Opened 8 years ago
Closed 8 years ago
#1577 closed bug (fixed (in master))
Movement delay breaks movement
Reported by: | myshkin | Owned by: | david3x3x3 |
---|---|---|---|
Milestone: | 3.4.0 | Keywords: | prefs |
Cc: |
Description (last modified by myshkin)
Reported by macang on IRC: when movement delay is nonzero and the roguelike keyset is on, the hjkl movement keys only work every other keypress, and the yubn movement keys don't move at all. He reported this with 3.3.2 on OS X 10.6.6; I can reproduce it with v4 on OS X 10.6.8 with both the roguelike and standard keysets. I suspect it is not port-specific.
Change History (7)
comment:1 Changed 8 years ago by myshkin
- Description modified (diff)
- Keywords prefs added; keyset removed
- Summary changed from Movement delay breaks the roguelike keyset to Movement delay breaks movement
comment:2 Changed 8 years ago by myshkin
comment:3 Changed 8 years ago by myshkin
See also this oook thread. The bug is not as old as 3.2.0.
comment:4 Changed 8 years ago by magnate
- Status changed from new to confirmed
comment:5 Changed 8 years ago by fizzix
- Owner changed from myshkin to david3x3x3
- Status changed from confirmed to assigned
comment:6 Changed 8 years ago by david3x3x3
I ran a git bisect and I think the problem was introduced with commit 9ca1731.
comment:7 Changed 8 years ago by magnate
- Resolution set to fixed (in master)
- Status changed from assigned to closed
[b346826] in master and [807b29f] in v4-master - thanks David!
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On IRC, BreathesFire? confirms that it also occurs on 3.3.0 Windows: