#2015 closed bug (fixed (in master))
Out of LoS terrain issues
Reported by: | nckmccnnll | Owned by: | |
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Milestone: | 4.1 | Keywords: | |
Cc: |
Description
"Terrain outside of vision not updating is fine when it's monsters opening doors and such, but it's a little strange when it's something you're doing such as firing stone to mud, earthquakes or destruction - the player knows the terrain changed but the game doesn't update it for you, the old black spaces was better in this regard. There are also situations where a monster will clearly pass through a door (viewable through ESP) but this won't be updated for you."
"More on terrain: if you detect items and then destruct, for example in a vault then the (now gone) items are stuck on the screen until you get into view, also blocking mapping from updating things correctly." - clouded
Change History (5)
comment:1 Changed 21 months ago by nckmccnnll
- Resolution set to fixed (in master)
- Status changed from new to closed
comment:2 Changed 21 months ago by nckmccnnll
- Resolution fixed (in master) deleted
- Status changed from closed to reopened
Re-opening because of http://angband.oook.cz/forum/showpost.php?p=121455&postcount=106
comment:3 Changed 21 months ago by nckmccnnll
- Milestone changed from Triage to 4.1
comment:4 Changed 21 months ago by nckmccnnll
- Resolution set to fixed (in master)
- Status changed from reopened to closed
Probable fix in 18cc9182, closing for now
comment:5 Changed 21 months ago by nckmccnnll
Actually 53e39696
0342a885 makes terrain in the blast radius of destruction and earthquakes forgotten; this seems sensible, since everything in the radius is up for change. Stone to mud and door changes are left; they'll update if visible, but otherwise you don't know for sure that the terrain has changed (for example, a monster may have been in the way of the stone to mud).