Ticket #356 (closed change: fixed)
Test rig for dungeon generation
| Reported by: | takkaria | Owned by: | takkaria |
|---|---|---|---|
| Milestone: | 3.1.0 | Keywords: | tmj |
| Cc: |
Description
Implement a statistics generator for the dungeon:
- collects data on how many/what items are generated on a given dungeon level, on average
- ditto for monsters
- counts drop flags on monsters to gather suggested probabilities of how many items would be dropped on a given level
- ability to average these out over many generations, and do this without user interaction.
This will be useful for e.g. #276, and also for working out how many items should appear on the floor and/or what effect reducing dungeon size would have.
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