Object list delay
|Reported by:||nckmccnnll||Owned by:|
- Object sub-window delayed 1 turn. E.g., pick up a potion and it still appears in the sub-window until the next move by either player or monster. The monster sub-window works correctly, kill a monster and it immediately is removed from the sub-window. So should the object sub-window be immediate.
- Inventory sub-window not showing “flavor”. E.g., @ picked up a purple potion. It shows as “a Purple Potion” on the inventory menu screen, but only as “Potion” on the sub-window. This is okay with me and may be better, but it is different than 3.5.1 so wanted to be sure it was intended.
Reported by Ingwe Ingweron
Change History (3)
comment:2 Changed 22 months ago by nckmccnnll
- Resolution set to fixed (in master)
- Status changed from new to closed
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