Fix monster drops
|Reported by:||takkaria||Owned by:|
Stop making monster drops so finely tuned by the edit files, by reducing down to three flags:
- DROP_NEVER -- never drop items
- DROP_GOLD -- always drop gold when something is to be dropped
- DROP_ALWAYS -- enforce dropping of an item or gold
Uniques should always drop items (though not necessarily have this in the edit files), and should always drop OoD items.
Monster should drop a maximum of two items each, normally fewer. Consider generating drops at monster generation to allow e.g. rogues to steal items better.