Opened 3 years ago

Closed 3 years ago

#1982 closed bug (fixed (in master))

No dice on starting weapons

Reported by: nckmccnnll Owned by:
Milestone: 4.1 Keywords:
Cc:

Description

I just downloaded the latest nightly (15 Oct 2016 at 22:34 UTC, revision 76734a1, OSX precompiled version), started up a new character, and got hit with an annoying bug right away. I chose not to take a starting kit, and when I looked in the weapon shops, everything had its damage dice marked as 0D0, and a corresponding 0 average damage upon inspection. I bought something at random, and proceeded to whack a defenseless townsman with it. Said townsman did take damage and die, but the weapon in my inventory still showed 0D0 and 0 average damage. My character screen did show the correct damage for the equipped weapon (1D8 for a cutlass, as opposed to 1D1 when I took it off), so I suppose it's not technically unplayable, but I'm not going to bother. - reported by luneya

Change History (1)

comment:1 Changed 3 years ago by nckmccnnll

  • Resolution set to fixed (in master)
  • Status changed from new to closed

Fixed in ef6b629

Note: See TracTickets for help on using tickets.