{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (1301 - 1400 of 2134)

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3.5.0 (54 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#847 After killing Morgoth, staircase can appear in wall closed fixed (in master) bug d_m 07/31/13
#197 Clicking to refocus window should ignore that click closed wontfix bug normal 07/31/13
#121 Inventory listings should respond to the term size they are in Main game closed fixed (in master) bug normal 07/31/13
#758 Pref file loading bug closed worksforme bug 07/31/13
#1738 Grammar: "the Cutpurse picks up X" closed fixed (in master) bug 07/31/13
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase closed fixed (in master) bug 07/31/13
#1731 Grammar problem: "Your Bolts of Lightning crackles!" closed fixed (in master) bug 07/31/13
#1692 Death mold has both fire vulnerability and fire resistance closed fixed (in master) bug 07/31/13
#1601 monster.txt and poison resistance closed fixed (in master) bug GabeCunningham 07/31/13
#1701 OS X release cleanup closed fixed (in master) bug myshkin 07/31/13
#880 Dead keys do not work in OS X port closed fixed (in master) bug 07/31/13
#1743 Cocoa port doesn't support window resizing closed fixed (in master) bug myshkin 07/26/13
#1757 Patch received via email; fixes mon-init closed fixed (in master) bug 07/26/13
#1747 Closed/locked/jammed doors inconsistencies closed invalid bug 06/27/13
#887 Windows "open" and "new" hotkeys closed fixed (in master) bug takkaria 05/18/13
#296 Shutdown bug on Windows closed fixed (in master) bug 05/18/13
#1018 Cursed ammo doesn't make sense closed fixed (in master) bug d_m 04/27/13
#1741 Assign graphics to new foods closed fixed (in master) bug 04/25/13
#768 FOV code is hideous closed fixed (in master) bug 04/12/13
#1580 Elemental physical monster attacks should do damage regardless of immune status closed fixed (in master) bug magnate 04/12/13
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. closed fixed (in master) bug 04/07/13
#1716 Borg tends to use a spell to light up fully lit rooms closed fixed (in master) bug 04/05/13
#1653 OS X build of tests prints ld warnings closed fixed (in master) bug myshkin 04/05/13
#1676 Article handling typo in object_desc closed fixed (in master) bug 04/05/13
#1677 Change alloc_prob to u16b closed fixed (in master) bug 04/05/13
#1699 autosave disabled because of allow_borg closed fixed (in master) bug 04/05/13
#1501 Sort out toggling of options closed fixed (in master) bug 04/05/13
#1500 Check article handling in messages closed fixed (in master) bug 04/05/13
#1647 Borg can't handle rubble closed fixed (in master) bug 04/05/13
#1705 Birth UI: Stats and are inconsistent with skills closed fixed (in master) bug 04/05/13
#1711 melee2.c - capitalization closed fixed (in master) bug 04/05/13
#1709 OS X: Font selection crash closed fixed (in master) bug myshkin 11/21/12
#1708 Simple typo in p_race.txt comments closed fixed (in master) bug myshkin 11/21/12
#1690 Typo in "freeze and shatter" closed fixed (in master) bug myshkin 11/21/12
#119 Flicker of a direction prompt from 3.0.5 Interface closed worksforme bug normal takkaria 06/15/12
#1664 Cocoa port subwindows unclosable closed fixed (in master) change myshkin 07/31/13
#506 MacOS: Keep SVN Angband from interfering with other versions closed fixed (in master) change myshkin 07/31/13
#1492 Add more ESCORT / FRIEND improvements closed fixed (in master) change fizzix 05/19/13
#1742 Remove Charisma from the game closed fixed (in master) change 05/12/13
#1073 Make Char dumps include more information closed fixed (in master) change 04/27/13
#1297 Remove maximize mode closed fixed (in master) change 04/27/13
#860 Simplify Commands T, t, and X (macro) closed fixed (in master) change 04/23/13
#576 Item flavours file needs a better format closed fixed (in master) change 04/12/13
#615 What is the point of Priest melee-branding spells? closed fixed (in v4) change 04/12/13
#11 Help changes Main game closed wontfix change normal 04/08/13
#12 Distribute helpfiles as HTML, PDF Main game closed fixed (in master) change normal myshkin 04/08/13
#434 Rearrange stores closed fixed (in master) change 04/07/13
#1220 Improve the -u switch closed fixed (in master) change 04/07/13
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) closed fixed (in master) change 04/07/13
#1707 Refactor get_obj_num_by_kind closed fixed (in master) change takkaria 04/05/13
#1706 Refactor messy monster energy calculation closed fixed (in master) change 04/05/13
#1539 Remove warnings from all compiler platforms closed fixed (in master) task 04/12/13
#147 Fix the "vinfo_type" hack in cave.c Main game closed fixed (in master) task normal elly 04/07/13
#226 More clearly distinguish multi-user and POSIX/Unix systems closed fixed (in master) task 04/07/13

3.5.1 (15 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1753 Inscribing items in the quiver causes a crash closed worksforme bug 12/31/14
#1813 Walls lighting is broken under gcu closed fixed (in master) bug 12/28/14
#1802 Downstairs on dl99 w/o killing Sauron closed fixed (in master) bug 12/28/14
#1824 Incorrect message when looking at character equipment with empty inventory closed fixed (in master) bug 11/17/14
#1831 autoconf needs to check for rst2latex as well closed fixed (in master) bug noz 11/03/14
#1810 ./configure should check for rst2html closed fixed (in master) bug 11/03/14
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic closed fixed (in master) bug 11/03/14
#1819 Double object feeling closed fixed (in master) bug 11/01/14
#1820 Quiver items misdisplayed as floor items in ID messages closed fixed (in master) bug 11/01/14
#1811 Dropping artifacts causes crashes. closed fixed (in master) bug takkaria 11/01/14
#1815 Character history display has the same turn count every turn closed fixed (in master) bug 10/29/14
#1818 Examining fails after a lack of item to identify closed fixed (in master) bug 10/29/14
#1826 GCU port wall display is behaving strangely. closed duplicate bug 10/26/14
#1774 ./configure should refuse to build game with no frontends closed fixed (in master) bug 10/26/14
#1825 Turn count bug (player history) closed duplicate bug 10/22/14

3.5.2 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1834 Inventory items damaged by acid can have negative net AC closed wontfix bug 10/26/15

4.0 (30 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1913 Tile problems closed fixed (in master) bug 04/14/16
#1966 Map window issues closed fixed (in master) bug molybdenum 04/10/16
#1963 Screen redraw closed fixed (in master) bug 04/10/16
#1965 Double labels closed fixed (in master) bug 02/05/16
#1968 Spell browser not wiped closed worksforme bug 02/05/16
#1969 Remove 'B'ash from help closed fixed (in master) bug 02/05/16
#1967 Flicker with center_player closed fixed (in master) bug 02/04/16
#1947 Sound broken on (at least) Windows closed fixed (in master) bug 02/01/16
#1945 Game slowdown closed fixed (in master) bug 01/24/16
#1961 Al fresco shopping closed fixed (in master) bug 01/23/16
#1962 Info formatting closed fixed (in master) bug 01/23/16
#1960 Ignored chests closed fixed (in master) bug 01/23/16
#1959 Crash on targeting lava at town edge closed fixed (in master) bug 01/22/16
#1915 Bad message order closed fixed (in master) bug 01/22/16
#1952 Inventory header too long closed fixed (in master) bug 10/21/15
#1957 Too many monsters in pain messages closed fixed (in master) bug 10/20/15
#1867 Pickup doesn't give a choice closed fixed (in master) bug 10/18/15
#1950 Auto-ignore interferes with detection closed fixed (in master) bug 10/17/15
#1953 Quiver menu hangs closed fixed (in master) bug 10/11/15
#1872 Effects not ID'd on hitting walls closed fixed (in master) bug 10/10/15
#1956 Deep Descent from town not working closed fixed (in master) bug 09/27/15
#1955 Artifacts not appearing closed fixed (in master) bug 09/26/15
#1828 Manually targeting a square should target any target_able monster closed wontfix bug 08/16/15
#1946 Can't target a grid with a monster on it closed fixed (in master) bug 08/16/15
#1944 Weapon in backpack damaged by fire closed invalid bug 08/16/15
#1943 Permanent and temporary resistances not stacking closed fixed (in master) bug 08/15/15
#1942 Attacks learnt by probing not saved closed fixed (in master) bug 08/07/15
#1936 Artifacts finds not showing up in history closed fixed (in master) bug 08/07/15
#1941 Cheat death doesn't closed fixed (in master) bug 07/20/15
#1876 Bonus weirdness on wield and take off closed fixed (in master) bug 06/26/15
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