{6} All Tickets By Milestone (Including closed) (2133 matches)

A more complex example to show how to make advanced reports.

Results (1601 - 1700 of 2133)

4.2 (21 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#2145 Detected traps show as floor until you see them new bug 10/13/19
#2146 Negative duration display new bug 10/12/19
#2147 No Shockbolt tiles for new dwarves new bug 10/12/19
#2148 Noxious Cloud listed damage inaccurate new bug 10/12/19
#2149 Inconsistent plurals closed fixed (in master) bug 11/06/19
#2150 Stair placement new bug 10/12/19
#2151 Nether worm masses don't resist nether closed fixed (in master) bug 11/06/19
#2152 Heroism and pFear closed fixed (in master) bug 10/13/19
#2153 Should equipment display inventory letter when removed? closed fixed (in master) bug 11/06/19
#2154 Datafile comments misleading new bug 10/12/19
#2155 Improvement to town layout new change 10/13/19
#2156 Unnecessary lines in object_property.txt new bug 10/12/19
#2157 Game hang on targeting new bug 10/12/19
#2158 Problem with positioning in Windows new bug 10/12/19
#2159 Monsters breathe at squares they can't hit new bug 10/13/19
#2160 Book colour mismatch confirmed bug 10/13/19
#2161 Alchemist's Gloves, what are they good for? new bug 10/13/19
#2162 Recall, repeat, crash new bug 10/13/19
#2163 Query when running into lava with fire immunity new bug 10/13/19
#2164 Rewriting lore.txt fails in macOS Catalina closed fixed (in master) bug 11/10/19
#2170 Crash when commanded monster gets trampled new bug 10/27/19

Future (79 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#8 Find-as-you-type monster recall Main game new change normal 07/26/09
#13 Replace current "interactive" help with context help Main game new change normal 04/27/13
#14 Add "tutorial mode" Main game new change normal 04/27/13
#31 Add a "start kit" option (a la Ey) Main game confirmed change normal magnate 12/19/10
#35 Allow selection of character hair/eye colour and character background Main game closed fixed (in master) change normal 02/07/15
#42 Make all terminal access/printing functions use (y, x) co-ordinates Main game new task normal 05/21/11
#53 Allow keyset-agnostic keymaps Main game assigned change normal takkaria 04/27/13
#57 Do spells with edit files (like UnAngband) Main game closed wontfix change normal 04/05/13
#64 Add reference counting for inscriptions Main game new task low 07/26/09
#66 "Panic saves" shouldn't overwrite normal savefiles Main game new task normal 07/26/13
#67 Throwing potions should cause the potions effect on the target Main game new change normal 12/22/09
#71 A "give me a random, reasonably playable character" button Main game confirmed change low magnate 12/18/10
#73 Unify line of sight and projection paths Main game new change normal 07/26/09
#79 Add main-net.c Main game closed wontfix task normal 04/05/13
#80 Add main-gba.c Main game closed worksforme task normal 04/05/13
#81 Allow Angband to work on 16-row displays Main game new change normal 04/27/13
#83 Always use numbers for the labels of spellbooks in the inventory Main game new change low 04/05/13
#97 Outstanding menus to fix Main game assigned Dev task normal takkaria 07/26/13
#105 Better keymap UI Main game assigned change normal takkaria 04/27/13
#106 Make graphics, sound options in-game options Main game closed fixed (in master) change normal 02/07/15
#138 Game should be re-entrant Main game confirmed task normal 06/01/11
#150 In-game savefile selector (a la ToME) Main game new change normal 04/27/13
#183 Full mouse playability new change normal 04/27/13
#223 Add support for paragraphs to textblock new change 04/27/13
#230 Automatic hiding of sidebar and statusbar new change 04/27/13
#234 Unify useable/eatable/spell code closed fixed (in master) task takkaria 02/07/15
#277 Mini-map overlay/seperate window new change 04/27/13
#291 Delay factor should affect running speed new change 07/26/09
#301 Make disturbance options better confirmed change 12/18/10
#309 Why are there separate 'p' and 'm' commands? confirmed change 12/18/10
#314 Consider allowing user "notes" in various places in the game new change 07/26/09
#340 Add tests and documentation for z-msg confirmed task takkaria 04/14/11
#348 Improve UI abstractions closed fixed (in master) task ajps 02/07/15
#354 Add keep_room_on_screen option new change 04/27/13
#370 Rangers should have reduced chance of arrow breakage confirmed change 12/24/10
#371 Make Banishment and Mass Banishment sound less alike confirmed change 07/26/09
#372 New panel change behaviour confirmed change 04/27/13
#373 Help prevent offscreen deaths confirmed change 12/18/10
#377 Too many hacks? assigned task elly 04/07/13
#379 Average spell damage when browsing. new change 07/26/09
#398 Enhance the Gtk2 port closed wontfix change shanoah 04/05/13
#414 Import UnAngband's easy_more option new change 04/27/13
#425 Full mouse support in character creation new change 07/26/09
#485 Add new curses: pval-flipping curse confirmed change 05/20/17
#502 Using the new flavours proposed on the forum? new change 04/27/13
#524 Avoid using atexit() confirmed dev task 11/21/10
#574 Enable the good bits of adult_ai_smart without the brokenness assigned change takkaria 07/26/13
#575 Steal more Un rod/wand/staff flavours new change 04/27/13
#586 Allow restriction of auto pickup to consumables confirmed change 04/27/13
#600 Improve monster drop functionality confirmed change 06/18/11
#618 Using the Mouse to look around. new change 08/30/13
#620 Angband doesn't see difference between numpadarrows/diagonals from others. confirmed dev bug 10/01/13
#636 .ini file reading/writing on Windows is extremely inefficient confirmed bug 05/04/12
#674 Use binary search instead of iteration in alloc tables confirmed task 04/05/13
#713 Allow spoilers to be generated with a command-line switch confirmed change 07/26/09
#744 Making the object list more useful assigned change MarbleDice 04/05/13
#753 Work out some better display for the disarming skill on 'C' screen confirmed change 06/18/11
#756 More flexible windowing in the gcu-port new change 04/27/13
#769 Assertions assigned task elly 02/07/15
#776 Collect statistics on dungeon generation assigned task d_m 07/26/13
#780 Experiment with mana allocation & regen confirmed change 04/05/13
#795 Port to Symbian S60 using SDL closed wontfix task 04/05/13
#807 Savefile: remove excess null-bytes confirmed task 12/18/10
#808 Savefile: save monster memory records sparsely closed fixed (in master) task magnate 02/07/15
#843 Redesign character sheet closed fixed (in master) change 06/11/19
#850 Look at making use-by-ID of consumables even more viable confirmed change 04/27/13
#857 ^t, !*, !d, !g, and \s new change 07/26/09
#858 Insribing objects Max=# confirmed change 04/05/13
#859 Batch Reading of Scrolls closed wontfix change 04/05/13
#876 Check for format-string based security holes confirmed task ajps 07/26/09
#879 Search the home assigned change magnate 07/10/12
#916 Curses: Aggravate should aggravate less confirmed change 05/31/19
#925 Accessibility: add a directional look command confirmed change 04/27/13
#950 Save monster + everseen info to a player-specific knowledge file closed fixed (in master) task magnate 02/07/15
#966 Repeat and Scrolls assigned bug takkaria 12/24/13
#997 Monster list should use columns and display direction closed fixed (in master) change MarbleDice 01/09/14
#1030 Better save location and output for char dump confirmed change 04/14/13
#1049 Pref files should use names of monsters/items closed fixed (in master) change 07/11/15
#1068 Get rid of item_tester_unknown in spells2.c closed fixed (in master) task MarbleDice 02/07/15
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