Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#1170 closed bug (fixed (in master))

v3.1.2r1981 Small bug with Player History and drained levels.

Reported by: Twilight <twilight_forest@…> Owned by:
Milestone: 3.2.0 Keywords: dump


I noticed this when gaining a maximum level while drained.

When you're drained your max xp goes up at a rate of 10%. If you gain a max-level while drained this goes unnoticed in player history. Looking at the code there's a check to see if level > max level when the history entry is made, but the max-level is already one (or more) higher due to the above, so it's not mentioned.

Simple solution is to do the history entry when a new max-level is reached, but that's not really when you want it. At the time when a player really reaches the level for the first time is more whats wanted, but then you have to do some more work with the code.

Change History (2)

comment:1 Changed 10 years ago by magnate

  • Resolution set to fixed
  • Status changed from new to closed

[947c5dd] (SVN r2006). Gaining the same level more than once will now feature in the history, which is good IMO.

comment:2 Changed 10 years ago by magnate

  • Milestone changed from Triage to 3.1.3
Note: See TracTickets for help on using tickets.