{6} All Tickets By Milestone (Including closed) (2091 matches)

A more complex example to show how to make advanced reports.

Results (301 - 400 of 2091)

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3.1.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#413 game-event.c segfaults closed fixed (in master) bug ajps 03/25/08
#415 Move from !randint() or randint() == 0 to one_in_() closed fixed (in master) bug 12/22/07
#416 Make the death display use a scrollable menu closed fixed (in master) bug 12/22/07
#417 Move death code to death.c and clean it up closed fixed (in master) bug takkaria 12/22/07
#420 Fix ammo display details after missile changes closed fixed (in master) bug 05/21/08
#422 The new dungeon code seems to have broken the connected stair code closed fixed (in master) bug 03/12/08
#423 Bigscreen support for self-knowledge screen closed fixed (in master) bug 02/26/08
#424 Reorder Monster List closed fixed (in master) bug 03/07/08
#428 Sort out torch behaviour closed fixed (in master) bug 02/01/08
#429 Unused flags in defines.h closed fixed (in master) bug 01/29/08
#430 Rewrite object_desc() in a clean, safe, sane manner closed fixed (in master) bug takkaria 01/29/08
#431 [CLOSE] Uniques keep on coming back closed worksforme bug 03/21/08
#432 Negative gold when buying from store closed fixed (in master) bug 03/18/08
#433 Remove individual-shopkeeper and race-based discrimination from the store code closed fixed (in master) bug 04/28/08
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s closed fixed (in master) bug 02/26/08
#439 Armour with negative to-hit gets classed as "magical" closed duplicate bug 02/23/08
#440 Add a potion of resist poison? closed fixed (in master) change 02/26/08
#441 Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam closed worksforme bug 04/17/08
#442 Allow squelching of flasks of oil closed fixed (in master) bug 03/14/08
#444 Store selling ignores warning inscriptions closed fixed (in master) bug 10/01/08
#445 Rebalance the combat gear items closed fixed (in master) bug 05/16/08
#446 (?) Add Scroll of Charge Mastery closed wontfix bug 02/26/08
#447 Pseudo-ID lengths decrease too rapidly with character level closed fixed (in master) bug 05/17/08
#450 Level feelings broken closed fixed (in master) bug 02/26/08
#452 Min gold not always 200 closed fixed (in master) bug 02/08/08
#453 Normal hard studded leather pseudo-ids as {magical} closed fixed (in master) bug 02/26/08
#456 {tried} inscription in store items closed fixed (in master) bug 05/04/08
#457 Keep the files required to make a debian distribution in SVN closed fixed (in master) dev bug 03/18/08
#459 Potions of Brawn sometimes have bad description, lower strength closed fixed (in master) bug 03/07/08
#460 CLW etc description misleading closed fixed (in master) bug 02/26/08
#481 Char History Screen Incorrect Starting Turn closed fixed (in master) bug 03/19/08
#486 Stop Enter in shops buying items closed fixed (in master) bug 03/21/08
#487 OS X: Complicated 'Open Game' bug closed fixed (in master) bug 03/12/08
#489 DTrap status indicator should be a more visible colour than dark green closed fixed (in master) bug 05/17/08
#490 !CCW too rare closed fixed (in master) bug 02/26/08
#491 Inventory should be the default display when selling or dropping regardless of previous screen used closed fixed (in master) bug 05/21/08
#492 !*!*!* only prompts once on an inscription closed fixed (in master) bug 02/26/08
#494 Some typos closed fixed (in master) bug 03/17/08
#495 Not all effects are handled closed fixed (in master) bug 03/12/08
#498 Average damage not correct for items in pack [Was: Number of blows not always correct] closed fixed (in master) bug 01/06/09
#499 Many wrong effect descriptions closed fixed (in master) bug 03/07/08
#500 Some of the help files have CR+LF and some have only LF closed fixed (in master) bug 05/17/08
#501 Add method of death to the character dump. closed fixed (in master) change 12/24/08
#504 Compiler warnings (MacOS, r754) closed fixed (in master) change 03/13/08
#505 OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts closed fixed (in master) bug 06/28/08
#507 ./configure doesn't seem to detect the lack of ncurses development libraries closed fixed (in master) bug 03/12/08
#508 MacOS: main-x11.c uses #define rather than typedef to define uint closed fixed (in master) bug 04/27/08
#511 OS X: Problem "Hiding" Angband closed fixed (in master) bug 07/04/08
#512 Make browsing the knowledge screen easier closed fixed (in master) bug 05/17/08
#515 Disallow debug chars on the high score list closed fixed (in master) bug 05/17/08
#517 Make money depth and value less hard-coded closed wontfix bug 05/11/08
#520 Pref files seem not to be being saved properly closed fixed (in master) dev bug 05/17/08
#522 Reconsider the three-potion system closed fixed (in master) dev bug 05/16/08
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions closed fixed (in master) dev bug 03/21/08
#528 Nearby objects should be listed in the monster list, a la Sangband closed fixed (in master) dev change 12/24/08
#535 Mages should always have mana available closed fixed (in master) bug 05/17/08
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn closed fixed (in master) bug 12/24/08
#537 ARROW_* attacks should not always hit closed fixed (in master) dev bug 05/17/08
#540 Fix up Narya et al. closed fixed (in master) dev bug 05/16/08
#543 Sort out balance after changes to bow damage closed fixed (in master) bug 05/17/08
#544 Show coloured dot at edge of dtrap areas broken at map edge closed fixed (in master) dev bug 03/21/08
#545 Add "Open Recent" support for the Mac OS X port closed fixed (in master) change 04/28/08
#546 Allow Enter to work on options menu closed fixed (in master) bug 05/17/08
#548 OS X port should remember the "antialias" setting in the menus closed fixed (in master) bug 03/31/08
#549 OS X port should reorganise the Windows menu closed fixed (in master) change 04/28/08
#550 Show all monsters when using '[' closed fixed (in master) change 11/23/08
#552 Highscores busted closed fixed (in master) dev bug takkaria 06/28/08
#554 Failure rate display for spells is wrong closed invalid dev bug 05/17/08
#560 Limit char dumps to 80 characters wide closed fixed (in master) bug 12/24/08
#566 Minor display update issue in point-based chargen closed fixed (in master) dev bug 04/28/08
#567 MacOS: new application icon closed fixed (in master) change 04/20/08
#568 Objects on ground show up in shops closed fixed (in master) bug 04/28/08
#569 Add minimum depths for various traps closed fixed (in master) bug 04/28/08
#570 Minor display issue: 'l'ooking at money on the ground closed fixed (in master) dev bug 01/30/09
#573 Update comments in tables.c to match p_class.txt closed fixed (in master) change 04/28/08
#579 Squelch display issues closed fixed (in master) bug 05/04/08
#583 lib/xtra/graf/mr_att.png is not installed with "make install" closed worksforme dev bug shanoah 05/05/08
#584 There should be an error message if save game cannot be overwritten closed fixed (in master) dev bug 05/18/08
#585 Orc with bad item in 880 closed invalid dev bug 12/23/08
#588 Add player vulnerabilities closed fixed (in master) dev bug 05/16/08
#590 Dragon scale mails' activation times are truncated closed fixed (in master) bug 10/01/08
#596 Monster recall: make XP and native depth obvious closed fixed (in master) bug 05/16/08
#602 r907: broken graphics closed fixed (in master) bug 06/28/08
#603 r907: birth items incorrect closed fixed (in master) bug 05/18/08
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet closed fixed (in master) bug 01/07/09
#605 r907: weapons should pick up brands from rings closed fixed (in master) bug 01/07/09
#607 Rings of Escaping should impair spellcasting and ranged attacks closed fixed (in master) bug 01/07/09
#608 Object knowledge causes assertion to fail closed fixed (in master) dev bug 06/02/08
#609 Invisible traps can be shown via "change visuals" closed fixed (in master) dev bug 12/24/08
#610 No room to pick up gold closed fixed (in master) bug 01/23/10
#611 No object ("scroll", "enchant armor") closed fixed (in master) dev bug 06/03/08
#612 Cursed weapons show incorrect damage closed fixed (in master) dev bug mikon 07/01/08
#621 Mushrooms of resist confusion are not obvious closed fixed (in master) dev bug 09/23/08
#622 Un-identified Item's Special Powers are visible in Your Home. closed fixed (in master) dev bug 09/23/08
#624 Fear problems. closed fixed (in master) dev bug 01/07/09
#626 Adamantite pieces cannot be picked up when Inventory is full. closed fixed (in master) dev bug 01/09/09
#628 minor tweak needed in torch info (3.0.9b) closed fixed (in master) 3.0.9b bug 11/14/08
#629 Acid Immunity doesn't prevent Acid Damage. closed fixed (in master) dev bug 01/21/09
#630 Knowledge screens ('~') not available in-store closed fixed (in master) bug 10/02/08
#633 Mushrooms of Clear Mind don't get IDed closed fixed (in master) bug 09/23/08
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