{6} All Tickets By Milestone (Including closed) (2086 matches)

A more complex example to show how to make advanced reports.

Results (301 - 400 of 2086)

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3.1.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#428 Sort out torch behaviour closed fixed (in master) bug 02/01/08
#333 Fixes for window positions in main-x11 closed worksforme change 01/30/08
#429 Unused flags in defines.h closed fixed (in master) bug 01/29/08
#430 Rewrite object_desc() in a clean, safe, sane manner closed fixed (in master) bug takkaria 01/29/08
#406 Indestructible pseudoid endows later items with heavy pseudoid closed fixed (in master) bug 12/23/07
#263 DET_RADIUS should be a function of caster level closed fixed (in master) change takkaria 12/23/07
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. closed fixed (in master) bug 12/23/07
#10 Notes patch Main game closed fixed (in master) change normal takkaria 12/23/07
#415 Move from !randint() or randint() == 0 to one_in_() closed fixed (in master) bug 12/22/07
#417 Move death code to death.c and clean it up closed fixed (in master) bug takkaria 12/22/07
#416 Make the death display use a scrollable menu closed fixed (in master) bug 12/22/07
#385 Player position moves sometimes when opening player file closed worksforme bug 12/22/07
#402 svn missing file wizard.h closed fixed (in master) bug 10/03/07
#335 SDL port can't find font files when installed globally closed fixed (in master) bug 10/03/07
#337 GTK port shows no animations closed fixed (in master) bug 09/30/07
#392 Savefile crashes GTK port closed worksforme bug 09/30/07
#315 Hidden squelchables show up in the "get item" menu when part of piles. closed fixed (in master) bug 09/29/07
#305 hide_squelchable acts odd for items in your inventory closed fixed (in master) bug 09/29/07
#357 Smaller pseudo-ID changes closed fixed (in master) change 09/29/07
#390 X11 and GTK ports use 100% CPU closed worksforme bug 09/29/07
#319 problem with autopickup closed fixed (in master) bug 09/29/07
#92 Fix GTK2 port Main game closed fixed (in master) bug normal shanoah 09/29/07
#396 Preserve flag mislabelled in character dumps closed fixed (in master) bug 09/28/07
#365 Autoconf issues closed fixed (in master) bug 09/28/07
#346 IDing rods by use closed fixed (in master) bug 09/21/07
#388 The saving of colours in the .prf file seems to be broken closed fixed (in master) bug 09/21/07
#389 "d" used twice in options menu closed fixed (in master) bug 09/21/07
#391 crash in message_add closed fixed (in master) bug 09/21/07
#382 When a shop does not want anything, a message should be displayed when hitting 's' closed fixed (in master) bug 09/14/07
#378 Clone and Fear effect switched closed fixed (in master) bug 09/14/07
#375 Remove autoscum closed fixed (in master) bug 09/14/07
#363 Stores should have their own "examine" command closed fixed (in master) bug 09/14/07
#359 Light descriptions misleading closed fixed (in master) bug 09/14/07
#347 Won't autopickup items autoinscribed with !* closed fixed (in master) bug 09/14/07
#336 Installer does not copy angband.glade to proper directory closed fixed (in master) bug 09/14/07
#292 Menus should use 1234567890 as little as possible for "tags". closed fixed (in master) bug 09/14/07
#358 Need some indication of maximum burden in UI closed fixed (in master) bug 09/12/07
#349 Add lib/xtra/mr_att.png to lib/xtra/graf closed fixed (in master) bug 09/12/07
#387 No obvious indication of whether SDL sound is turned on using ./configure closed fixed (in master) bug 09/12/07
#386 Monster flow has no range to speak of closed fixed (in master) bug 09/08/07
#18 Fix magic mapping and detection Gameplay closed fixed (in master) change normal takkaria 07/08/07
#610 No room to pick up gold closed fixed (in master) bug 01/23/10
#643 Compile issues due to folder reorg closed fixed (in master) bug 01/23/10
#132 Release checklist Project admin closed wontfix bug blocker 01/07/09
#605 r907: weapons should pick up brands from rings closed fixed (in master) bug 01/07/09
#607 Rings of Escaping should impair spellcasting and ranged attacks closed fixed (in master) bug 01/07/09
#657 r1069: messages out of sync for oppose poison closed fixed (in master) bug 01/07/09
#658 r1069: Rods have variable weight closed fixed (in master) bug 01/07/09
#662 r1071: Ancient gold dragons drop gold closed fixed (in master) bug 01/07/09
#653 Playing.txt need '[' and ']' commands updated closed fixed (in master) bug 01/07/09
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet closed fixed (in master) bug 01/07/09
#560 Limit char dumps to 80 characters wide closed fixed (in master) bug 12/24/08
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn closed fixed (in master) bug 12/24/08
#644 Targeting only targets closest monsters closed fixed (in master) bug 12/24/08
#646 Scroll of Door/Stair Detection Shouldn't cost more than Scroll of Magic Mapping closed fixed (in master) bug 12/23/08
#642 Rewrite scorefile code. closed fixed (in master) bug 12/23/08
#647 Stop compressing Angband using UPX closed fixed (in master) bug 11/24/08
#550 Show all monsters when using '[' closed fixed (in master) change 11/23/08
#638 Stair generation still somewhat broken closed fixed (in master) bug 11/20/08
#640 Fixed flavour k_idxs messed up closed fixed (in master) bug 11/19/08
#630 Knowledge screens ('~') not available in-store closed fixed (in master) bug 10/02/08
#590 Dragon scale mails' activation times are truncated closed fixed (in master) bug 10/01/08
#633 Mushrooms of Clear Mind don't get IDed closed fixed (in master) bug 09/23/08
#107 OS X UI bugs Main game closed fixed (in master) bug normal pmac 07/04/08
#602 r907: broken graphics closed fixed (in master) bug 06/28/08
#603 r907: birth items incorrect closed fixed (in master) bug 05/18/08
#535 Mages should always have mana available closed fixed (in master) bug 05/17/08
#515 Disallow debug chars on the high score list closed fixed (in master) bug 05/17/08
#546 Allow Enter to work on options menu closed fixed (in master) bug 05/17/08
#152 Common approach to monster/object recall Main game closed fixed (in master) task normal takkaria 05/17/08
#137 File handling cleanup Main game closed fixed (in master) bug normal elly 05/17/08
#104 show_file() needs fixing Main game closed fixed (in master) bug normal takkaria 05/17/08
#543 Sort out balance after changes to bow damage closed fixed (in master) bug 05/17/08
#596 Monster recall: make XP and native depth obvious closed fixed (in master) bug 05/16/08
#517 Make money depth and value less hard-coded closed wontfix bug 05/11/08
#140 Externalise store stocking lists Main game closed fixed (in master) change normal 05/11/08
#579 Squelch display issues closed fixed (in master) bug 05/04/08
#149 Add item histories (from Ey; "found on xxx", "dropped by xxx") Main game closed fixed (in master) change normal takkaria 04/28/08
#151 "Purchase how many (you have 12)? " in stores Main game closed fixed (in master) change normal 04/28/08
#573 Update comments in tables.c to match p_class.txt closed fixed (in master) change 04/28/08
#549 OS X port should reorganise the Windows menu closed fixed (in master) change 04/28/08
#545 Add "Open Recent" support for the Mac OS X port closed fixed (in master) change 04/28/08
#568 Objects on ground show up in shops closed fixed (in master) bug 04/28/08
#569 Add minimum depths for various traps closed fixed (in master) bug 04/28/08
#567 MacOS: new application icon closed fixed (in master) change 04/20/08
#548 OS X port should remember the "antialias" setting in the menus closed fixed (in master) bug 03/31/08
#650 Infinite Scroll of Rune of Protection closed duplicate 3.0.9b bug 12/24/08
#652 Knowledge - press any continue - arrow keys not regarded as "any key" closed fixed (in master) 3.0.9b bug 12/23/08
#628 minor tweak needed in torch info (3.0.9b) closed fixed (in master) 3.0.9b bug 11/14/08
#570 Minor display issue: 'l'ooking at money on the ground closed fixed (in master) dev bug 01/30/09
#629 Acid Immunity doesn't prevent Acid Damage. closed fixed (in master) dev bug 01/21/09
#626 Adamantite pieces cannot be picked up when Inventory is full. closed fixed (in master) dev bug 01/09/09
#649 My Paladin forgets "Slow Poison" on restart? (weird) closed fixed (in master) dev bug 01/07/09
#624 Fear problems. closed fixed (in master) dev bug 01/07/09
#656 r1069: r908 missed monster list closed fixed (in master) dev bug 01/07/09
#609 Invisible traps can be shown via "change visuals" closed fixed (in master) dev bug 12/24/08
#528 Nearby objects should be listed in the monster list, a la Sangband closed fixed (in master) dev change 12/24/08
#585 Orc with bad item in 880 closed invalid dev bug 12/23/08
#648 Iron Crown of Morgoth not perma-cursed / not adding to stats closed fixed (in master) dev bug 12/23/08
#622 Un-identified Item's Special Powers are visible in Your Home. closed fixed (in master) dev bug 09/23/08
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