Opened 10 years ago

Closed 10 years ago

#168 closed bug (fixed (in master))

Squelch issues

Reported by: takkaria Owned by: takkaria
Milestone: 3.0.8 Keywords: pr1
Cc:

Description (last modified by takkaria)

Bugs:

  • When you use an un-id'd item that is autoinscribed {squlech} it tries to squelch it even though you have already used it. i.e. "you drink a brown potion, you are confused, you have no more potions of confsion {squelch}, nothing found to squelch."

Squelching should work as follows:

  • squelch_hide hides all squelched items; when something is squelched, it's dropped and thus ignored
  • otherwise, the user has to use k! to destroy squelched items.

Change History (5)

comment:1 Changed 10 years ago by takkaria

  • Keywords pr1 added

comment:2 Changed 10 years ago by takkaria

  • Description modified (diff)

comment:3 Changed 10 years ago by takkaria

  • Description modified (diff)

comment:4 Changed 10 years ago by takkaria

  • Owner set to takkaria
  • Status changed from new to assigned

comment:5 Changed 10 years ago by takkaria

  • Description modified (diff)
  • Resolution set to fixed
  • Status changed from assigned to closed

see [23e59f7] (SVN r265).

Note: See TracTickets for help on using tickets.