{6} All Tickets By Milestone (Including closed) (2129 matches)

A more complex example to show how to make advanced reports.

Results (1701 - 1800 of 2129)

Future (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#574 Enable the good bits of adult_ai_smart without the brokenness assigned change takkaria 07/26/13
#575 Steal more Un rod/wand/staff flavours new change 04/27/13
#586 Allow restriction of auto pickup to consumables confirmed change 04/27/13
#600 Improve monster drop functionality confirmed change 06/18/11
#618 Using the Mouse to look around. new change 08/30/13
#713 Allow spoilers to be generated with a command-line switch confirmed change 07/26/09
#744 Making the object list more useful assigned change MarbleDice 04/05/13
#753 Work out some better display for the disarming skill on 'C' screen confirmed change 06/18/11
#756 More flexible windowing in the gcu-port new change 04/27/13
#780 Experiment with mana allocation & regen confirmed change 04/05/13
#850 Look at making use-by-ID of consumables even more viable confirmed change 04/27/13
#857 ^t, !*, !d, !g, and \s new change 07/26/09
#858 Insribing objects Max=# confirmed change 04/05/13
#879 Search the home assigned change magnate 07/10/12
#916 Curses: Aggravate should aggravate less confirmed change 05/31/19
#925 Accessibility: add a directional look command confirmed change 04/27/13
#1030 Better save location and output for char dump confirmed change 04/14/13
#1100 Tell the player where character dumps get saved to confirmed change takkaria 12/21/10
#1118 Use a more accurate distance function reopened change d_m 07/24/10
#1120 Clean up squelch messages confirmed change MarbleDice 02/19/10
#1162 Press a key to make @ flash briefly new change 06/23/10
#1175 Stack items when dropping new change 04/27/13
#1182 Changes to regen new change 07/29/10
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed change d_m 04/27/13
#1255 Allow squelching from look command new change 06/01/11
#1259 Allow access to birth options from quickstart screen confirmed change 12/19/10
#1268 Switch to ttf fonts in SDL port confirmed change 04/27/13
#1273 Squelch menu and knowledge menu show different objects at start of game assigned change myshkin 04/27/13
#1276 Make status effects more interesting confirmed change 09/22/11
#1283 Move to C99 types pending change elly 04/07/13
#1286 SDL: better font selection new change 12/26/10
#1288 Remove cheat options, move them to wizard mode confirmed change takkaria 06/04/11
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change 10/13/11
#1296 Remove 'b'rowse command confirmed change 03/12/12
#1317 Remove hard-coded dependence on monster display characters new change 02/07/15
#1328 Rewrite target.c so it's less hideous confirmed change 04/24/11
#1354 avoid save when purposefully set off traps confirmed change 03/09/11
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build assigned change myshkin 04/27/13
#1386 Sort brands by damage confirmed change magnate 04/01/11
#1410 Smooth-scrolling tiles new change 04/21/11
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters assigned change magnate 05/09/11
#1448 Allow specification of seed_randart new change 05/24/11
#1449 Throwing should not ID-by-use for non-throwing items confirmed change 05/28/11
#1457 Improve the run command confirmed change d_m 04/27/13
#1459 Rework Banishment confirmed change 06/13/11
#1476 Improve stats collection for items assigned change myshkin 04/27/13
#1477 Allow min pval in object.txt confirmed change 02/07/15
#1483 Make chests more interesting new change 06/29/11
#1503 Finish visual editing UI confirmed change 09/22/11
#1504 Tidy up lighting code assigned change takkaria 04/27/13
#1509 Save entire message history new change 08/06/11
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change 04/27/13
#1549 OSX support for double-height tiles assigned change myshkin 12/29/11
#1550 Socket system assigned change magnate 10/13/11
#1555 Use new character glyphs new change 11/03/11
#1564 Add libtermkey to the GCU port new change d_m 10/17/15
#1693 Playable (full) troll race new change 04/05/13
#1700 New playable race: Pixie new change 04/05/13
#1714 Accidental Earthquakes aren't fun new change 10/17/15
#1720 The player race "Dunadan" ought to have an accented "u". new change 04/02/13
#1721 Graphical touches to add to the ASCII interface new change 04/03/13
#1745 Add passive LOS searching new change 07/26/13
#1749 Make caverns have a better risk:reward ratio new change d_m 07/26/13
#1784 Add prompt_direction option back for Timo new change 09/17/13
#1805 More intelligent starting kit for birth_no_recall characters new change 10/17/15
#1814 Get rid of z-virt new change 01/06/14
#1836 Restoring "highlight player with cursor" would improve accessibility new change 10/17/15
#2104 Flicker on shapechange new change 06/28/19
#843 Redesign character sheet closed fixed (in master) change 06/11/19
#1768 Sync across 3.5's borg changes with APW's 3.4.1 closed wontfix change takkaria 05/13/17
#1964 Hotkeys for OS X terms closed fixed (in master) change 03/15/16
#1424 Various issues with plural handling closed fixed (in master) change myshkin 07/11/15
#1314 Mushrooms should be their own tval closed fixed (in master) change 07/11/15
#1049 Pref files should use names of monsters/items closed fixed (in master) change 07/11/15
#1324 Add help files for editing monster.txt etc. closed fixed (in master) change GabeCunningham 07/10/15
#106 Make graphics, sound options in-game options Main game closed fixed (in master) change normal 02/07/15
#35 Allow selection of character hair/eye colour and character background Main game closed fixed (in master) change normal 02/07/15
#997 Monster list should use columns and display direction closed fixed (in master) change MarbleDice 01/09/14
#1285 Better make system closed wontfix change 04/05/13
#859 Batch Reading of Scrolls closed wontfix change 04/05/13
#398 Enhance the Gtk2 port closed wontfix change shanoah 04/05/13
#57 Do spells with edit files (like UnAngband) Main game closed wontfix change normal 04/05/13
#42 Make all terminal access/printing functions use (y, x) co-ordinates Main game new task normal 05/21/11
#64 Add reference counting for inscriptions Main game new task low 07/26/09
#66 "Panic saves" shouldn't overwrite normal savefiles Main game new task normal 07/26/13
#97 Outstanding menus to fix Main game assigned Dev task normal takkaria 07/26/13
#138 Game should be re-entrant Main game confirmed task normal 06/01/11
#340 Add tests and documentation for z-msg confirmed task takkaria 04/14/11
#377 Too many hacks? assigned task elly 04/07/13
#524 Avoid using atexit() confirmed dev task 11/21/10
#674 Use binary search instead of iteration in alloc tables confirmed task 04/05/13
#769 Assertions assigned task elly 02/07/15
#776 Collect statistics on dungeon generation assigned task d_m 07/26/13
#807 Savefile: remove excess null-bytes confirmed task 12/18/10
#876 Check for format-string based security holes confirmed task ajps 07/26/09
#1114 Use Sparkle for automatic game updates on OS X new task 06/04/11
#1134 Update spoilers and angband-doc package confirmed task magnate 11/01/12
#1202 Sensible array for artifact creation new task elly 11/14/10
#1287 Check up on licences of fonts confirmed task takkaria 02/07/15
#1303 Create savefile loader testsuite confirmed task 01/02/11
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