Crash happening upon monster death
|Reported by:||chance2||Owned by:|
Currently being discussed in forum thread http://angband.oook.cz/forum/showthread.php?t=4607. Crash occasionally happens when landing the killing blow on a monster, presumably as a result of its item drops. If you run the game from the command line (or redirect stderr to capture it in a file), you can see the error text, which is: "angband: object/identify.c:132: object_flavor_is_aware: Assertion `o_ptr->kind' failed." By putting in some debugging code, I managed to figure out that the routine that was calling object_flavor_is_aware before the crash was squelch_item_ok. Further debugging code to go one step further out showed that squelch_item_ok was being called by map_info to trigger this bug.
Change History (3)
comment:1 Changed 4 years ago by myshkin
- Keywords blocker added
- Milestone changed from Triage to 3.3.0
- Status changed from new to confirmed