Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#433 closed bug (fixed (in master))

Remove individual-shopkeeper and race-based discrimination from the store code

Reported by: takkaria Owned by:
Milestone: 3.1.0 Keywords:


Not in any attempt to be PC, but just because it's so hard to actually balance prices. Currently, three factors affect price: race-based discrimination (by -10% to +30%), greed of the individual shopkeeper (from +7% to +50%), and charisma (from -20% to +30%). Reducing that to Charisma and some randomised greed value when choosing a new shopkeeper would make it easier to balance by far.

Attachments (1)

433-just-charisma.diff (13.4 KB) - added by takkaria 13 years ago.
Current patch

Download all attachments as: .zip

Change History (5)

Changed 13 years ago by takkaria

Current patch

comment:1 Changed 13 years ago by takkaria

  • Milestone changed from 3.1.0 to 3.1.1

This can be part of the store work in 3.1.1

comment:2 Changed 13 years ago by mikon

Actually, this is far more important for variants with wilderness that will use V code, because it removes one more reason for wilderness scumming --- traveling to find best shop owners. Also, shopkeeper change is now only a flavour thing (apart of the 40% discounts) and not something to scum for or to fear (at low-mid levels), which is good IMHO, because shopping is not what this game storyline is about.

comment:3 Changed 13 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

Fixed in [9d1c468] (SVN r856).

comment:4 Changed 13 years ago by takkaria

  • Milestone changed from 3.1.1 to 3.1.0
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