{8} Active Tickets, Mine first (274 matches)

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Results (1 - 100 of 274)

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Active Tickets (100 matches)

Ticket Summary Component Version Milestone Type Owner Status Created
#620 Angband doesn't see difference between numpadarrows/diagonals from others. dev Future bug confirmed 07/03/08
#636 .ini file reading/writing on Windows is extremely inefficient Future bug confirmed 10/01/08
#966 Repeat and Scrolls Future bug takkaria assigned 09/11/09
#1098 make 'distclean' cleans too much, 'clean' too little Future bug noz assigned 01/27/10
#1176 Monster recall fails in subwindow with flickering monsters Future bug d_m assigned 07/17/10
#1245 Windows: flicker on menus Future bug confirmed 12/07/10
#1280 Allow --with-varpath to override PRIVATE_USER_DIR Future bug noz assigned 12/24/10
#1315 Shopkeeps overpay for partial ID'd =Mouse Future bug confirmed 01/10/11
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) Future bug confirmed 01/11/11
#1453 Document pref file syntax & fix in-game interfaces Future bug takkaria assigned 06/01/11
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X Future bug takkaria reopened 06/06/11
#1490 Stat coloring / message bugs Future bug myshkin assigned 07/05/11
#1519 Fix monster_desc Future bug confirmed 08/26/11
#1525 create_needed_dirs() should not try to create anything under /usr or /etc Future bug magnate assigned 08/31/11
#1534 Building with curses fails on cygwin Future bug new 09/14/11
#1586 Win client: handle special keys properly Future bug new 11/24/11
#1590 Recalibrate level feelings Future bug magnate assigned 11/26/11
#1611 itemlist subwindow interferes with list item command Future bug molybdenum reopened 12/31/11
#1612 Detect trap border interacting poorly with solid walls in GCU Future bug d_m new 12/31/11
#1624 Lurker display issues Future bug GabeCunningham new 03/02/12
#1638 Unable to build GCU on OpenBSD Future bug new 04/03/12
#1639 Visual artifacts left on the screen with tiles Future bug new 04/04/12
#1697 Seen mimics disappear too early when squelched Future bug new 10/24/12
#1698 Windows does not remember tile size on restart Future bug new 11/01/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list Future bug new 11/11/12
#1726 Crash in SDL port on exit Future bug new 04/07/13
#1748 Missing sounds Future bug new 04/30/13
#1760 Changing font size on Windows doesn't refresh terms properly Future bug new 07/26/13
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags Future bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted Future bug new 09/17/13
#1793 Inven/equip context menus fail to allow dropping Future bug new 10/10/13
#1797 Rename potions of Intellect Future bug new 11/02/13
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. Future bug new 12/22/13
#1816 Windows port font changing is dodgy Future bug new 01/12/14
#1840 Ensure Visual Studio compatibility Future bug nckmccnnll assigned 02/15/15
#1881 Object list delay Future bug reopened 03/27/15
#1940 Error in configure script. Future bug new 07/13/15
#1949 OSX crash on moving monster list window Future bug molybdenum assigned 09/01/15
#1954 Assertion fail in square_istrap() Future bug new 09/25/15
#1976 Incorrect ncursesw detection on OpenBSD Future bug new 09/11/16
#1977 Playing sounds freezes game Future bug new 09/11/16
#1992 Strange door placement Future bug new 04/22/17
#2117 Corridor connection issues Future bug new 04/09/19
#8 Find-as-you-type monster recall Main game Future change new 03/18/07
#13 Replace current "interactive" help with context help Main game Future change new 03/18/07
#14 Add "tutorial mode" Main game Future change new 03/18/07
#31 Add a "start kit" option (a la Ey) Main game Future change magnate confirmed 03/21/07
#53 Allow keyset-agnostic keymaps Main game Future change takkaria assigned 03/21/07
#67 Throwing potions should cause the potions effect on the target Main game Future change new 03/27/07
#71 A "give me a random, reasonably playable character" button Main game Future change magnate confirmed 04/05/07
#73 Unify line of sight and projection paths Main game Future change new 04/08/07
#83 Always use numbers for the labels of spellbooks in the inventory Main game Future change new 04/09/07
#105 Better keymap UI Main game Future change takkaria assigned 04/26/07
#150 In-game savefile selector (a la ToME) Main game Future change new 06/03/07
#223 Add support for paragraphs to textblock Future change new 07/08/07
#230 Automatic hiding of sidebar and statusbar Future change new 07/08/07
#291 Delay factor should affect running speed Future change new 07/27/07
#301 Make disturbance options better Future change confirmed 07/28/07
#314 Consider allowing user "notes" in various places in the game Future change new 08/01/07
#354 Add keep_room_on_screen option Future change new 08/24/07
#370 Rangers should have reduced chance of arrow breakage Future change confirmed 08/24/07
#371 Make Banishment and Mass Banishment sound less alike Future change confirmed 08/25/07
#372 New panel change behaviour Future change confirmed 08/25/07
#373 Help prevent offscreen deaths Future change confirmed 08/25/07
#414 Import UnAngband's easy_more option Future change new 12/22/07
#425 Full mouse support in character creation Future change new 01/05/08
#485 Add new curses: pval-flipping curse Future change confirmed 02/17/08
#574 Enable the good bits of adult_ai_smart without the brokenness Future change takkaria assigned 04/29/08
#575 Steal more Un rod/wand/staff flavours Future change new 04/29/08
#600 Improve monster drop functionality Future change confirmed 05/16/08
#713 Allow spoilers to be generated with a command-line switch Future change confirmed 01/12/09
#744 Making the object list more useful Future change MarbleDice assigned 01/16/09
#753 Work out some better display for the disarming skill on 'C' screen Future change confirmed 01/17/09
#780 Experiment with mana allocation & regen Future change confirmed 01/30/09
#850 Look at making use-by-ID of consumables even more viable Future change confirmed 05/16/09
#879 Search the home Future change magnate assigned 06/16/09
#916 Curses: Aggravate should aggravate less Future change confirmed 07/26/09
#925 Accessibility: add a directional look command Future change confirmed 07/27/09
#1030 Better save location and output for char dump Future change confirmed 12/04/09
#1100 Tell the player where character dumps get saved to Future change takkaria confirmed 01/29/10
#1118 Use a more accurate distance function Future change d_m reopened 02/15/10
#1120 Clean up squelch messages Future change MarbleDice confirmed 02/19/10
#1175 Stack items when dropping Future change new 07/16/10
#1182 Changes to regen Future change new 07/29/10
#1232 Improve -mgcu behaviour in 16-colour xterms Future change d_m confirmed 12/03/10
#1255 Allow squelching from look command Future change new 12/17/10
#1259 Allow access to birth options from quickstart screen Future change confirmed 12/19/10
#1268 Switch to ttf fonts in SDL port Future change confirmed 12/20/10
#1273 Squelch menu and knowledge menu show different objects at start of game Future change myshkin assigned 12/22/10
#1276 Make status effects more interesting Future change confirmed 12/23/10
#1283 Move to C99 types Future change elly pending 12/25/10
#1286 SDL: better font selection Future change new 12/26/10
#1288 Remove cheat options, move them to wizard mode Future change takkaria confirmed 12/26/10
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag Future change confirmed 12/26/10
#1296 Remove 'b'rowse command Future change confirmed 12/29/10
#1317 Remove hard-coded dependence on monster display characters Future change new 01/12/11
#1328 Rewrite target.c so it's less hideous Future change confirmed 01/21/11
#1354 avoid save when purposefully set off traps Future change confirmed 02/19/11
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build Future change myshkin assigned 03/18/11
#1386 Sort brands by damage Future change magnate confirmed 04/01/11
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