{6} All Tickets By Milestone (Including closed) (2086 matches)

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3.3.0 (97 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1336 Cursed rings don't always present option to squelch closed fixed (in master) bug noz 05/20/11
#1337 Crash in nightlies on firing while confused closed fixed (in master) bug 02/21/11
#1338 Characters sometimes start out with bad equipment closed fixed (in master) bug 02/08/11
#1339 Flawed logic in flag_next() closed fixed (in master) bug 04/10/11
#1340 Copy/paste error in parse_frequencies()? closed fixed (in master) bug 04/10/11
#1341 Remove off-weapon brands and tone down down +dmg closed fixed (in master) change 05/14/11
#1342 <player> appears on monster list closed fixed (in master) bug myshkin 03/07/11
#1345 inconsistent damage sides in standarts closed fixed (in master) bug 03/09/11
#1346 Pseudo-id / id-by-use issues closed fixed (in master) bug 02/21/11
#1347 Make monster haste/slow temporary status effects closed fixed (in master) change takkaria 02/21/11
#1348 Some summon requirements are broken in 3.2 closed fixed (in master) bug 04/10/11
#1349 Superfluous & in call of memset() for known flags in rd_item() closed fixed (in master) bug 03/09/11
#1350 STUPID living monsters immune to life drain closed fixed (in master) bug 02/21/11
#1352 Hang with compacting monsters on char start closed fixed (in master) bug 03/07/11
#1353 ring of the dog cannot be id'ed closed fixed (in master) bug 04/10/11
#1355 Game crashes when wielding an unid'd bow of extra might closed fixed (in master) bug 04/10/11
#1356 negative value on adamantite from chest closed fixed (in master) bug 07/12/11
#1357 Labyrinth levels can have double doors closed fixed (in master) bug 04/10/11
#1358 numpad keys now broken closed fixed (in master) bug myshkin 05/14/11
#1359 some string function is broken closed fixed (in master) bug 04/10/11
#1360 High scores list title improperly formatted closed fixed (in master) bug myshkin 03/07/11
#1361 Using non-existent item by number causes crash closed fixed (in master) bug 03/07/11
#1362 Incorrect field of view update for HAS_LITE monsters closed fixed (in master) bug 03/09/11
#1363 Remaining unique monster colouring problems closed fixed (in master) bug 03/09/11
#1364 A couple object.txt typos closed fixed (in master) bug 03/07/11
#1365 Normal DSMs don't contribute to level rating closed fixed (in master) bug 03/07/11
#1366 wand of dragon breath not learned with use closed fixed (in master) bug myshkin 04/09/11
#1369 Rebalance ego DSMs closed fixed (in master) change magnate 05/30/11
#1370 Pricing overflow closed fixed (in master) bug magnate 04/15/11
#1373 Special artifacts appearing in squelch menus? closed fixed (in master) bug myshkin 05/19/11
#1374 Loading window preferences doesn't work closed duplicate bug 06/18/11
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap closed fixed (in master) bug takkaria 06/15/11
#1379 Ctrl-x should have the same behaviour as the Quit button closed fixed (in master) bug noz 06/17/11
#1380 Problem with 5x8x font closed fixed (in master) bug noz 06/18/11
#1382 OoD objects should not decrease level feeling closed fixed (in master) bug 05/05/11
#1383 earthquake weapons + fractional blows = weirdness closed fixed (in master) bug d_m 04/09/11
#1384 Bugged vault: Curlicues One closed fixed (in master) bug 05/05/11
#1385 F5 & F6 keys both return F5 closed fixed (in master) bug 04/09/11
#1387 Charged items thrown from a stack have too many charges closed fixed (in master) bug noz 04/18/11
#1388 Traps on trap detection borders should not change colour closed fixed (in master) bug 05/17/11
#1389 Keymap editor doesn't save '\' properly closed fixed (in master) bug myshkin 06/07/11
#1390 change meteors to travel like bolts closed fixed (in master) change 05/06/11
#1391 Prroblem with Gervais tiles closed fixed (in master) bug 05/22/11
#1392 object origin crash closed fixed (in master) bug 05/14/11
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon closed fixed (in master) bug fizzix 05/05/11
#1394 Allow ego_min_pval to be zero closed fixed (in master) change magnate 06/17/11
#1396 Keymaps interaction menu has wrong title closed fixed (in master) bug myshkin 04/12/11
#1397 ^E doesn't toggle inven/equip subwindow if character is in a store. closed fixed (in master) bug myshkin 04/12/11
#1398 Artifacts revert to base weapon's damage dice closed fixed (in master) bug 04/12/11
#1399 Additional ORIGIN_ values closed fixed (in master) task magnate 05/05/11
#1401 parser_parse() fails to parse "char str" specifications properly. closed fixed (in master) bug myshkin 04/14/11
#1402 backspace command is doubled on windows closed fixed (in master) bug fizzix 04/21/11
#1404 Check for existing pval flags during ego item creation closed fixed (in master) bug magnate 05/05/11
#1406 Broken Pit closed fixed (in master) bug 04/23/11
#1409 Certain types of summons produce no monsters. closed fixed (in master) bug myshkin 04/21/11
#1411 Poison can ignore TMD_OPP_POIS closed fixed (in master) bug magnate 04/22/11
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters closed fixed (in master) bug 05/05/11
#1418 Pressing return while using roguelike keys tunnels downward. closed duplicate bug 05/10/11
#1419 Create drops at monster creation closed fixed (in master) task 05/05/11
#1422 Morgoth does not appear on cavern level 100 closed fixed (in master) bug 05/06/11
#1423 Accents do not always display properly closed duplicate bug 05/23/11
#1425 Crash when down arrow is pressed. Build 712c297ec6 closed worksforme bug 05/24/11
#1427 Monster saves are too powerful versus sleep closed fixed (in master) bug d_m 05/26/11
#1430 'n' crashes when previous action used an item that no longer exists closed fixed (in master) bug 06/16/11
#1431 Implement m_ptr->known_player_flags closed fixed (in master) change magnate 05/15/11
#1432 game-cmd.c:396: non-ISO C code may cause compile error closed fixed (in master) bug 05/19/11
#1434 SIGSEGV in textui_get_command (Android version) closed fixed (in master) bug 05/18/11
#1435 Poison resistance does not protect against POISON melee attacks. closed fixed (in master) bug myshkin 05/20/11
#1438 Multi-hued and flickering monsters' initial color closed fixed (in master) change myshkin 05/21/11
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. closed fixed (in master) bug myshkin 05/22/11
#1440 Zero-sized stacks do not get described as plural. closed fixed (in master) bug myshkin 05/21/11
#1441 Randarts not properly generated the first time closed fixed (in master) bug magnate 05/22/11
#1444 Ring of the Mouse <+4,+4> closed fixed (in master) bug 05/23/11
#1445 Tunnelling broken closed fixed (in master) bug myshkin 05/24/11
#1447 Help on birth options not available during gameplay closed fixed (in master) bug artes 06/25/11
#1454 Fix spell ordering closed fixed (in master) bug noz 06/12/11
#1455 Vaults are occasionally being messed up closed fixed (in master) bug d_m 06/07/11
#1463 Crash on loading 3.2.0 savefile closed fixed (in master) bug 06/11/11
#1464 Spell browser lost its header closed fixed (in master) bug noz 06/16/11
#1465 Inventory display bug closed fixed (in master) bug 06/13/11
#1466 Make sure carried artifacts don't give special feelings closed fixed (in master) bug magnate 06/17/11
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching closed fixed (in master) bug magnate 06/17/11
#1468 Duplicate Dreads in monster memory closed fixed (in master) bug 06/15/11
#1469 Non-working keys on Windows closed fixed (in master) bug takkaria 06/19/11
#1470 Saving keymaps shouldn't save game-specified keymaps closed fixed (in master) bug takkaria 06/15/11
#1471 Ego heavy armours no longer retain to-hit penalty closed fixed (in master) bug 06/17/11
#1472 Rings of Dog squelched as "bad" closed fixed (in master) bug magnate 06/17/11
#1473 You can't pick anything up if you have no items in your inventory closed fixed (in master) bug 06/17/11
#1475 Gold remaining not updated in stores closed fixed (in master) bug noz 06/19/11
#1478 Add pStun to the C display closed fixed (in master) bug 06/20/11
#1479 Unaware mimics not showing up in the right places closed fixed (in master) bug GabeCunningham 06/25/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1481 Extra -more- prompts appearing in shops closed fixed (in master) bug 06/21/11
#1482 Monster timed ailments too powerful closed fixed (in master) bug 06/20/11
#1484 can't exit keymap editor on windows closed fixed (in master) bug d_m 06/21/11
#1486 Crash happening upon monster death closed fixed (in master) bug 07/03/11
#1489 Monster.txt typos/inconsistencies closed fixed (in master) bug GabeCunningham 07/13/11

3.3.1 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1461 Game deletes <savefile>.old and <savefile>.new when saving closed fixed (in master) bug 09/14/11
#1462 Crash loading a graphics .prf file in ascii mode closed fixed (in master) bug noz 09/14/11
#1487 Randart base kinds appearing in object knowledge menu closed fixed (in master) bug magnate 09/18/11
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