Opened 8 years ago
Last modified 7 years ago
#1407 confirmed bug
randarts: ensure that activations do not duplicate flags
Reported by: | magnate | Owned by: | magnate |
---|---|---|---|
Milestone: | v4 | Keywords: | items |
Cc: |
Description
In remove_contradictory, need to check for activations that do TMD_ equivalents of flags already on the randart. This will require a function in effects.c to return any TMD_ flag the effect activates (as well as one in obj-flag.c to return the TMD_ flag to check for).
Change History (2)
comment:1 Changed 8 years ago by magnate
- Status changed from new to confirmed
comment:2 Changed 7 years ago by magnate
- Milestone changed from 3.4.0 to 4.0
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These are changes which should first be tried in v4.