{6} All Tickets By Milestone (Including closed) (2090 matches)

A more complex example to show how to make advanced reports.

Results (1501 - 1600 of 2090)

4.1 (50 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#2025 Inconsistent ID behaviour closed fixed (in master) bug 06/10/17
#2023 Randart lantern description closed fixed (in master) bug 06/10/17
#2026 Throwing damage not shown closed fixed (in master) bug 06/10/17
#2013 Ignoring cursed objects treats them as egos closed invalid bug 06/03/17
#1979 Probing inadequate closed fixed (in master) change 06/02/17
#2016 Change default starting stats? closed wontfix change 06/02/17
#2001 Bad description of torches closed fixed (in master) bug 06/02/17
#2004 Bad (charging) label closed fixed (in master) bug 06/02/17
#1983 One Ring ID weirdness closed worksforme bug 06/02/17
#1993 Crashes on creating labyrinth levels closed fixed (in master) bug 05/31/17
#1987 No door into template room closed fixed (in master) bug 05/30/17
#1980 Adjust trap disarming experience closed wontfix change 05/30/17
#1973 coding arithmetic errors closed fixed (in master) bug 05/30/17
#2011 Slay description repetitiveness closed fixed (in master) bug 05/29/17
#2002 Pricing issues closed fixed (in master) bug 05/28/17
#2003 Incorrect description for DSM of Craftsmanship closed fixed (in master) bug 05/27/17
#2008 Resistance grid not showing curse vulnerability info closed fixed (in master) bug 05/26/17
#917 Add new curses: Nullify closed wontfix change 05/20/17
#844 OoD should not destroy cursed items anymore closed fixed (in master) change 05/20/17
#1989 Randarts unbalanced closed fixed (in master) bug 05/20/17
#2007 Remove curse interface closed fixed (in master) bug 05/20/17
#2000 Curse contradictions closed fixed (in master) bug 05/14/17
#1996 Problems with weight and level for special randarts closed fixed (in master) bug 05/14/17
#2005 Randart jewellery names closed fixed (in master) change 05/10/17
#1971 Adjust mushroom effect times closed fixed (in master) change nckmccnnll 04/25/17
#1981 Monster drops in walls closed fixed (in master) bug 04/25/17
#1984 Kill boss, but don't see stairs closed fixed (in master) bug 04/25/17
#1986 Late game too easy closed fixed (in master) bug 04/24/17
#1999 Rings of Searching closed fixed (in master) bug 04/24/17
#1998 Secret doors incorrectly handled closed fixed (in master) bug 04/24/17
#1997 Buffer overrun in monster_flag_table closed fixed (in master) bug 04/24/17
#1995 !Enlightenment giving fuzzy detection closed fixed (in master) bug 04/24/17
#1994 Incorrect hit chance in monster lore closed fixed (in master) bug 04/24/17
#1991 Use of ssize_t closed fixed (in master) bug 04/24/17
#1990 HOLD_LIFE preventing all XP drain closed invalid bug 04/24/17
#1988 Repeated randarts closed fixed (in master) bug 04/23/17
#2009 Lore file from 4.0.5 should be readable closed fixed (in master) bug 04/23/17
#1746 Remove annoying/useless terrain closed fixed (in master) change d_m 04/22/17
#484 Add new curses: cannot-drop curse closed wontfix change 04/22/17
#426 Make traps more interesting closed fixed (in master) change takkaria 04/22/17
#1822 DSM randart activation lost closed fixed (in master) bug 03/07/17
#1982 No dice on starting weapons closed fixed (in master) bug 10/27/16
#1978 Money drops too large? closed invalid bug 10/22/16
#1974 Flicker for dwarves closed fixed (in master) bug 10/22/16
#1817 Random high resists can fail to add anything to ego items closed fixed (in master) bug 10/22/16
#1970 Object and monster list updates closed fixed (in master) bug molybdenum 10/21/16
#1456 Change remove curse to accept a target item closed fixed (in master) change 10/14/16
#1331 Ensure map updates do not give away info closed fixed (in master) change elly 10/14/16
#593 Add new curses: hide the monster health bar closed wontfix change 05/20/17
#592 Add new curses: anchorage closed fixed (in master) change 05/20/17

4.2 (36 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#2078 Help file updates confirmed task 07/13/19
#2094 Careful check of monster movement AI vs 4GAI confirmed task 01/18/19
#2102 Standardise order of lines in data files new task 02/05/19
#2103 Curses: object appears to have a curse when it doesn't new bug 02/09/19
#2105 Make webs consistent new bug 05/28/19
#2111 Tiles for books, new monsters new bug 06/27/19
#2075 Running interrupt not working? closed fixed (in master) bug 07/06/19
#2067 Crash in Command spell closed fixed (in master) bug 07/01/19
#2071 Problems with Rune of Protection closed fixed (in master) bug 06/29/19
#2061 Tiles for passable rubble closed fixed (in master) bug 06/29/19
#2114 Shapechange timing issues closed fixed (in master) bug 06/28/19
#2121 Remove hard-coding of max FEAT_ constant closed fixed (in master) bug 06/22/19
#2076 Recharge too powerful closed wontfix bug 06/22/19
#2106 Recharge giving too many charges closed fixed (in master) bug 06/22/19
#2068 Spell targeting problems closed fixed (in master) bug 06/22/19
#2050 Possible items to remove closed fixed (in master) change 06/06/19
#2073 Blackguard spells closed fixed (in master) change 06/01/19
#2093 Requests for customization of the gamedata files closed fixed (in master) change 06/01/19
#2115 Lantern of shadows closed fixed (in master) bug 05/31/19
#1844 Automatically dig with digger when you dig and you have a digger. closed fixed (in master) change 05/31/19
#1723 ranger magic moaning closed fixed (in master) change 05/29/19
#2074 First cast XP too much closed fixed (in master) bug 05/29/19
#2112 Starting stat allocations for classes closed fixed (in master) task 05/29/19
#1773 Re-enable some of the old smart spellcasting sometimes closed fixed (in master) change 05/28/19
#2091 Different colours for gold in quartz and magma closed fixed (in master) change 05/27/19
#2095 Changes to hunger closed fixed (in master) change 05/27/19
#2101 Make hunger a timed effect closed fixed (in master) task 05/18/19
#2109 Teleport distances are silly closed fixed (in master) bug 03/16/19
#2108 Make lore file more robust closed fixed (in master) bug 02/23/19
#2069 Suggested undead spell for necromancers closed fixed (in master) change 11/11/18
#2072 Junk spellbooks closed fixed (in master) bug 11/09/18
#2066 Bad teleport range closed fixed (in master) bug 11/05/18
#2070 Morgoth has no SPIRIT closed fixed (in master) bug 11/05/18
#1488 Too many actions are possible while confused closed wontfix change myshkin 10/09/18
#746 Replace branding spells and prayers with temporary brand closed fixed (in master) change takkaria 10/09/18
#488 Make monster status changes (confuse/sleep/scare) effective and useful closed fixed (in master) change GabeCunningham 10/09/18

Future (14 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#8 Find-as-you-type monster recall Main game new change normal 07/26/09
#13 Replace current "interactive" help with context help Main game new change normal 04/27/13
#14 Add "tutorial mode" Main game new change normal 04/27/13
#31 Add a "start kit" option (a la Ey) Main game confirmed change normal magnate 12/19/10
#42 Make all terminal access/printing functions use (y, x) co-ordinates Main game new task normal 05/21/11
#53 Allow keyset-agnostic keymaps Main game assigned change normal takkaria 04/27/13
#64 Add reference counting for inscriptions Main game new task low 07/26/09
#66 "Panic saves" shouldn't overwrite normal savefiles Main game new task normal 07/26/13
#67 Throwing potions should cause the potions effect on the target Main game new change normal 12/22/09
#71 A "give me a random, reasonably playable character" button Main game confirmed change low magnate 12/18/10
#73 Unify line of sight and projection paths Main game new change normal 07/26/09
#81 Allow Angband to work on 16-row displays Main game new change normal 04/27/13
#83 Always use numbers for the labels of spellbooks in the inventory Main game new change low 04/05/13
#183 Full mouse playability new change normal 04/27/13
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