Opened 4 years ago
Closed 4 years ago
#1945 closed bug (fixed (in master))
Game slowdown
Reported by: | nckmccnnll | Owned by: | |
---|---|---|---|
Milestone: | 4.0 | Keywords: | |
Cc: |
Description
Reported here: http://angband.oook.cz/forum/showpost.php?p=103385&postcount=14
Confirm that this is true, and that it appears to be due to monster processing
Change History (4)
comment:1 Changed 4 years ago by nckmccnnll
- Status changed from new to confirmed
comment:2 Changed 4 years ago by nckmccnnll
- Resolution set to fixed (in master)
- Status changed from confirmed to closed
comment:3 Changed 4 years ago by nckmccnnll
- Resolution fixed (in master) deleted
- Status changed from closed to reopened
Re-opening to try to do a better fix
comment:4 Changed 4 years ago by nckmccnnll
- Resolution set to fixed (in master)
- Status changed from reopened to closed
Efficiency of object list improved in 2ec96cf on the 4.0-release branch - not in master, because changes to player knowledge code shortly to be pulled into master have the same effect.
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Fix by massively reducing visual updates in ecca701