*_lore functions should also write to subwindows when appropriate
|Reported by:||ctate||Owned by:||d_m|
The *_lore() functions currently only write to the main game window. This is not really ideal because players will expect to see, for example, monster recall in a configured monster-recall subwindow.
In fact, monster knowledge should update a monster-recall subwindow as the person navigates the knowledge panes, not only in response to a 'r'/Enter select action.
(The same probably holds for object-recall subwindows, etc.)
Change History (9)
comment:3 Changed 8 years ago by takkaria
- Keywords blocker removed
- Milestone changed from 3.1.0 to 3.1.1