#2096 closed bug (fixed (in master))

LASH damage looks weird in lore

Reported by: nckmccnnll Owned by:
Milestone: Triage Keywords:


See http://angband.oook.cz/forum/showpost.php?p=135487&postcount=61

Problem is that spell_value_base_lash_damage() has randomised dice rolls in it, but we want to show the maximum in lore

Change History (1)

comment:1 Changed 17 months ago by nckmccnnll

  • Resolution set to fixed (in master)
  • Status changed from new to closed

Fixed in d40c23922

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