{6} All Tickets By Milestone (Including closed) (2133 matches)

A more complex example to show how to make advanced reports.

Results (1701 - 1800 of 2133)

Future (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1098 make 'distclean' cleans too much, 'clean' too little assigned bug noz 09/19/12
#1100 Tell the player where character dumps get saved to confirmed change takkaria 12/21/10
#1114 Use Sparkle for automatic game updates on OS X new task 06/04/11
#1118 Use a more accurate distance function reopened change d_m 07/24/10
#1120 Clean up squelch messages confirmed change MarbleDice 02/19/10
#1134 Update spoilers and angband-doc package confirmed task magnate 11/01/12
#1162 Press a key to make @ flash briefly new change 06/23/10
#1175 Stack items when dropping new change 04/27/13
#1176 Monster recall fails in subwindow with flickering monsters assigned bug d_m 10/21/13
#1182 Changes to regen new change 07/29/10
#1192 Excessive CPU use with -mgtk closed wontfix bug 04/14/13
#1202 Sensible array for artifact creation new task elly 11/14/10
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed change d_m 04/27/13
#1235 New visual characters are not preserved over entry/exit to shops in GTK closed wontfix bug 04/14/13
#1237 Remove hard-coded limits closed fixed (in master) task elly 02/07/15
#1244 Bigtile/Double/Triple tiles don't work in GTK closed wontfix bug 04/14/13
#1245 Windows: flicker on menus confirmed bug 04/27/13
#1255 Allow squelching from look command new change 06/01/11
#1259 Allow access to birth options from quickstart screen confirmed change 12/19/10
#1268 Switch to ttf fonts in SDL port confirmed change 04/27/13
#1273 Squelch menu and knowledge menu show different objects at start of game assigned change myshkin 04/27/13
#1276 Make status effects more interesting confirmed change 09/22/11
#1280 Allow --with-varpath to override PRIVATE_USER_DIR assigned bug noz 09/19/12
#1283 Move to C99 types pending change elly 04/07/13
#1285 Better make system closed wontfix change 04/05/13
#1286 SDL: better font selection new change 12/26/10
#1287 Check up on licences of fonts confirmed task takkaria 02/07/15
#1288 Remove cheat options, move them to wizard mode confirmed change takkaria 06/04/11
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change 10/13/11
#1296 Remove 'b'rowse command confirmed change 03/12/12
#1303 Create savefile loader testsuite confirmed task 01/02/11
#1314 Mushrooms should be their own tval closed fixed (in master) change 07/11/15
#1315 Shopkeeps overpay for partial ID'd =Mouse confirmed bug 04/27/13
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) confirmed bug 04/27/13
#1317 Remove hard-coded dependence on monster display characters new change 02/07/15
#1324 Add help files for editing monster.txt etc. closed fixed (in master) change GabeCunningham 07/10/15
#1328 Rewrite target.c so it's less hideous confirmed change 04/24/11
#1354 avoid save when purposefully set off traps confirmed change 03/09/11
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build assigned change myshkin 04/27/13
#1377 Copyright notices are inconsistent. confirmed task 02/07/15
#1386 Sort brands by damage confirmed change magnate 04/01/11
#1410 Smooth-scrolling tiles new change 04/21/11
#1424 Various issues with plural handling closed fixed (in master) change myshkin 07/11/15
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters assigned change magnate 05/09/11
#1448 Allow specification of seed_randart new change 05/24/11
#1449 Throwing should not ID-by-use for non-throwing items confirmed change 05/28/11
#1453 Document pref file syntax & fix in-game interfaces assigned bug takkaria 11/01/12
#1457 Improve the run command confirmed change d_m 04/27/13
#1459 Rework Banishment confirmed change 06/13/11
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X reopened bug takkaria 07/31/13
#1476 Improve stats collection for items assigned change myshkin 04/27/13
#1477 Allow min pval in object.txt confirmed change 02/07/15
#1483 Make chests more interesting new change 06/29/11
#1490 Stat coloring / message bugs assigned bug myshkin 04/23/12
#1499 Replace indices in function calls with pointers new task 01/21/16
#1502 Create a master message buffer confirmed task 07/26/13
#1503 Finish visual editing UI confirmed change 09/22/11
#1504 Tidy up lighting code assigned change takkaria 04/27/13
#1509 Save entire message history new change 08/06/11
#1519 Fix monster_desc confirmed bug 04/27/13
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change 04/27/13
#1525 create_needed_dirs() should not try to create anything under /usr or /etc assigned bug magnate 05/24/15
#1529 Improve package scripts confirmed task 09/15/11
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace confirmed task 01/21/16
#1534 Building with curses fails on cygwin new bug 04/27/13
#1549 OSX support for double-height tiles assigned change myshkin 12/29/11
#1550 Socket system assigned change magnate 10/13/11
#1555 Use new character glyphs new change 11/03/11
#1564 Add libtermkey to the GCU port new change d_m 10/17/15
#1586 Win client: handle special keys properly new bug 04/27/13
#1590 Recalibrate level feelings assigned bug magnate 05/04/12
#1599 Split up improve_attack_modifier confirmed task magnate 07/26/13
#1611 itemlist subwindow interferes with list item command reopened bug molybdenum 03/18/16
#1612 Detect trap border interacting poorly with solid walls in GCU new bug d_m 04/27/13
#1624 Lurker display issues new bug GabeCunningham 04/27/13
#1638 Unable to build GCU on OpenBSD new bug 09/20/16
#1639 Visual artifacts left on the screen with tiles new bug 04/27/13
#1693 Playable (full) troll race new change 04/05/13
#1697 Seen mimics disappear too early when squelched new bug 10/28/13
#1698 Windows does not remember tile size on restart new bug 11/01/12
#1700 New playable race: Pixie new change 04/05/13
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list new bug 11/11/12
#1714 Accidental Earthquakes aren't fun new change 10/17/15
#1720 The player race "Dunadan" ought to have an accented "u". new change 04/02/13
#1721 Graphical touches to add to the ASCII interface new change 04/03/13
#1726 Crash in SDL port on exit new bug 12/22/13
#1728 Add a buildbot builder to exercise the build system new task 04/07/13
#1745 Add passive LOS searching new change 07/26/13
#1748 Missing sounds new bug 11/25/13
#1749 Make caverns have a better risk:reward ratio new change d_m 07/26/13
#1760 Changing font size on Windows doesn't refresh terms properly new bug 12/21/13
#1768 Sync across 3.5's borg changes with APW's 3.4.1 closed wontfix change takkaria 05/13/17
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags new bug 12/24/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted new bug 12/24/13
#1784 Add prompt_direction option back for Timo new change 09/17/13
#1793 Inven/equip context menus fail to allow dropping new bug 11/20/13
#1797 Rename potions of Intellect new bug 11/02/13
#1804 Make one line textblocks wrap properly. closed fixed (in master) bug molybdenum 03/18/16
#1805 More intelligent starting kit for birth_no_recall characters new change 10/17/15
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. new bug 10/17/15
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