fixed (in master) change takkaria 01/22/10
#989 Player can be denied a drop if make_special_artifact fails closed fixed (in master) bug 11/17/09
#932 Possible infinite loop bug closed fixed (in master) bug 09/03/09
#975 Potion of Dragon Breath can destroy itself and cause double-delete closed fixed (in master) bug 10/28/09
#981 Problems with randart light source activations closed invalid bug magnate 11/07/09
#526 Purge some artifacts closed fixed (in master) dev change magnate 11/13/09
#937 Quality squelching levels overflow from box on quality squelch screen closed fixed (in master) bug MarbleDice 11/22/09
#1033 Randart activations should be proportional to overall power closed fixed (in master) change magnate 12/09/09
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#816 Random teleport and stores closed fixed (in master) bug 11/06/09
#961 Remove raw file support closed fixed (in master) change 11/18/09
#831 Rewrite or remove self_knowledge() closed fixed (in master) bug magnate 08/23/09
#954 Ring of Damage display. closed fixed (in master) change MarbleDice 12/17/09
#1055 Ring of Escaping and (+4 to speed) display closed fixed (in master) bug MarbleDice 12/28/09
#1082 Roll beneath your feet message with squelched items closed fixed (in master) bug MarbleDice 01/14/10
#945 Scrolls of Darkness don't ID rDark. closed fixed (in master) bug 12/05/09
#861 Sell list prices in shops. closed fixed (in master) change MarbleDice 12/17/09
#1054 Sensing reveals some ego items closed invalid bug 01/07/10
#1090 Shields and gloves have the wrong colors closed fixed (in master) bug MarbleDice 01/20/10
#930 Shops pay full price for unIDd items closed fixed (in master) bug 08/02/09
#939 Should color*255 be color*257? closed fixed (in master) bug 01/17/10
#955 Smeagol should have HURT_LITE closed fixed (in master) change 09/01/09
#967 Some artifacts not placed into history when found/ID'd closed duplicate bug 11/22/09
#1016 Some jewelry doesn't ID on the first wield closed fixed (in master) bug MarbleDice 12/13/09
#978 Squelched unknown flavours show up in object knowledge menu closed fixed (in master) bug 11/05/09
#1043 Stacked rods recharge faster on the ground closed fixed (in master) bug MarbleDice 12/13/09
#1056 Strange display errors closed fixed (in master) bug MarbleDice 12/30/09
#697 There should be an autotarget nearest monster command closed fixed (in master) change d_m 12/04/09
#921 Torches only restocked in general store as quantity 1 closed fixed (in master) bug magnate 07/28/09
#1034 Town should not interrupt level feelings closed fixed (in master) bug MarbleDice 12/10/09
#1066 Truncated window names in Mac OS X build closed fixed (in master) bug 01/15/10
#884 Turn used when using wand/staff with no charges. closed fixed (in master) bug MarbleDice 11/24/09
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details closed fixed (in master) bug MarbleDice 11/15/09
#995 Update references to copyrights and licences closed fixed (in master) change magnate 11/23/09
#715 Use a better algorithm for magic devices fail rate closed fixed (in master) bug magnate 12/05/09
#943 Wand of teleport other has wrong symbol. closed fixed (in master) bug 09/06/09
#419 Wands and rods should scale damage in proportion with user's magic device skill closed fixed (in master) change magnate 12/13/09
#918 Warn the player when their attack does no damage closed fixed (in master) change 07/28/09
#970 Wrong check when tracking a dead monster in monster_health_attr() closed fixed (in master) bug 07/24/10
#991 attacks/round confused if wielding different weapon closed fixed (in master) bug magnate 11/19/09
#933 auto-identify doesn't update AC closed fixed (in master) bug 11/20/09
#1078 configure should honour --bindir= setting closed fixed (in master) bug magnate 01/22/10
#972 description of itens in store closed fixed (in master) bug 01/23/10
#1020 equip/takeoff ammo reduces burden closed fixed (in master) bug d_m 07/24/10
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off closed wontfix bug magnate 11/07/09
#990 inventory weights could be closer to the items closed fixed (in master) bug MarbleDice 12/17/09
#368 main-gcu should support dynamic resizing closed fixed (in master) bug 01/23/10
#941 merge priest dStairs & dTraps spells closed fixed (in master) change 08/06/09
#1038 object.txt should accept random values closed fixed (in master) bug MarbleDice 12/17/09
#956 printf formatting issues in dumps closed fixed (in master) bug d_m 07/24/10
#1022 sdl version sometimes crashes when lighting rooms closed fixed (in master) bug 07/24/10

3.1.2v2 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1099 Berserk strength glitch closed fixed (in master) bug MarbleDice 02/13/10
#1029 Make "fire at nearest" command work for rogue key bindings also closed fixed (in master) bug d_m 02/13/10
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo closed fixed (in master) bug d_m 02/13/10
#1105 Saving doesn't work on OS X w/ fresh Angband install closed fixed (in master) bug 02/13/10
#284 TMJ tracking bug closed fixed (in master) bug 07/24/10
#931 Turn off pricing.log closed fixed (in master) change magnate 02/13/10
#1103 Unarmed attacks do not teach attack plusses closed fixed (in master) bug MarbleDice 02/13/10
#1107 Wrong colours reported in gcu port closed fixed (in master) bug 02/13/10

3.2.0 (32 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior closed fixed (in master) bug 04/13/10
#1251 "You have trouble wielding such a heavy weapon" on new game closed fixed (in master) bug 12/11/10
#1169 (#1168) Small bugfix for the message color patch (r1981) closed fixed (in master) bug 07/31/10
#944 1599: racial attributes not shown in character window closed worksforme bug 12/18/10
#1274 ? key no longer works in store knowledge screens closed fixed (in master) bug 12/24/10
#1277 Add a "hints and tips" doc to the in-game help closed fixed (in master) change magnate 12/24/10
#527 Add a monster light patch closed fixed (in master) dev change magnate 07/04/10
#1119 Add burden stats to inventory sub-window closed fixed (in master) change MarbleDice 03/11/10
#810 Add character templates closed wontfix change magnate 04/05/13
#563 Add functions to get information on what the player knows from an item closed fixed (in master) change 12/18/10
#1108 Add no_selling option closed duplicate change 11/21/10
#1183 Allow resists to protect items from damage closed fixed (in master) change 09/08/10
#256 Allow review of store and home contents via the knowledge menu closed fixed (in master) change magnate 06/27/10
#665 Amnesia effect shouldn't exist anymore closed wontfix change 11/21/10
#76 Assign graphical tiles to the new monsters and objects Main game closed worksforme change normal takkaria 05/21/11
#1046 Autopickup treated differently for player turns cf. game turns closed invalid bug 12/18/10
#1278 Bigtile: Redraw artifacts on firing/spell effects closed fixed (in master) bug 12/23/10
#1195 Blessed diggers are not accepted in the temple closed fixed (in master) bug 10/31/10
#555 Break up visually what happens each "turn" closed fixed (in master) dev change 12/18/10
#1184 Bug (possible) with rating (level feelings) for OOD objects in r2038 closed fixed (in master) bug magnate 11/17/10
#1236 Buying things moves cursor to top closed fixed (in master) bug 12/04/10
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball closed fixed (in master) bug 01/02/11
#1229 Char dump missing history closed fixed (in master) bug 11/29/10
#1138 Cheap potions of *healing* closed fixed (in master) bug 07/24/10
#1031 Check difficulties of various devices closed worksforme change magnate 07/24/10
#1088 Chests inside chests closed fixed (in master) bug 12/19/10
#1228 Code cleanup: o_ptr->pval still used for rods in some places closed fixed (in master) bug magnate 12/05/10
#1057 Crash when running into space adjacent to dungeon edge closed worksforme bug 11/27/10
#919 Create angband-audio package for Debian closed fixed (in master) task magnate 02/06/16
#1143 Darkness only works in the dungeon at night closed fixed (in master) bug 06/27/10
#1270 Display damager per round rather than per blow closed fixed (in master) change magnate 12/22/10
#891 Display player-turns in dumps closed fixed (in master) change magnate 12/26/10
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