Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#409 closed bug (fixed (in master))

Infinite glyphs of warding when reading from floor

Reported by: anonymous Owned by:
Milestone: 3.1.0 Keywords:
Cc:

Description

This happens at least when the pack is full, and maybe otherwise. Observed in 3.0.9 on OS X. Also the scroll was unIDed at the time.

Walk over a Scroll of Glyph of Warding, but don't pick it up. Read it from the floor. A glyph is created under our feet (all well and good) but the scroll does not disappear - instead, it moves position, as if dropped, to a nearby grid. This procedure can be repeated to create as many glyphs as desired from a single scroll.

Change History (4)

comment:1 Changed 11 years ago by takkaria

  • Milestone changed from 3.2.0 to 3.1.0

comment:2 Changed 11 years ago by GabeCunningham

I just checked, and this bug happens whether your pack is full or not and whether the scroll is ID'd or not. Additionally, if you read it off the floor and have never ID'd it, it doesn't become ID'd from use. (But it does if you read it from your pack). Not sure how to fix this one...

comment:3 Changed 11 years ago by GabeCunningham

  • Resolution set to fixed
  • Status changed from new to closed

comment:4 Changed 11 years ago by GabeCunningham

Fixed in [3cbcc19] (SVN r796).

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