Specify monster HP in monster.txt as an average, not with hitdice
|Reported by:||takkaria||Owned by:|
This is copying Ey's behaviour, since copied by Sang:
"Changed the way monster hit-points are derived. They no longer have hit dice. Instead, they have a life-value, which is the average HP they get, and their actual HP are generated within a normal distribution with the life as a mean. Uniques always have the exact amount specified by their life rating. As a result, the FORCE_MAXHP flag has been eliminated."
This makes balancing much easier.