Opened 10 years ago
Last modified 8 years ago
#1045 assigned bug
Randart activation messages sometimes inappropriate
Reported by: | magnate | Owned by: | magnate |
---|---|---|---|
Milestone: | v4 | Keywords: | items |
Cc: |
Description
This is inevitable since the randomisation of effects - the message is a property of the parent artifact, not of the effect. Ideally I'd like to move them into the effects framework at some point, if Takkaria is willing. For an interim fix I could just go through and make them all generic (i.e. no references to "goodness" or "healing").
Change History (4)
comment:1 Changed 9 years ago by magnate
- Status changed from new to assigned
comment:2 Changed 9 years ago by magnate
- Milestone changed from 3.2.0 to 3.3.0
Punting to 3.3: non-urgent bug or change.
comment:3 Changed 9 years ago by magnate
- Milestone changed from 3.3.0 to 3.4.0
comment:4 Changed 8 years ago by magnate
- Milestone changed from 3.4.0 to 4.0
Initial assignment to v4 per http://trac.rephial.org/roadmap
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Definitely leaning towards moving the description into the effects framework rather than the interim fix. Also note that artifact descriptions are often inappropriate for randarts - probably need to nuke these (i.e. set them to null during randart generation) - or write a description generator!