Use random names for runes
|Reported by:||magnate||Owned by:|
The rune knowledge menu needs to work like the object knowledge menu: showing all the unknown rune names at the start of the game, and then converting them to the real names as they are learned.
The Inspect screen needs to show:
known runes: Strength, Slay Troll
unknown runes: YGGDR, EHOLT
or whatever. We can then do away with listing the affixes in the Inspect screen.