Opened 9 years ago

Closed 9 years ago

#1574 closed change (fixed (in v4))

Use random names for runes

Reported by: magnate Owned by:
Milestone: v4 Keywords: id recall


The rune knowledge menu needs to work like the object knowledge menu: showing all the unknown rune names at the start of the game, and then converting them to the real names as they are learned.

The Inspect screen needs to show:

known runes: Strength, Slay Troll
unknown runes: YGGDR, EHOLT

or whatever. We can then do away with listing the affixes in the Inspect screen.

Change History (2)

comment:1 Changed 9 years ago by magnate

Nick suggests using UTF8 to display actual runes:

comment:2 Changed 9 years ago by magnate

  • Resolution set to fixed (in v4)
  • Status changed from new to closed


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