{6} All Tickets By Milestone (Including closed) (2086 matches)

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3.2.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1242 Rework additional STR/DEX display in weapon info closed worksforme bug magnate 12/11/10
#1251 "You have trouble wielding such a heavy weapon" on new game closed fixed (in master) bug 12/11/10
#1249 Lost artifacts don't display combat mods in knowledge menu closed fixed (in master) bug 12/11/10
#1243 Fire command defaults to inventory not equipment closed fixed (in master) bug 12/11/10
#1238 Multiple ammo slots in general store closed fixed (in master) bug 12/07/10
#1178 Monster light comes through walls closed fixed (in master) bug d_m 12/07/10
#865 The Trident of Ulmo (and other weapons) does not fit on the object info screen closed fixed (in master) bug takkaria 12/07/10
#1241 regression: Feature symbols no longer displayed in knowledge menu closed fixed (in master) bug 12/05/10
#1137 graphic glitch while running closed worksforme bug 12/05/10
#1240 GTK always loads with tiles closed fixed (in master) bug 12/05/10
#1228 Code cleanup: o_ptr->pval still used for rods in some places closed fixed (in master) bug magnate 12/05/10
#1234 Failure to save a completely new character in GTK closed fixed (in master) bug 12/05/10
#1223 Interact with visuals has lost editing possibility closed fixed (in master) bug 12/04/10
#1236 Buying things moves cursor to top closed fixed (in master) bug 12/04/10
#1203 Repeated messages in shops closed fixed (in master) bug takkaria 12/04/10
#1211 wizmode: artifact creation by name no longer works closed fixed (in master) bug 12/03/10
#862 Inventory commands ignore inscriptions when used in stores closed fixed (in master) bug 11/30/10
#1230 Examine view sometimes messed up closed fixed (in master) bug 11/29/10
#1229 Char dump missing history closed fixed (in master) bug 11/29/10
#1225 Gold Remaining often fails to show up in stores closed fixed (in master) bug noz 11/29/10
#1227 Staffs not stacking closed fixed (in master) bug magnate 11/28/10
#1174 Targeting anomalies with x7 launchers closed fixed (in master) bug 11/27/10
#1158 Message bug: Bad count when dropping from stacks? closed worksforme bug 11/27/10
#1141 Unable to leave shop after selling closed worksforme bug 11/27/10
#1057 Crash when running into space adjacent to dungeon edge closed worksforme bug 11/27/10
#936 Pseudo-ID triggers on already-known items closed worksforme bug 11/27/10
#832 Morgoth crash closed worksforme bug 11/27/10
#1224 Fix randart gen chances closed fixed (in master) bug magnate 11/27/10
#1212 Too many confirmations by {!x} inscriptions closed fixed (in master) bug takkaria 11/27/10
#1071 Itemlist leaks info closed fixed (in master) bug noz 11/27/10
#979 Object knowledge menus give away artifact flavours closed fixed (in master) bug noz 11/27/10
#938 Non-maximise mode does not work closed fixed (in master) bug 11/27/10
#1222 Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars closed fixed (in master) bug d_m 11/25/10
#1217 Inscriptions not working closed fixed (in master) bug 11/24/10
#1215 Throwing anything crashes game in rc58056f377 closed fixed (in master) bug 11/24/10
#1214 digging and picking locks fails with game asking "what direction" closed fixed (in master) bug 11/24/10
#1213 Player name is not initialized properly closed fixed (in master) bug 11/24/10
#1208 Pval shown for unIDd known rings closed fixed (in master) bug 11/24/10
#1121 SDL bug with 'bool' closed fixed (in master) bug 11/24/10
#998 Windows compiler warnings closed fixed (in master) bug MarbleDice 11/22/10
#1201 Inspecting ammo reveals unknown brands on launchers closed fixed (in master) bug magnate 11/22/10
#1154 Number of blows wrong when examining +blows items closed fixed (in master) bug magnate 11/21/10
#1112 Invisible Kobolds and Cave Bears on OSX closed worksforme bug 11/21/10
#523 Import FA's get_item() and get_spell() menu-ified functions closed duplicate dev bug 11/21/10
#421 z-tests.h missing closed fixed (in master) bug 11/21/10
#1210 New Dwarf Priest can't attack closed fixed (in master) bug 11/21/10
#1209 Games crashes when activating an artifact for probing closed fixed (in master) bug 11/21/10
#1204 Game crashes when trying to access object knowledge menu closed fixed (in master) bug 11/17/10
#1190 squelch_bad accesses knowledge the player does not have closed fixed (in master) bug magnate 11/17/10
#1189 wrong damage info closed fixed (in master) bug magnate 11/17/10
#1186 object_is_jewelry() defined twice in defines.h closed fixed (in master) bug magnate 11/17/10
#1185 [r2040] Unarmed attacks that hit get no message. closed fixed (in master) bug magnate 11/17/10
#1184 Bug (possible) with rating (level feelings) for OOD objects in r2038 closed fixed (in master) bug magnate 11/17/10
#1093 un-ID'd average items stack if there are previously ID'd average items closed wontfix bug 11/02/10
#1195 Blessed diggers are not accepted in the temple closed fixed (in master) bug 10/31/10
#1139 actions menu doesn't work with repeating actions closed fixed (in master) bug 08/04/10
#1160 Store prices go crazy closed fixed (in master) bug 08/02/10
#1169 (#1168) Small bugfix for the message color patch (r1981) closed fixed (in master) bug 07/31/10
#1180 Slay power problems closed fixed (in master) bug magnate 07/25/10
#1138 Cheap potions of *healing* closed fixed (in master) bug 07/24/10
#1142 Full screen takes all resources closed fixed (in master) bug 07/24/10
#1132 Refueling a normal torch with a torch of Brightness closed fixed (in master) bug 07/23/10
#1170 v3.1.2r1981 Small bug with Player History and drained levels. closed fixed (in master) bug 07/23/10
#1177 Weapon damage description can show 2 figures if *slay* and slay are present closed fixed (in master) bug 07/22/10
#1167 Fix preserve off mode closed fixed (in master) bug magnate 07/04/10
#1144 Player not told when timed effect increases closed fixed (in master) bug 06/27/10
#1143 Darkness only works in the dungeon at night closed fixed (in master) bug 06/27/10
#1075 Make -r option work properly again closed fixed (in master) bug magnate 06/27/10
#1152 Slays broken for randarts closed fixed (in master) bug 05/31/10
#1058 Monster move bug on savefile reload closed fixed (in master) bug 05/15/10
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior closed fixed (in master) bug 04/13/10
#759 Number of blows not right on birth screen closed fixed (in master) bug 04/13/10
#1131 Sort out squelch_worthless inconsistencies closed fixed (in master) bug MarbleDice 04/11/10
#1133 Rods marked {tried} on failed zap closed fixed (in master) bug 03/20/10
#1122 Incorrect number indication when item dropped in home closed fixed (in master) bug MarbleDice 03/13/10
#1130 Forgotten spells may still be cast closed fixed (in master) bug MarbleDice 03/10/10
#1129 Modified launcher multipliers not displayed in stores closed fixed (in master) bug MarbleDice 03/10/10
#1125 r1950 .. just moving around, got this error closed fixed (in master) bug MarbleDice 03/03/10
#1123 Monster list incorrectly telling "aware" when a monster is seen closed fixed (in master) bug 02/26/10
#810 Add character templates closed wontfix change magnate 04/05/13
#1166 [patch] Add option to disable <enter> command menu closed wontfix change 03/12/12
#76 Assign graphical tiles to the new monsters and objects Main game closed worksforme change normal takkaria 05/21/11
#891 Display player-turns in dumps closed fixed (in master) change magnate 12/26/10
#1164 Improve the item list closed duplicate change 12/24/10
#1277 Add a "hints and tips" doc to the in-game help closed fixed (in master) change magnate 12/24/10
#1136 Feature Req: Quick option to resize the graphics to match the tileset. closed fixed (in master) change 12/23/10
#779 Modularise the data file parsers closed fixed (in master) change 12/23/10
#1270 Display damager per round rather than per blow closed fixed (in master) change magnate 12/22/10
#1207 Show to-hit chance in monster recall closed fixed (in master) change magnate 12/22/10
#555 Break up visually what happens each "turn" closed fixed (in master) dev change 12/18/10
#563 Add functions to get information on what the player knows from an item closed fixed (in master) change 12/18/10
#355 High Charisma should make monsters more likely to flee from player damage closed wontfix change 12/18/10
#317 Fix overly powerful missile weapons closed fixed (in master) change 12/18/10
#731 No selling option closed fixed (in master) change takkaria 12/05/10
#1092 Look at unique monster colouring again closed fixed (in master) change magnate 11/29/10
#1072 Mage CLW too effective closed fixed (in master) change 11/27/10
#1168 Patch for message color vs 3.1.2r1980 closed fixed (in master) change 11/23/10
#55 Introduce unit testing Main game closed fixed (in master) change normal 11/22/10
#1108 Add no_selling option closed duplicate change 11/21/10
#716 Re-examine rings of cat/dog closed fixed (in master) change 11/21/10
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