{6} All Tickets By Milestone (Including closed) (2091 matches)

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3.1.2 beta (60 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off closed wontfix bug magnate 11/07/09
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES closed wontfix bug magnate 11/07/09
#981 Problems with randart light source activations closed invalid bug magnate 11/07/09
#532 Monster recall should make better use of colour closed fixed (in master) dev bug 11/07/09
#929 "I"nspect leaks info the player hasn't learned yet closed fixed (in master) bug magnate 11/06/09
#816 Random teleport and stores closed fixed (in master) bug 11/06/09
#978 Squelched unknown flavours show up in object knowledge menu closed fixed (in master) bug 11/05/09
#975 Potion of Dragon Breath can destroy itself and cause double-delete closed fixed (in master) bug 10/28/09
#225 Dungeon levels too big closed fixed (in master) bug 10/06/09
#871 / misidentifies ' as Angel closed invalid bug 09/23/09
#969 Bug in get_new_attr: always returns first element of array closed fixed (in master) bug 09/23/09
#943 Wand of teleport other has wrong symbol. closed fixed (in master) bug 09/06/09
#906 Fix main-gtk compiler warnings closed fixed (in master) bug 09/05/09
#932 Possible infinite loop bug closed fixed (in master) bug 09/03/09
#926 Mention artifact activations in character dumps closed fixed (in master) bug magnate 08/23/09
#831 Rewrite or remove self_knowledge() closed fixed (in master) bug magnate 08/23/09
#915 "The x pushes past y" messages should only happen when those monsters are in LOS closed fixed (in master) bug 08/19/09
#796 NumPad does not work properly when using PuTTY (main-gcu) closed fixed (in master) bug 08/19/09
#940 Investigate reports of macros/keymaps not restoring properly closed fixed (in master) bug 08/19/09
#935 Character screen flag display crash closed fixed (in master) bug 08/05/09
#930 Shops pay full price for unIDd items closed fixed (in master) bug 08/02/09
#928 I can't attack while afraid, but mobs won't attack either. closed invalid bug 07/29/09
#921 Torches only restocked in general store as quantity 1 closed fixed (in master) bug magnate 07/28/09
#34 Add the quiver Main game closed fixed (in master) change normal d_m 01/23/10
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#1052 Picking up an artifact should mark it as {special} closed fixed (in master) change takkaria 01/22/10
#40 Add autopackage files for Linux Main game closed fixed (in master) change normal magnate 01/13/10
#1070 Auto-repeat the search command closed fixed (in master) change MarbleDice 01/05/10
#23 256 colour support Main game closed fixed (in master) change normal andrewdoull 12/20/09
#1048 Display fail rate instead of weight when aiming, zapping, or using closed fixed (in master) change MarbleDice 12/18/09
#954 Ring of Damage display. closed fixed (in master) change MarbleDice 12/17/09
#861 Sell list prices in shops. closed fixed (in master) change MarbleDice 12/17/09
#982 Extra dice should not be displayed from afar closed fixed (in master) change MarbleDice 12/17/09
#1047 Detect Invisible should detect invisible and normal monsters closed fixed (in master) change MarbleDice 12/15/09
#1032 Add lights to quality squelch menu closed fixed (in master) change magnate 12/13/09
#419 Wands and rods should scale damage in proportion with user's magic device skill closed fixed (in master) change magnate 12/13/09
#1033 Randart activations should be proportional to overall power closed fixed (in master) change magnate 12/09/09
#697 There should be an autotarget nearest monster command closed fixed (in master) change d_m 12/04/09
#1001 Calculate depth and rarity of randarts in proportion with power closed fixed (in master) change magnate 12/02/09
#984 Make artifacts (and egos?) use the alloc_prob system like base objects closed fixed (in master) change magnate 12/01/09
#1007 Decouple curse-breaking from enchanting for enchant X scrolls closed fixed (in master) change d_m 11/28/09
#995 Update references to copyrights and licences closed fixed (in master) change magnate 11/23/09
#927 Change look/target command output closed fixed (in master) change 11/21/09
#924 Accessibility: add location informatoin when 'l'ooking closed fixed (in master) change 11/21/09
#46 Create missing directories on startup Main game closed fixed (in master) change normal d_m 11/18/09
#961 Remove raw file support closed fixed (in master) change 11/18/09
#922 Add "with +str/+dex you will get an extra blow" to object description screens closed fixed (in master) change magnate 11/14/09
#526 Purge some artifacts closed fixed (in master) dev change magnate 11/13/09
#957 Display effect durations in player turns closed wontfix change magnate 11/08/09
#743 Add damage estimates for monster spells and spell-like abilities closed fixed (in master) change magnate 11/07/09
#955 Smeagol should have HURT_LITE closed fixed (in master) change 09/01/09
#941 merge priest dStairs & dTraps spells closed fixed (in master) change 08/06/09
#918 Warn the player when their attack does no damage closed fixed (in master) change 07/28/09
#920 Make permarock a different colour to granite closed fixed (in master) change 07/28/09
#923 Add option to notify player on recharge of any items w/o inscribing !! closed fixed (in master) change 07/28/09
#911 Monster list needs a go-through closed duplicate change 07/26/09
#533 Chart the mana-vs.-damage distribution for mages and priests closed fixed (in master) task 12/18/10
#771 Make object_desc() make better use of bitflags closed fixed (in master) task 11/08/09
#983 Get rid of .raw files and the data/ dir closed fixed (in master) task magnate 11/07/09
#43 Move random name lists into an external file Main game closed fixed (in master) task normal magnate 09/05/09

3.1.2v2 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#284 TMJ tracking bug closed fixed (in master) bug 07/24/10
#1107 Wrong colours reported in gcu port closed fixed (in master) bug 02/13/10
#1105 Saving doesn't work on OS X w/ fresh Angband install closed fixed (in master) bug 02/13/10
#1103 Unarmed attacks do not teach attack plusses closed fixed (in master) bug MarbleDice 02/13/10
#1099 Berserk strength glitch closed fixed (in master) bug MarbleDice 02/13/10
#1029 Make "fire at nearest" command work for rogue key bindings also closed fixed (in master) bug d_m 02/13/10
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo closed fixed (in master) bug d_m 02/13/10
#931 Turn off pricing.log closed fixed (in master) change magnate 02/13/10

3.2.0 (32 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball closed fixed (in master) bug 01/02/11
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" closed fixed (in master) bug 12/25/10
#1274 ? key no longer works in store knowledge screens closed fixed (in master) bug 12/24/10
#1260 p command does not recognise @pX inscriptions closed fixed (in master) bug 12/24/10
#1278 Bigtile: Redraw artifacts on firing/spell effects closed fixed (in master) bug 12/23/10
#232 Solid block characters are invisible under Windows Vista closed fixed (in master) bug 12/22/10
#1275 Inv/equip subwindows do not update after wielding in store closed fixed (in master) bug 12/22/10
#1262 New bigtile modes break macros closed fixed (in master) bug 12/22/10
#1264 Stat loss effect inconsistent closed fixed (in master) bug 12/19/10
#1151 max object level generation not always enforced closed fixed (in master) bug fizzix 12/19/10
#1088 Chests inside chests closed fixed (in master) bug 12/19/10
#268 RISC OS port needs realloc hook closed invalid bug ajps 12/19/10
#1258 segfault under GTK on Gentoo closed fixed (in master) bug d_m 12/18/10
#436 RiscOS Gravity Hound Bug closed invalid bug 12/18/10
#1254 Game crashes when examining an artifact closed fixed (in master) bug d_m 12/18/10
#558 Vaults don't have good objects closed fixed (in master) bug 12/18/10
#1159 Problems with html screendumps closed wontfix bug 12/18/10
#1196 problems parsing after HTML dump closed fixed (in master) bug 12/18/10
#1257 Options submenus have text artifacts after using context-sensitive help closed fixed (in master) bug 12/18/10
#1117 Error parsing users prf closed fixed (in master) bug 12/18/10
#1110 Selling issues in shops with use-by-ID closed fixed (in master) bug 12/18/10
#1046 Autopickup treated differently for player turns cf. game turns closed invalid bug 12/18/10
#973 Wildcard (*) in stores accepts anykey closed wontfix bug 12/18/10
#944 1599: racial attributes not shown in character window closed worksforme bug 12/18/10
#873 auto-inscription prevents stacking of arrows closed fixed (in master) bug 12/18/10
#817 Subwindows are completely blank closed worksforme bug 12/18/10
#339 Squelch help missing, and no rogue-key closed fixed (in master) bug 12/18/10
#1256 New savefile chars start with 0 gold closed fixed (in master) bug 12/18/10
#1219 Preference loading fails closed fixed (in master) bug takkaria 12/16/10
#1253 Weared artifacts vulnerable to acid closed fixed (in master) bug 12/13/10
#1248 New bigtile modes screw up spell display closed fixed (in master) bug 12/11/10
#1246 Knowledge browser: "Creatures slain" at top of screen, not bottom closed fixed (in master) bug 12/11/10
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