Opened 8 years ago

#1659 new bug

Handle flags which trigger at random

Reported by: magnate Owned by:
Milestone: v4 Keywords: items


At the moment random teleportation uses special-case code. It would be nice if any object flag could have its effect triggered at random. Simplest might be to use OFT_RANDOM and have a code block which is used if any such flags are present. There's probably a neater way though.

(The example given was a weapon which causes random berserking.)

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