{8} Active Tickets, Mine first (307 matches)

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Results (1 - 100 of 307)

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Active Tickets (100 matches)

Ticket Summary Component Version Milestone Type Owner Status Created
#2123 Check what should wake monsters 4.2 bug reopened 06/04/19
#2130 Fully known object showing ? in player display 4.2 bug confirmed 10/04/19
#2131 Digging message spam 4.2 bug confirmed 10/04/19
#2132 Player terrain changing silently 4.2 bug confirmed 10/04/19
#2133 Make sure all elemental attack effects have custom messages 4.2 bug confirmed 10/04/19
#2135 Runes not learned 4.2 bug new 10/04/19
#2138 Possible incorrect behaviour or message for monster vulnerability 4.2 bug new 10/04/19
#2140 Fail to pick up when running 4.2 bug new 10/04/19
#2142 Monster memory not updating fully 4.2 bug new 10/04/19
#2144 Sound not working in new game 4.2 bug new 10/04/19
#2145 Detected traps show as floor until you see them 4.2 bug new 10/04/19
#2146 Negative duration display 4.2 bug new 10/04/19
#2147 No Shockbolt tiles for new dwarves 4.2 bug new 10/04/19
#2148 Noxious Cloud listed damage inaccurate 4.2 bug new 10/04/19
#2150 Stair placement 4.2 bug new 10/04/19
#2154 Datafile comments misleading 4.2 bug new 10/04/19
#2156 Unnecessary lines in object_property.txt 4.2 bug new 10/04/19
#2157 Game hang on targeting 4.2 bug new 10/04/19
#2158 Problem with positioning in Windows 4.2 bug new 10/04/19
#2159 Monsters breathe at squares they can't hit 4.2 bug new 10/13/19
#2161 Alchemist's Gloves, what are they good for? 4.2 bug new 10/13/19
#2162 Recall, repeat, crash 4.2 bug new 10/13/19
#2163 Query when running into lava with fire immunity 4.2 bug new 10/13/19
#2170 Crash when commanded monster gets trampled 4.2 bug new 10/27/19
#2137 Improve throwing 4.2 change new 10/04/19
#2155 Improvement to town layout 4.2 change new 10/04/19
#620 Angband doesn't see difference between numpadarrows/diagonals from others. dev Future bug confirmed 07/03/08
#636 .ini file reading/writing on Windows is extremely inefficient Future bug confirmed 10/01/08
#966 Repeat and Scrolls Future bug takkaria assigned 09/11/09
#1098 make 'distclean' cleans too much, 'clean' too little Future bug noz assigned 01/27/10
#1176 Monster recall fails in subwindow with flickering monsters Future bug d_m assigned 07/17/10
#1245 Windows: flicker on menus Future bug confirmed 12/07/10
#1280 Allow --with-varpath to override PRIVATE_USER_DIR Future bug noz assigned 12/24/10
#1315 Shopkeeps overpay for partial ID'd =Mouse Future bug confirmed 01/10/11
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) Future bug confirmed 01/11/11
#1453 Document pref file syntax & fix in-game interfaces Future bug takkaria assigned 06/01/11
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X Future bug takkaria reopened 06/06/11
#1490 Stat coloring / message bugs Future bug myshkin assigned 07/05/11
#1519 Fix monster_desc Future bug confirmed 08/26/11
#1525 create_needed_dirs() should not try to create anything under /usr or /etc Future bug magnate assigned 08/31/11
#1534 Building with curses fails on cygwin Future bug new 09/14/11
#1586 Win client: handle special keys properly Future bug new 11/24/11
#1590 Recalibrate level feelings Future bug magnate assigned 11/26/11
#1611 itemlist subwindow interferes with list item command Future bug molybdenum reopened 12/31/11
#1612 Detect trap border interacting poorly with solid walls in GCU Future bug d_m new 12/31/11
#1624 Lurker display issues Future bug GabeCunningham new 03/02/12
#1638 Unable to build GCU on OpenBSD Future bug new 04/03/12
#1639 Visual artifacts left on the screen with tiles Future bug new 04/04/12
#1697 Seen mimics disappear too early when squelched Future bug new 10/24/12
#1698 Windows does not remember tile size on restart Future bug new 11/01/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list Future bug new 11/11/12
#1726 Crash in SDL port on exit Future bug new 04/07/13
#1748 Missing sounds Future bug new 04/30/13
#1760 Changing font size on Windows doesn't refresh terms properly Future bug new 07/26/13
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags Future bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted Future bug new 09/17/13
#1793 Inven/equip context menus fail to allow dropping Future bug new 10/10/13
#1797 Rename potions of Intellect Future bug new 11/02/13
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. Future bug new 12/22/13
#1816 Windows port font changing is dodgy Future bug new 01/12/14
#1840 Ensure Visual Studio compatibility Future bug nckmccnnll assigned 02/15/15
#1881 Object list delay Future bug reopened 03/27/15
#1940 Error in configure script. Future bug new 07/13/15
#1949 OSX crash on moving monster list window Future bug molybdenum assigned 09/01/15
#1954 Assertion fail in square_istrap() Future bug new 09/25/15
#1976 Incorrect ncursesw detection on OpenBSD Future bug new 09/11/16
#1977 Playing sounds freezes game Future bug new 09/11/16
#1992 Strange door placement Future bug new 04/22/17
#2117 Corridor connection issues Future bug new 04/09/19
#8 Find-as-you-type monster recall Main game Future change new 03/18/07
#13 Replace current "interactive" help with context help Main game Future change new 03/18/07
#14 Add "tutorial mode" Main game Future change new 03/18/07
#31 Add a "start kit" option (a la Ey) Main game Future change magnate confirmed 03/21/07
#53 Allow keyset-agnostic keymaps Main game Future change takkaria assigned 03/21/07
#67 Throwing potions should cause the potions effect on the target Main game Future change new 03/27/07
#71 A "give me a random, reasonably playable character" button Main game Future change magnate confirmed 04/05/07
#73 Unify line of sight and projection paths Main game Future change new 04/08/07
#83 Always use numbers for the labels of spellbooks in the inventory Main game Future change new 04/09/07
#105 Better keymap UI Main game Future change takkaria assigned 04/26/07
#150 In-game savefile selector (a la ToME) Main game Future change new 06/03/07
#223 Add support for paragraphs to textblock Future change new 07/08/07
#230 Automatic hiding of sidebar and statusbar Future change new 07/08/07
#291 Delay factor should affect running speed Future change new 07/27/07
#301 Make disturbance options better Future change confirmed 07/28/07
#314 Consider allowing user "notes" in various places in the game Future change new 08/01/07
#354 Add keep_room_on_screen option Future change new 08/24/07
#370 Rangers should have reduced chance of arrow breakage Future change confirmed 08/24/07
#371 Make Banishment and Mass Banishment sound less alike Future change confirmed 08/25/07
#372 New panel change behaviour Future change confirmed 08/25/07
#373 Help prevent offscreen deaths Future change confirmed 08/25/07
#414 Import UnAngband's easy_more option Future change new 12/22/07
#425 Full mouse support in character creation Future change new 01/05/08
#485 Add new curses: pval-flipping curse Future change confirmed 02/17/08
#574 Enable the good bits of adult_ai_smart without the brokenness Future change takkaria assigned 04/29/08
#575 Steal more Un rod/wand/staff flavours Future change new 04/29/08
#600 Improve monster drop functionality Future change confirmed 05/16/08
#713 Allow spoilers to be generated with a command-line switch Future change confirmed 01/12/09
#744 Making the object list more useful Future change MarbleDice assigned 01/16/09
#753 Work out some better display for the disarming skill on 'C' screen Future change confirmed 01/17/09
#780 Experiment with mana allocation & regen Future change confirmed 01/30/09
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