{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (1801 - 1900 of 2134)

Future (18 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1814 Get rid of z-virt new change 01/06/14
#1816 Windows port font changing is dodgy new bug 10/26/14
#1836 Restoring "highlight player with cursor" would improve accessibility new change 10/17/15
#1840 Ensure Visual Studio compatibility assigned bug nckmccnnll 06/07/15
#1881 Object list delay reopened bug 06/25/15
#1926 Better use of fists closed fixed (in master) bug 07/20/15
#1939 gcu interface gives a blank screen on OpenBSD. closed invalid bug 04/07/19
#1940 Error in configure script. new bug 04/07/19
#1949 OSX crash on moving monster list window assigned bug molybdenum 03/16/16
#1951 Visual glitches when running closed fixed (in master) bug 04/10/16
#1954 Assertion fail in square_istrap() new bug 10/18/15
#1964 Hotkeys for OS X terms closed fixed (in master) change 03/15/16
#1975 New item property grid new task 07/11/16
#1976 Incorrect ncursesw detection on OpenBSD new bug 04/07/19
#1977 Playing sounds freezes game new bug 04/07/19
#1992 Strange door placement new bug 06/03/17
#2104 Flicker on shapechange new change 06/28/19
#2117 Corridor connection issues new bug 08/08/19

Ongoing (19 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#45 Minimise usage of standard string functions Main game new task normal 04/27/13
#65 Split up source files more, make names meaningful Main game closed fixed (in master) task normal 01/19/16
#135 Don't use C reserved identifiers Main game confirmed bug normal 04/27/13
#659 Get valgrind reporting that all memory is properly freed at game exit confirmed task 05/13/17
#1682 Build without ncursesw5-config new change 10/17/15
#1842 Fixes due to PowerWyrm closed fixed (in master) task 10/17/15
#1914 Messages running together confirmed task 05/23/15
#1927 Missing messages confirmed bug 01/22/16
#1958 Windows not accepting savefile on the command line closed fixed (in master) bug 11/01/15
#2020 Disconnected dungeon new bug 06/07/17
#2038 Amulet of & Amulet~ new bug 10/08/17
#2041 Randarts reported of wrong type in history new bug 10/27/17
#2045 PowerWyrm's pathfinding improvements confirmed change 10/28/17
#2049 Interaction between selling prices and curses confirmed bug 10/28/17
#2054 macOS fullscreen issues confirmed bug 10/28/17
#2094 Careful check of monster movement AI vs 4GAI confirmed task 08/09/19
#2102 Standardise order of lines in data files new task 08/09/19
#2127 SDL2 possible memory problems new bug 06/29/19
#2129 Lore has some black spells new bug 08/16/19

Triage (63 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#32 Replace the current autoroller with Antiband/Zangband's Gameplay closed wontfix change normal takkaria 01/23/10
#38 Import UIAngband's wizard mode screen editor Main game closed wontfix change normal 12/21/10
#144 Add main-qt.c Main game closed wontfix change normal 12/18/10
#303 Detect monster creates 'visible' monsters that interrupts R* closed wontfix bug 12/18/10
#304 Shouldn't allow more than one selection for subwindow options closed wontfix bug 01/23/10
#323 Phantom staff in [436] closed worksforme bug 01/23/10
#325 Using single items on floor requires extra prompt closed invalid bug 06/01/11
#493 Windows port doesn't save when computer shut down closed duplicate bug 12/18/10
#559 ID store items closed invalid change 01/23/10
#565 can't sell a staff closed invalid bug 01/23/10
#625 Autosquelch attacking new items closed worksforme bug 01/23/10
#632 Detect Enchantment should be more consistent closed duplicate change 11/06/11
#689 Squelch items in stores closed wontfix bug 12/18/10
#793 crazy kobold crash! closed invalid bug 02/03/09
#802 Priest is uncomfortable with lucerne hammer closed wontfix bug 02/08/09
#805 testing ticket to see if email notification works closed invalid bug 02/08/09
#866 Tunneling should damage normal weapons closed wontfix change 01/23/10
#877 Let me disable townspeople closed wontfix change 01/23/10
#913 Character dumps have some stats on a new line when they shouldn't be closed invalid bug 07/25/09
#946 Find a licence for the current sound files which is acceptable to Debian closed wontfix change takkaria 08/12/09
#952 No solid walls under -mgtk closed wontfix bug 06/12/11
#959 Make --enable-gtk require Pango closed wontfix task 05/11/12
#962 Method for detecting some cheating closed wontfix task 09/12/09
#968 character creation broken in nightly build closed worksforme bug 11/06/09
#971 inconsitency in monster info and rod information closed duplicate bug 07/24/10
#985 Crash when running ends next to the dungeon wall closed worksforme bug 11/22/09
#1023 Stores won't buy closed invalid bug 11/30/09
#1035 Display relative speed closed duplicate change 01/23/10
#1080 Add min/max depths for ego types closed duplicate change magnate 06/04/11
#1091 Allow import of monster memory even if we can't import old characters closed invalid change 09/22/11
#1153 Link on Linux with new binutils fails closed worksforme bug 12/18/10
#1200 Trap suggestions closed duplicate change 12/18/10
#1206 Game crashes whenever an unrecognized character is entered closed invalid bug 11/17/10
#1226 Overhead view and map views reversed closed wontfix bug 11/27/10
#1231 Problem starting GTK Interface closed invalid bug 12/04/10
#1272 Need -lSDL on new(ish) Linux closed duplicate bug 12/21/10
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) closed wontfix bug 04/05/12
#1284 Move to C99 types closed duplicate change 12/26/10
#1295 Allow access to birth options at the final stage of character creation closed duplicate change 05/22/11
#1323 Monsters should have unique names closed duplicate change 06/18/11
#1334 Items can be psuedo'd after ID-by-throwing closed worksforme bug 04/23/11
#1343 Free attempts to find unseen invisible monsters closed wontfix bug 03/05/11
#1344 cannot handle window more than 256 chars wide closed duplicate bug 02/08/11
#1351 Unable to open or import save files closed worksforme bug 04/05/13
#1368 wizmode: cope with negative values when tweaking objects closed worksforme bug GabeCunningham 04/06/12
#1371 gruesome bug leaps and then segfault at C-x; reproducible closed worksforme bug 03/14/11
#1372 gruesome bug leaps and then segfault at C-x; reproducible closed duplicate bug 03/13/11
#1400 Restore Item "mends" =Mouse, =Dog closed duplicate bug 04/13/11
#1405 Mutiple Pval oddness closed duplicate bug 04/20/11
#1416 Staff of Detect Invisible not showing invisible monster closed duplicate bug 04/24/11
#1420 Detect Invisible does not always detect invisible monsters closed duplicate bug 04/26/11
#1426 Crash when down arrow is pressed closed duplicate bug 05/06/11
#1496 Improve running closed duplicate bug 09/22/11
#1521 crash with randarts closed invalid bug 09/22/11
#1527 Fix gold from chests under no_selling closed invalid bug magnate 09/17/11
#1532 Update spoilers closed duplicate bug 09/22/11
#1535 Limit blows with very heavy weapons closed invalid bug magnate 09/17/11
#1541 Crash on dying, 3.3.1 closed worksforme bug 09/26/11
#1546 iphone 4 unlock-How to Restore an iPhone That is Unlocked closed invalid bug 09/27/11
#1552 Longbow of Extra Shots (+1) Only Shoots Once closed invalid bug 10/11/11
#1572 Capitalisation glitch in chardumps and spoilers closed worksforme bug takkaria 10/31/11
#1578 Ensure that effect values are >0 in project_m closed duplicate bug 03/24/12
#1603 DROP_GOOD still present on non_uniques closed fixed (in master) bug 04/18/12
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