Opened 10 years ago

Last modified 5 years ago

#435 new change

"Conducts" system

Reported by: takkaria Owned by:
Milestone: v4 Keywords: dump
Cc:

Description (last modified by takkaria)

Track player's behaviour and save it in the savefile and character dump. e.g. whether the player has used any up stairs, has bought/sold items, killed townspeople, etc. The idea is that it allows interesting challenge games without needing an on/off setting for each one.

From the old wiki:

These are ideas for a "conducts" system in Angband, which tracks what actions you perform as interesting statistics in your character dump. These are useful for challenge games.

Track whether the player has:

  • used up stairs
  • bought or sold to stores
  • used any artifacts
  • killed any townspeople
  • used WoR to return to the town
  • cast any spells, by spellbook and spell

Also list:

  • depth of first kill
  • number of visits to town
  • number of dungeon levels generated
  • turn / depth / xp of first time casting each spell

Attachments (1)

435-inital (8.3 KB) - added by takkaria 10 years ago.
Initial patch from mid-December

Download all attachments as: .zip

Change History (5)

comment:1 Changed 10 years ago by takkaria

  • Description modified (diff)
  • Type changed from bug to feature

Changed 10 years ago by takkaria

Initial patch from mid-December

comment:2 Changed 10 years ago by takkaria

quoting from r.g.r.d:

You don't need an "overall score" in order to compare characters,
though. You can use the elements you'd try to abstract into a high score
and compare them directly. You could try to list them all, e.g.:

You descended 14 levels into the dungeon (tied for 5th place).
You killed 1022 monsters (3rd place).
You collected 5770 gold pieces (11th place).
You killed a 16th level monster (4th place).
You explored 8 dungeon branches (tied for 3rd place).

Or you could just randomly choose a category to order characters by when
the player leaves the game. However, especially if he has won or died
when displaying status, you could display the category where the
character did the best (i.e., the above character would have monsters
killed as the displayed ordering). Thus a stealthy character might not
do well on "monsters killed", but could head the list for "levels
descended" or "branches explored" (or "missions completed", "monsters
seen", "items stolen" or any other categories you consider worth
tracking).

comment:3 Changed 8 years ago by magnate

  • Keywords dump added

See also #342.

comment:4 Changed 5 years ago by takkaria

  • Description modified (diff)
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