Detect monster creates 'visible' monsters that interrupts R*
|Reported by:||ChodTheWacko||Owned by:|
Not sure if it is a bug, but it's unintuitive.
If you have 'interrupt when any monster moves', and do 'detect monster', you can't do a R* immediately after.
What seems to happen is that one of the detected monsters decides to move.
You can't actually see it move since the detect monster spell ends though.