{6} All Tickets By Milestone (Including closed) (2147 matches)

A more complex example to show how to make advanced reports.

Results (1201 - 1300 of 2147)

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3.4.1 (5 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1680 Error in pickup message when squelch items are present closed fixed (in master) bug 10/06/12
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. closed fixed (in master) bug myshkin 09/18/12
#1678 Movement by mouse click doesn't work in the Cocoa port. closed fixed (in master) bug myshkin 10/17/12
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) closed fixed (in master) bug myshkin 10/16/12
#1663 Game crashes when launched in OSX closed wontfix bug myshkin 10/15/12

3.5.0 (95 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1803 Random crash when going up (monster list subwindow) closed fixed (in master) bug molybdenum 12/21/13
#1800 Mouse menu support bug closed fixed (in master) bug 11/24/13
#1799 Some monster messages don't take into account uniqueness of monster closed fixed (in master) bug 11/24/13
#1798 MSG_BOLD missing in messages.prf closed fixed (in master) bug molybdenum 11/25/13
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 closed fixed (in master) bug 10/22/13
#1794 !x style inscriptions don't work on object context menu closed fixed (in master) bug 10/22/13
#1792 Targeting unseen grid with monster on it fails closed fixed (in master) bug 12/21/13
#1791 Monster recall inaccurate for nether breathers/resistors closed fixed (in master) bug 10/16/13
#1790 Monsters 'cackling evilly about traps' can delete runes of protection closed fixed (in master) bug molybdenum 11/24/13
#1789 OF_LIGHT on jewelry should not trigger visible pval closed fixed (in master) bug 12/01/13
#1788 OS X default term windows are a mess closed fixed (in master) bug 09/25/13
#1787 " <x0>" shown in message recall with new character closed fixed (in master) bug 09/27/13
#1786 New solid_walls option doesn't show up veins well closed fixed (in master) bug molybdenum 10/05/13
#1785 Cursor goes to a weird place when on the item ignore menus closed fixed (in master) bug 11/28/13
#1783 Graphics need updating for new food types closed fixed (in master) bug 12/22/13
#1782 Store UI is broken for no selling closed fixed (in master) bug fizzix 12/24/13
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch closed fixed (in master) bug molybdenum 10/22/13
#1780 Monster recall drop information faulty closed fixed (in master) bug molybdenum 09/30/13
#1779 Can't disarm a chest you're standing on if trap next door closed fixed (in master) bug 09/27/13
#1776 Object context menu items say 'grey' instead of being greyed out closed fixed (in master) bug molybdenum 09/30/13
#1775 Roguelike keyset inscriptions malfunctioning closed fixed (in master) bug 10/22/13
#1772 Lore fixes closed fixed (in master) bug 09/08/13
#1771 Stop ability to rest for just 1 turn closed fixed (in master) bug fizzix 10/28/13
#1770 mouse_buttons option broken closed fixed (in master) bug molybdenum 11/24/13
#1769 Potion mimics shatter twice when destroyed closed duplicate bug 08/30/13
#1767 Dodgy Shockbolt tiles closed fixed (in master) bug 12/22/13
#1766 Dropping items from quiver doesn't work closed worksforme bug 08/29/13
#1765 Chaos breath sometimes crashes game closed worksforme bug molybdenum 11/28/13
#1764 File dump never asks for confirmation closed fixed (in master) bug 08/29/13
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. closed fixed (in master) bug 08/29/13
#1762 Graphics gone all squiffy closed duplicate bug 12/07/13
#1761 Quiver slots not shown in inventory closed fixed (in master) bug 08/29/13
#1759 Autopickup doesn't work closed fixed (in master) bug 12/21/13
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset closed fixed (in master) bug 08/29/13
#1757 Patch received via email; fixes mon-init closed fixed (in master) bug 07/26/13
#1756 shift-run does not work in gcu closed fixed (in master) bug d_m 12/24/13
#1755 Pushing or trampling should reveal mimics closed fixed (in master) bug fizzix 12/01/13
#1754 Wrong message displayed when damaging a "mimicked" object closed fixed (in master) bug 10/16/13
#1752 Randart artifact lights get radius 2 light closed fixed (in master) bug 09/08/13
#1750 Update help on birth options closed fixed (in master) bug fizzix 10/22/13
#1747 Closed/locked/jammed doors inconsistencies closed invalid bug 06/27/13
#1744 Monster pathfinding is weird and wrong closed fixed (in master) bug fizzix 12/15/13
#1743 Cocoa port doesn't support window resizing closed fixed (in master) bug myshkin 07/26/13
#1742 Remove Charisma from the game closed fixed (in master) change 05/12/13
#1741 Assign graphics to new foods closed fixed (in master) bug 04/25/13
#1740 Documentation: Explain how protection interacts with resists closed fixed (in master) bug fizzix 12/20/13
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation closed fixed (in master) bug 07/31/13
#1738 Grammar: "the Cutpurse picks up X" closed fixed (in master) bug 07/31/13
#1737 Ignoring an item in your equipment should take them off and drop it closed fixed (in master) bug 10/22/13
#1736 Universal use command defaults to equipment closed fixed (in master) bug 08/29/13
#1735 Inventory term window should only show weights after a certain width closed fixed (in master) bug 08/29/13
#1734 Universal use command shows fail rates for food, scrolls closed fixed (in master) bug 07/31/13
#1733 Stacking: game should always try to create full stacks closed fixed (in master) bug 10/28/13
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase closed fixed (in master) bug 07/31/13
#1731 Grammar problem: "Your Bolts of Lightning crackles!" closed fixed (in master) bug 07/31/13
#1730 Crash in SDL port upon exit closed duplicate bug 11/28/13
#1729 save-file compatibility is broken. closed wontfix bug 07/31/13
#1727 drop all doesn't work like expected closed fixed (in master) bug 08/30/13
#1725 menu overwrites description closed fixed (in master) bug 07/31/13
#1724 SDL port crash on exit with stack trashing closed duplicate bug 11/28/13
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. closed fixed (in master) bug 04/07/13
#1718 Move hellhounds deeper closed fixed (in master) bug fizzix 10/22/13
#1717 Borg only sells one item at a time closed wontfix bug 08/29/13
#1716 Borg tends to use a spell to light up fully lit rooms closed fixed (in master) bug 04/05/13
#1711 melee2.c - capitalization closed fixed (in master) bug 04/05/13
#1710 Monster recall descriptions don't print special characters closed fixed (in master) bug myshkin 08/30/13
#1709 OS X: Font selection crash closed fixed (in master) bug myshkin 11/21/12
#1708 Simple typo in p_race.txt comments closed fixed (in master) bug myshkin 11/21/12
#1707 Refactor get_obj_num_by_kind closed fixed (in master) change takkaria 04/05/13
#1706 Refactor messy monster energy calculation closed fixed (in master) change 04/05/13
#1705 Birth UI: Stats and are inconsistent with skills closed fixed (in master) bug 04/05/13
#1701 OS X release cleanup closed fixed (in master) bug myshkin 07/31/13
#1699 autosave disabled because of allow_borg closed fixed (in master) bug 04/05/13
#1694 Veins don't light up properly under some circumstances in text mode. closed worksforme bug molybdenum 11/29/13
#1692 Death mold has both fire vulnerability and fire resistance closed fixed (in master) bug 07/31/13
#1690 Typo in "freeze and shatter" closed fixed (in master) bug myshkin 11/21/12
#1688 build broken on Debian closed worksforme bug 11/25/13
#1684 using 'r' on look command should bring up item recall for items. closed fixed (in master) bug 09/04/13
#1681 describe_light() is overly complicated closed fixed (in master) bug 08/01/13
#1677 Change alloc_prob to u16b closed fixed (in master) bug 04/05/13
#1676 Article handling typo in object_desc closed fixed (in master) bug 04/05/13
#1672 Pickup prompts for "which item" unnecessarily closed worksforme bug 07/31/13
#1668 Correct C macros closed fixed (in master) bug 09/08/13
#1667 Mimics reveal themselves when running closed fixed (in master) bug 07/31/13
#1666 chests don't disappear after opening (screen refresh issue) closed fixed (in master) bug fizzix 07/31/13
#1665 Incorrect pickup behaviour in the dark closed fixed (in master) bug molybdenum 11/28/13
#1664 Cocoa port subwindows unclosable closed fixed (in master) change myshkin 07/31/13
#1654 Game crashes when "reset layout" is selected on XP and Vista closed fixed (in master) bug 12/21/13
#1653 OS X build of tests prints ld warnings closed fixed (in master) bug myshkin 04/05/13
#1651 Borg priests/paladins still try to learn Remove Curse closed wontfix bug 07/31/13
#1648 Borg can't handle no-selling closed wontfix bug 08/29/13
#1647 Borg can't handle rubble closed fixed (in master) bug 04/05/13
#1646 Make special art rings/amulets fixed flavors closed fixed (in master) bug molybdenum 12/01/13
#1635 Change from "when drunk" to "when consumed" closed fixed (in master) bug 07/31/13
#1630 No sound on monster death closed fixed (in master) bug 08/29/13
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