Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#331 closed bug (fixed (in master))

Specify monster HP in monster.txt as an average, not with hitdice

Reported by: takkaria Owned by:
Milestone: 3.1.0 Keywords:
Cc:

Description

This is copying Ey's behaviour, since copied by Sang:

"Changed the way monster hit-points are derived. They no longer have hit dice. Instead, they have a life-value, which is the average HP they get, and their actual HP are generated within a normal distribution with the life as a mean. Uniques always have the exact amount specified by their life rating. As a result, the FORCE_MAXHP flag has been eliminated."

This makes balancing much easier.

Change History (3)

comment:1 Changed 10 years ago by takkaria

see [5d83b66] (SVN r448) for an initial patch

comment:2 Changed 10 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

force_maxhp gone in [74d654d] (SVN r451), accidentally. closing as fixed

comment:3 Changed 10 years ago by takkaria

  • Milestone changed from 3.2.0 to 3.1.0
Note: See TracTickets for help on using tickets.