Changes between Version 2 and Version 3 of Ticket #1693, comment 7


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Timestamp:
10/21/12 19:27:51 (7 years ago)
Author:
daniel.santos
Comment:

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  • Ticket #1693, comment 7

    v2 v3  
    5959||Search||open to comment (is this at all affected by intelligence?)|| 
    6060 
     61Edit: Also, I'm finding a few other problems with the daytime town thing.  I've needed to leave a level (quickly) and used recall and arrived in town in the morning.  I submerged to level 1 dungeon and waited out the day.  The problem is that then the shops inventory was adjusted for that level.  I'm considering some mechanism to allow a troll player to get to their house during the day and possibly to not take sun damage when they are in a building (their house or a shop).  Rather or not you can make it to one depends upon where the dungeon entrance ends up being put in the town.  So possibly one hack for this would be to always cause the dungeon entrance to appear within 4 squares of the home entrance when playing a troll?  This would allow you to get there alive and then you could possibly wait out the day there? 
     62 
     63This hack would seem to make sense from a story-line standpoint, as a troll would probably want their home near a cave (like the dungeon) anyway.