Opened 10 years ago

Closed 10 years ago

#453 closed bug (fixed (in master))

Normal hard studded leather pseudo-ids as {magical}

Reported by: CunningGabe Owned by:
Milestone: 3.1.0 Keywords:
Cc:

Description

I have a suit of Hard Studded Leather (-1) [7, +0] that pseudo-id'd as {magical}, presumably because of the intrinsic to-hit penalty. I just fired up wizard mode and created a suit of chain mail, and the same thing happened - it pseudo-id'd as {magical}, but was completely normal when I ID'd it.

Change History (2)

comment:1 in reply to: ↑ description Changed 10 years ago by anonymous

Replying to CunningGabe:

I have a suit of Hard Studded Leather (-1) [7, +0] that pseudo-id'd as {magical}, presumably because of the intrinsic to-hit penalty. I just fired up wizard mode and created a suit of chain mail, and the same thing happened - it pseudo-id'd as {magical}, but was completely normal when I ID'd it.

Sorry, just saw that this bug is already logged - I searched the page for "pseudo" and didn't find a match, and assumed it hadn't been logged.

comment:2 Changed 10 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

Fixed in [9ca48ed] (SVN r710), as per your patch. Thanks!

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