Opened 10 years ago

Closed 10 years ago

#185 closed bug (fixed (in master))

Monster knowledge ('~') display incorrect if no uniques have been found

Reported by: Big Al Owned by: ajps
Milestone: 3.0.8 Keywords: ~ pr1
Cc:

Description

In the monster knowledge display, it always displays the first entry in the list as uniques, even if no uniques have been seen yet. Something wrong with mon_summary() in cmd4.c.

Eg. if you've just started a new game and only seen a couple townspeople, it says '2 known uniques, 0 slain' rather than 'creatures slain: 0/0' under the entry for 'Men'.

Change History (4)

comment:1 Changed 10 years ago by takkaria

  • Summary changed from Monster knowledge ('~') display innorect if no unques have been found yet to Monster knowledge ('~') display inncorrect if no uniques have been found

comment:2 Changed 10 years ago by ajps

  • Summary changed from Monster knowledge ('~') display inncorrect if no uniques have been found to Monster knowledge ('~') display incorrect if no uniques have been found

comment:3 Changed 10 years ago by ajps

  • Owner set to ajps

comment:4 Changed 10 years ago by ajps

  • Resolution set to fixed
  • Status changed from new to closed

Fixed in [cf4824c] (SVN r266).

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