{6} All Tickets By Milestone (Including closed) (2090 matches)

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Results (601 - 700 of 2090)

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3.1.1 beta (21 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#886 repeat command ignores prompts closed fixed (in master) bug 01/23/10
#889 Wielding firestar causes it to prompt for a direction. closed fixed (in master) bug 07/24/10
#890 Prevent generation of 'damaged' items in stores closed fixed (in master) bug magnate 07/04/09
#892 new-id: wands and staffs ID'd without ID or use (but rods aren't) closed fixed (in master) bug 07/11/09
#893 Pickup fails when hitpoints low closed fixed (in master) bug d_m 07/18/09
#894 new-id: object/identify.c needs a thorough commenting closed fixed (in master) change 07/25/09
#895 new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that the special artifacts have correct names closed fixed (in master) task 07/25/09
#896 new-id: remove artifact_type::cur_num and ::max_num fields closed fixed (in master) change 07/25/09
#897 new-id: remove TR2_ACTIVATE closed fixed (in master) change 07/25/09
#898 new-id: come up with a good savefile compat story closed fixed (in master) change 07/25/09
#899 new-id: =Teleportation's flavour is identified but teleport flag not known closed fixed (in master) bug 07/25/09
#900 new-id: messages on ID should be consistent and coherent closed fixed (in master) change 07/25/09
#901 new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection display closed fixed (in master) bug 07/25/09
#902 new-id: =RCold sold, un-ID'd, for 25000AU closed fixed (in master) bug 07/25/09
#903 new-id: Buying stuff from stores doesn't always make it fully known closed fixed (in master) bug 07/25/09
#904 new-id: known_flags need updating globally on ID closed fixed (in master) bug 07/25/09
#907 Changing starting gold/eq birth option messes up w/ previous character closed fixed (in master) bug 07/25/09
#908 Repeat last command when firing and previous target died fires at oneself (no prompt) closed fixed (in master) bug ajps 07/25/09
#909 Character screen doesn't update correctly while you are in shop or home closed fixed (in master) bug 07/25/09
#910 /lib/help has the wrong Makefile closed invalid bug 07/25/09
#912 creeping coins dropping invisible gold closed fixed (in master) bug d_m 07/20/09

3.1.2 beta (79 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#23 256 colour support Main game closed fixed (in master) change normal andrewdoull 12/20/09
#34 Add the quiver Main game closed fixed (in master) change normal d_m 01/23/10
#40 Add autopackage files for Linux Main game closed fixed (in master) change normal magnate 01/13/10
#43 Move random name lists into an external file Main game closed fixed (in master) task normal magnate 09/05/09
#46 Create missing directories on startup Main game closed fixed (in master) change normal d_m 11/18/09
#134 Comply with the FHS for multi-user installations Main game closed fixed (in master) bug normal magnate 01/23/10
#225 Dungeon levels too big closed fixed (in master) bug 10/06/09
#229 Empty wands/staffs sold to stores should be recharged closed fixed (in master) bug MarbleDice 12/17/09
#288 General store too restrictive in buying habits. closed fixed (in master) bug MarbleDice 12/22/09
#294 Dummy object recall issues closed fixed (in master) bug magnate 01/23/10
#368 main-gcu should support dynamic resizing closed fixed (in master) bug 01/23/10
#374 Add "closest valid target" action when targetting closed fixed (in master) bug 01/23/10
#419 Wands and rods should scale damage in proportion with user's magic device skill closed fixed (in master) change magnate 12/13/09
#483 Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) closed fixed (in master) bug magnate 12/05/09
#526 Purge some artifacts closed fixed (in master) dev change magnate 11/13/09
#532 Monster recall should make better use of colour closed fixed (in master) dev bug 11/07/09
#533 Chart the mana-vs.-damage distribution for mages and priests closed fixed (in master) task 12/18/10
#541 Monster recall needs better vulnerablity display closed fixed (in master) dev bug MarbleDice 12/17/09
#641 Morgoth arts messed up closed fixed (in master) bug takkaria 01/15/10
#697 There should be an autotarget nearest monster command closed fixed (in master) change d_m 12/04/09
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details closed fixed (in master) bug MarbleDice 11/15/09
#715 Use a better algorithm for magic devices fail rate closed fixed (in master) bug magnate 12/05/09
#732 Add {unseen} indicators for unaware flavours in stores closed fixed (in master) bug 12/30/09
#743 Add damage estimates for monster spells and spell-like abilities closed fixed (in master) change magnate 11/07/09
#771 Make object_desc() make better use of bitflags closed fixed (in master) task 11/08/09
#782 Launchers of power should always give a chunky damage bonus closed fixed (in master) bug MarbleDice 12/17/09
#783 Make paralyse somewhat less deadly closed fixed (in master) bug 01/23/10
#796 NumPad does not work properly when using PuTTY (main-gcu) closed fixed (in master) bug 08/19/09
#816 Random teleport and stores closed fixed (in master) bug 11/06/09
#831 Rewrite or remove self_knowledge() closed fixed (in master) bug magnate 08/23/09
#861 Sell list prices in shops. closed fixed (in master) change MarbleDice 12/17/09
#871 / misidentifies ' as Angel closed invalid bug 09/23/09
#884 Turn used when using wand/staff with no charges. closed fixed (in master) bug MarbleDice 11/24/09
#906 Fix main-gtk compiler warnings closed fixed (in master) bug 09/05/09
#911 Monster list needs a go-through closed duplicate change 07/26/09
#915 "The x pushes past y" messages should only happen when those monsters are in LOS closed fixed (in master) bug 08/19/09
#918 Warn the player when their attack does no damage closed fixed (in master) change 07/28/09
#920 Make permarock a different colour to granite closed fixed (in master) change 07/28/09
#921 Torches only restocked in general store as quantity 1 closed fixed (in master) bug magnate 07/28/09
#922 Add "with +str/+dex you will get an extra blow" to object description screens closed fixed (in master) change magnate 11/14/09
#923 Add option to notify player on recharge of any items w/o inscribing !! closed fixed (in master) change 07/28/09
#924 Accessibility: add location informatoin when 'l'ooking closed fixed (in master) change 11/21/09
#926 Mention artifact activations in character dumps closed fixed (in master) bug magnate 08/23/09
#927 Change look/target command output closed fixed (in master) change 11/21/09
#928 I can't attack while afraid, but mobs won't attack either. closed invalid bug 07/29/09
#929 "I"nspect leaks info the player hasn't learned yet closed fixed (in master) bug magnate 11/06/09
#930 Shops pay full price for unIDd items closed fixed (in master) bug 08/02/09
#932 Possible infinite loop bug closed fixed (in master) bug 09/03/09
#933 auto-identify doesn't update AC closed fixed (in master) bug 11/20/09
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects closed fixed (in master) bug MarbleDice 11/15/09
#935 Character screen flag display crash closed fixed (in master) bug 08/05/09
#937 Quality squelching levels overflow from box on quality squelch screen closed fixed (in master) bug MarbleDice 11/22/09
#939 Should color*255 be color*257? closed fixed (in master) bug 01/17/10
#940 Investigate reports of macros/keymaps not restoring properly closed fixed (in master) bug 08/19/09
#941 merge priest dStairs & dTraps spells closed fixed (in master) change 08/06/09
#943 Wand of teleport other has wrong symbol. closed fixed (in master) bug 09/06/09
#945 Scrolls of Darkness don't ID rDark. closed fixed (in master) bug 12/05/09
#948 Corrupted messages when droping in the home closed fixed (in master) bug 11/10/09
#949 ACS_BULLET doesn't work on the linux console closed fixed (in master) bug 07/24/10
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES closed wontfix bug magnate 11/07/09
#954 Ring of Damage display. closed fixed (in master) change MarbleDice 12/17/09
#955 Smeagol should have HURT_LITE closed fixed (in master) change 09/01/09
#956 printf formatting issues in dumps closed fixed (in master) bug d_m 07/24/10
#957 Display effect durations in player turns closed wontfix change magnate 11/08/09
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off closed wontfix bug magnate 11/07/09
#961 Remove raw file support closed fixed (in master) change 11/18/09
#965 Importing savefile from previous version screws up objects in home closed wontfix bug 01/23/10
#967 Some artifacts not placed into history when found/ID'd closed duplicate bug 11/22/09
#969 Bug in get_new_attr: always returns first element of array closed fixed (in master) bug 09/23/09
#970 Wrong check when tracking a dead monster in monster_health_attr() closed fixed (in master) bug 07/24/10
#972 description of itens in store closed fixed (in master) bug 01/23/10
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#975 Potion of Dragon Breath can destroy itself and cause double-delete closed fixed (in master) bug 10/28/09
#976 Artifact recall via knowledge menu should use known_flags closed fixed (in master) bug magnate 11/08/09
#977 Garbage in message recall window when dropping items in home closed duplicate bug 11/10/09
#978 Squelched unknown flavours show up in object knowledge menu closed fixed (in master) bug 11/05/09
#980 Having nothing to ID, or cancelling use of ID, should not take a turn closed fixed (in master) bug MarbleDice 11/26/09
#981 Problems with randart light source activations closed invalid bug magnate 11/07/09
#982 Extra dice should not be displayed from afar closed fixed (in master) change MarbleDice 12/17/09
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