Test rig for dungeon generation
|Reported by:||takkaria||Owned by:||takkaria|
Implement a statistics generator for the dungeon:
- collects data on how many/what items are generated on a given dungeon level, on average
- ditto for monsters
- counts drop flags on monsters to gather suggested probabilities of how many items would be dropped on a given level
- ability to average these out over many generations, and do this without user interaction.
This will be useful for e.g. #276, and also for working out how many items should appear on the floor and/or what effect reducing dungeon size would have.