Opened 9 years ago

Closed 8 years ago

#1057 closed bug (worksforme)

Crash when running into space adjacent to dungeon edge

Reported by: MarbleDice Owned by:
Milestone: 3.2.0 Keywords: player
Cc:

Description (last modified by MarbleDice)

Affects HEAD as early as [0463b2c] (SVN r1867), affected platforms include Windows XP.

Crashes when the player runs into a tile that is adjacent to the permanent wall edge of the dungeon map from a tile that is not adjacent to the edge. Does not appear to happen with the north dungeon wall.

See http://angband.oook.cz/forum/showthread.php?t=2679

Attachments (3)

ariel.zip (9.5 KB) - added by MarbleDice 9 years ago.
Savefile. Run south.
Faust_I.zip (15.1 KB) - added by MarbleDice 9 years ago.
Savefile.
wallcrash.jpg (7.1 KB) - added by Faust 9 years ago.
Error message given when running into wall.

Download all attachments as: .zip

Change History (9)

Changed 9 years ago by MarbleDice

Savefile. Run south.

Changed 9 years ago by MarbleDice

Savefile.

Changed 9 years ago by Faust

Error message given when running into wall.

comment:1 Changed 9 years ago by MarbleDice

  • Description modified (diff)

Fixed the thread link.

comment:2 Changed 9 years ago by anonymous

Possibly related #985, closed due to inability to reproduce.

comment:3 Changed 9 years ago by magnate

  • Keywords player added; crash cleanup removed
  • Status changed from new to confirmed

possibly fixed in [94d1dca] (SVN r1887)

comment:4 Changed 8 years ago by takkaria

won't have been fixed in [94d1dca], it'll be as a result of the running change to stop a grid before (sleeping) monsters.

comment:5 Changed 8 years ago by magnate

  • Status changed from confirmed to pending

I can no longer reproduce this bug, with either attached savefile (or my own). Marking as pending until someone else tests.

comment:6 Changed 8 years ago by magnate

  • Resolution set to worksforme
  • Status changed from pending to closed

Considered no longer extant as of http://bit.ly/gQGEo9

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